Players
Player | Completion | Achievements | Last Unlock | |
---|---|---|---|---|
Elmonoob | 36.84% | 42 / 57 | 2022-09-09 16:33:59 | |
hellobion | 18.42% | 21 / 57 | 2022-05-14 02:54:58 | |
Solbad | 2.63% | 3 / 57 | 2023-02-17 16:53:17 | |
Kinglink | 1.75% | 1 / 57 | 2022-05-13 09:55:19 | |
Turn7Boom | 0/ 57 | |||
StingX2 | 0/ 57 | |||
rtarroyo | 0/ 57 | |||
Alfex | 0/ 57 | |||
televandalist | 0/ 57 | |||
costaskk | 0/ 57 |
Achievement | Global Unlocks | |
---|---|---|
Robot Assassin Complete Arcade Mode as Vector (diff 4+,3 rounds, don't change chars) |
6 | |
Dance In The Sky Win a round using Zelkin's Plasma Final Combo |
5 | |
Deadly Cyclone Win a round using Saturn's Plasma Final Combo |
5 | |
Robotic Arm Win a round using Blood's Plasma Strike |
7 | |
My Powers Have Doubled Since The Last Time Complete Arcade Mode (up to Bilstein) without using a continue (diff 4+, 3 rounds) |
7 | |
Winners Don't Use Drugs Get Gamof's Good Ending (diff 4+,3 rounds, don't change chars) |
2 | |
Plasma Ring Win a round using June's Plasma Strike |
8 | |
Plasma Claw Win a round using Zelkin's Plasma Strike |
7 | |
Senbon Sotoba Win a round using Kappah's Plasma Final Combo |
7 | |
Plasma Rapier Win a round using Gerelt's Plasma Strike |
7 | |
Gamof Flying Screw Win a round using Gamof's Plasma Final Combo |
5 | |
Plasma Spear Win a round using Kappah's Plasma Strike |
6 | |
Forgive Get Zelkin's Good Ending (diff 4+,3 rounds, don't change chars) |
2 | |
Double Rising Tornado Win a round using Blood's Plasma Final Combo |
6 | |
Starkiller Defeat Ghost Bilstein as Blood (diff 4+,3 rounds, don't change chars) |
3 | |
Perfect Win a round without taking damage (diff 4+,3 rounds) |
35 | |
Kyuukyoku Bouchuu Win a round using Gore's Plasma Final Combo |
4 | |
Super Hero Machine Get Saturn's Good Ending (diff 4+,3 rounds, don't change chars) |
2 | |
Human Extinction Get Vector's Good Ending (diff 4+,3 rounds, don't change chars) |
2 | |
Star Gladiator Project Complete Arcade Mode on difficulty 8 (3 rounds, don't change chars) |
6 | |
Disqualified Win every round in a match by ring outs (diff 4+, 3 rounds) |
20 | |
Rhythmic Gymnast Complete Arcade Mode as June (diff 4+,3 rounds, don't change chars) |
10 | |
Becoming More Powerful Than Possibly Imaginable Complete Arcade Mode (up to Bilstein) without losing a round (diff 4+, 3 rounds) |
3 | |
Bounty Hunter Complete Arcade Mode as Hayato (diff 4+,3 rounds, don't change chars) |
17 | |
The Evil Empire Defeat Ghost Bilstein on difficulty 8 (3 rounds, don't change chars) |
3 | |
Plasma Mace Win a round using Gore's Plasma Strike |
5 | |
Kegon Win a round using Hayato's Plasma Final Combo |
9 | |
Soldier Complete Arcade Mode as Zelkin (diff 4+,3 rounds, don't change chars) |
6 | |
Servant Complete Arcade Mode as Blood (diff 4+,3 rounds, don't change chars) |
7 | |
Thank God Get Gerelt's Good Ending (diff 4+,3 rounds, don't change chars) |
4 | |
Final Ecstasy Win a round using Gerelt's Plasma Final Combo |
6 | |
Sacrifice Get Rimgal's Good Ending (diff 4+,3 rounds, don't change chars) |
2 | |
It's Not Over Yet Get the False Ending as any character (diff 4+,3 rounds) |
33 | |
Hundred Fang Win a round using Rimgal's Plasma Final Combo |
5 | |
Happy Black Hole Win a round using June's Plasma Final Combo |
8 | |
Cucumber Complete Arcade Mode as Kappah (diff 4+,3 rounds, don't change chars) |
6 | |
Becoming A Better Man Get Hayato's Good Ending (diff 4+,3 rounds, don't change chars) |
3 | |
Yokai Defeat Ghost Bilstein as Kappah (diff 4+,3 rounds, don't change chars) |
2 | |
Plasma Axe Win a round using Gamof's Plasma Strike |
6 | |
Fatal Decision Win a round using Bilstein's Plasma Final Combo |
5 | |
Plasma Yo-Yos Win a round using Saturn's Plasma Strike |
5 | |
The Clone Wars Get Bilstein's Good Ending (diff 4+,3 rounds, don't change chars) |
3 | |
Saturn-Kind Complete Arcade Mode as Saturn (diff 4+,3 rounds, don't change chars) |
6 | |
Plasma Broadsword Win a round using Bilstein's Plasma Strike |
6 | |
Scientist Complete Arcade Mode as Rimgal (diff 4+,3 rounds, don't change chars) |
8 | |
A New Life Get June's Good Ending (diff 4+,3 rounds, don't change chars) |
3 | |
Plasma Gun Win a round using Vector's Plasma Strike |
7 | |
The Real Demon Get Gore's Good Ending (diff 4+,3 rounds, don't change chars) |
3 | |
Gigantic Hammer Win a round using Vector's Plasma Final Combo |
5 | |
Frame Perfect Secret Boss Defeat Kappah in arcade mode |
7 | |
What Happened? Get the Bad Ending as any character (diff 4+,3 rounds) |
7 | |
Plasma Sword Win a round using Hayato's Plasma Strike |
9 | |
Plasma Magician Complete Arcade Mode as Gore (diff 4+,3 rounds, don't change chars) |
8 | |
Lumberman Complete Arcade Mode as Gamof (diff 4+,3 rounds, don't change chars) |
6 | |
Physicist Complete Arcade Mode as Bilstein (diff 4+,3 rounds, don't change chars) |
6 | |
Bone Club Win a round using Rimgal's Plasma Strike |
6 | |
Matador Complete Arcade Mode as Gerelt (diff 4+,3 rounds, don't change chars) |
7 |