- +12
- Par
- 34
- Threshold
- 2023-06-27 14:26:35
- Last Played
- 2023-01-13 19:50:33
- Last Unlock
- 2022-12-25 22:27:08
- First Unlock
- 2022-12-25 22:19:18
- Started Playing
- 2 weeks 4 days 21 hours 31 minutes
- Time Taken
Players
Player | Completion | Achievements | Last Unlock | |
---|---|---|---|---|
edgeofanduril | 16.82% | 34 / 110 | 2024-03-23 22:52:55 | |
Player1041 | 1.82% | 2 / 110 | 2024-02-14 18:11:09 | |
residentevil1998 | 100% | 110 | 2023-12-18 19:48:12 | |
DisarmedSpy | 0.45% | 1 / 110 | 2023-11-27 07:19:07 | |
turdwig | 6.36% | 7 / 110 | 2023-11-25 03:54:42 | |
AsonUnique | 8.18% | 9 / 110 | 2023-11-19 14:35:58 | |
Xeinok | 100% | 110 | 2023-10-26 03:58:16 | |
subangled | 100% | 110 | 2023-10-18 03:02:26 | |
Goldengamer170 | 4.09% | 9 / 110 | 2023-10-13 11:29:45 | |
kozmop | 100% | 110 | 2023-08-23 03:40:24 |
Achievement | Unlocked | Global Unlocks | |
---|---|---|---|
Raleigh Sunk Defeat Raleigh in "Eye of the Storm" |
2023-01-13 19:50:33 | 357 | |
The Bougiest of Boss Battles Defeat Raleigh in "Eye of the Storm" without taking damage or dying (exit level to retry) |
2023-01-13 19:50:33 | 247 | |
A Cunning Disguise Get the Key in "A Cunning Disguise" |
2023-01-13 19:39:39 | 380 | |
[m] Not Bad For a Master Dart Board Get the key at the end of "A Cunning Disguise" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
2023-01-13 19:39:39 | 291 | |
Safe: A Cunning Disguise Crack the safe in "A Cunning Disguise" |
2023-01-13 19:38:48 | 360 | |
[m] Silence the Cannons! Get the key at the end of "The Gunboat Graveyard" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
2023-01-13 19:29:51 | 272 | |
The Gunboat Graveyard Get the key in "The Gunboat Graveyard" |
2023-01-13 19:29:50 | 365 | |
Safe: The Gunboat Graveyard Crack the safe in "The Gunboat Graveyard" |
2023-01-13 19:29:10 | 357 | |
Crabs. Get the key in "Treasure in the Depths" |
2023-01-13 19:24:16 | 365 | |
Safe: The Fire Down Below Crack the safe in "The Fire Down Below" |
2023-01-13 19:14:47 | 362 | |
[m] The Fire is Dim, But Sly Slunk In Get the key at the end of "The Fire Down Below" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
2023-01-13 19:13:48 | 278 | |
The Fire Down Below Get the key in "The Fire Down Below" |
2023-01-13 19:13:48 | 389 | |
Safe: High Class Heist Crack the Safe in "High Class Heist" |
2023-01-13 19:07:18 | 377 | |
High Class Heist Get the key in "High Class Heist" |
2023-01-06 14:32:37 | 414 | |
[m] First Class Heist Get the key at the end of "High Class Heist" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
2023-01-06 14:32:36 | 264 | |
Safe: Into the Machine Crack the safe in "Into the Machine" |
2023-01-06 14:20:23 | 394 | |
Into the Machine Get the key at the end of "Into the Machine" |
2023-01-04 20:15:53 | 447 | |
[m] Is Is Hot In Here, Or Is It Just Me? Get the key at the end of "Into the Machine" without triggering alarms, losing a life, or losing a lucky charm |
2023-01-04 20:15:52 | 290 | |
Safe: A Stealthy Approach Crack the safe in "A Stealthy Approach" |
2023-01-04 20:04:08 | 459 | |
[m] A Real Stealthy Approach Get the key at the end of A Stealthy Approach without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
2023-01-04 19:58:24 | 345 | |
A Stealthy Approach Get the Key in "A Stealthy Approach" |
2023-01-04 19:58:24 | 533 | |
Just a Little Rendezvous Complete the Prologue |
2022-12-25 22:27:08 | 633 | |
Beastly Speed Complete the Master Thief Sprint for "The Lair of the Beast" |
170 | ||
Descent into Danger Get the key in "Descent into Danger" |
254 | ||
BANG YOUR HEAD (Metal Health will drive you mad) Have Sly and Bentley (or Murray) headbang during a radio call |
338 | ||
Down Home Cooking Catch enough chickens to get the key in "Down Home Cooking" |
254 | ||
The Dreaded Ghost Cooper Complete the Master Thief Sprint for "The Dread Swamp Path" |
169 | ||
Sly Cooper is The Best Anime Watch "The Tokyo Police File" in its entirety |
191 | ||
[m] No Smoke, No Fire Get the key in "Flaming Temple of Flame" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
191 | ||
With All Fingers Intact Defeat Panda King in "Flame Fu!" without taking damage or dying (exit level to retry) |
172 | ||
[m] Someone Set Off The Fireworks Early Get the key in "Duel by the Dragon" without taking damage or dying (exit level to retry) |
181 | ||
You Are Granted the Rank of Master Thief Complete all Master Thief Sprints |
163 | ||
[m] Shady Dealings Get the Key from "Back Alley Heist" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
239 | ||
Rapid Fire Assault Get the key in "Rapid Fire Assault" |
234 | ||
Safe: Boneyard Casino Crack the safe in "Boneyard Casino" |
314 | ||
A Speedy Disguise Complete the Master Thief Sprint for "A Cunning Disguise" |
195 | ||
The Book is Finally Complete Get back all pages of the Thievius Racoonus |
225 | ||
Quick! Before the Fuzz Comes! Complete the Master Thief Sprint for "Back Alley Heist" |
177 | ||
A Speedy Approach Complete the Master Thief Sprint in "A Stealthy Approach" |
218 | ||
Safe: The Unseen Foe Crack the safe in "The Unseen Foe" |
231 | ||
Mz Ruby's Last Dance Defeat Mz Ruby in "A Deadly Dance" |
243 | ||
Two to Tango Get the key at the end of "Two to Tango" |
308 | ||
Stealing Upwards Complete the Master Thief Sprint for "Straight to the Top" |
179 | ||
Flaming Fast Complete the Master Thief Sprint for "Flaming Temple of Flame" |
164 | ||
The Unseen Foe Get the key in "The Unseen Foe" |
235 | ||
Muggshot Over Ice Defeat Muggshot in "Last Call" |
298 | ||
[m] How Did He Do That? Witness Murray's sick dance moves |
296 | ||
Flaming Temple of Flame Get the key in "Flaming Temple of Flame" |
238 | ||
Boneyard Casino Get the Key in "Boneyard Casino" |
323 | ||
Murray's Big Gamble Get through a frustrating turret section to get the key at the end of "Murray's Big Gamble" |
317 | ||
A Rocky Start Get the Key in "A Rocky Start" |
341 | ||
Nice Job, Raccoon Complete "A Temporary Truce" |
232 | ||
Safe: The Lair of the Beast Crack the safe in "The Lair of the Beast" |
264 | ||
[m] Rough Date in Mesa City Get the key at the end of "Two to Tango" without taking damage or dying (exit level to rest) |
207 | ||
The Fire On Your Below Complete the Master Thief Sprint for "The Fire Down Below" |
199 | ||
Speed Dating Complete the Master Thief Sprint for "Two to Tango" |
178 | ||
One Percenter Jaunt Complete the Master Thief Sprint for "High Class Heist" |
198 | ||
You Got Some Rhythm, Raccoon Defeat Mz Ruby in "A Deadly Dance" without taking damage or dying (exit level to retry) |
187 | ||
She’ll Be Running Up The Mountain When She Comes Complete the Master Thief Sprint for "A Perilous Ascent" |
163 | ||
[m] Perilous? Ha! Get the key in "A Perilous Ascent" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
196 | ||
[m] Practically Nonexistent Foe Get the key in "The Unseen Foe" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
194 | ||
[m] No Echo Out Here! Get the Key in "A Rocky Start" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
250 | ||
Panda King Rained Out Defeat Panda King in "Flame Fu!" |
235 | ||
Those Belong in a Museum! Defeat Panda King without letting him break any pots (die or exit and re-enter boss to retry) |
178 | ||
Safe: The Dread Swamp Path Crack the Safe in "The Dread Swamp Path" |
277 | ||
Safe: Duel by the Dragon Crack the safe in "Duel by the Dragon" |
225 | ||
Jackhammer Chisel Complete the Master Thief Sprint for "A Rocky Start" |
185 | ||
Too Fast For the Naked Eye Complete the Master Thief Sprint for "The Unseen Foe" |
162 | ||
Straight Flush Defeat Muggshot in "Last Call" without taking damage or dying (exit level to retry) |
192 | ||
Safe: Back Alley Heist Crack the Safe from "Back Alley Heist" |
293 | ||
Bankruptcy Speedrun Complete the Master Thief Sprint for "Boneyard Casino" |
179 | ||
Safe: Flaming Temple of Flame Crack the Safe in "Flaming Temple of Flame" |
227 | ||
[m] The Only Thing They Dread is You, Raccoon Get the key at the end of "The Dread Swamp Path" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
224 | ||
Duel by the Dragon Get the key in "Duel by the Dragon" |
235 | ||
Speed Dueling Complete the Master Thief Sprint for "Duel by the Dragon" |
164 | ||
Piranha Lake Get the key in "Piranha Lake" |
263 | ||
The Dread Swamp Path Get the key at the end of "The Dread Swamp Path" |
284 | ||
Back Alley Heist Get the Key from "Back Alley Heist" |
303 | ||
Safe: Straight to the Top Crack the Safe in "Straight to the Top" |
301 | ||
The King of the Hill Get the key from "The King of the Hill" |
236 | ||
A Perilous Ascent Get the key in "A Perilous Ascent" |
240 | ||
Descent into the Danger Zone Complete the Master Thief Sprint for "Descent into Danger" |
164 | ||
Safe: A Grave Undertaking Crack the safe in "A Grave Undertaking" |
257 | ||
[m] Want One? Have Murray offer you a peanut at HQ |
422 | ||
At the Dog Track Manage to not pull your hair out in order to get the key from "At the Dog Track" |
316 | ||
A Grave Undertaking Get the key in "A Grave Undertaking" |
264 | ||
Safe: Two to Tango Crack the safe in "Two to Tango" |
298 | ||
A Speedy Spanner Sly Spun In Complete the Master Thief Sprint for "Into the Machine" |
202 | ||
[m] Those Things are Defective Tell Murray to knock it off with that paddlin' |
223 | ||
Safe: A Rocky Start Crack the Safe in "A Rocky Start" |
321 | ||
[m] Stealth Promotion Get the Key in "Straight to the Top" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
246 | ||
The Burning Smell is Normal, Right? Finish the level "Burning Rubber" before the lava slugs can collect 30 computers |
165 | ||
Finger Lickin' Good Get all 50 chickens in "Down Home Cooking" with 20 seconds or more to spare |
195 | ||
Morbidly Fast Complete the Master Thief Sprint for "A Grave Undertaking" |
167 | ||
We're In! Complete "Burning Rubber" |
232 | ||
Carmelita Forgot Her Homework Get Sly's File at Police Headquarters without tripping the alarm |
570 | ||
[m] The Beast is Blind Get the key in "The Lair of the Beast" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
217 | ||
Safe: A Perilous Ascent Crack the Safe in "A Perilous Ascent" |
237 | ||
[m] Betting From the Shadows Get the Key in "Boneyard Casino" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
238 | ||
The Ship Has Sailed Complete the Master Thief Sprint for "The Gunboat Graveyard" |
189 | ||
A Ghastly Voyage Get the key in "A Ghastly Voyage" |
255 | ||
Clockwerk Scrapped Defeat Clockwerk in "A Strange Reunion" |
232 | ||
A Desperate Race Get the key in "A Desperate Race" |
234 | ||
Straight to the Top Get the Key in "Straight to the Top" |
310 | ||
Hackerman Complete "Bentley Comes Through" without taking damage |
187 | ||
Safe: Descent into Danger Crack the Safe in "Descent into Danger" |
251 | ||
[m] Ascent into Legend Get the key in "Descent into Danger" without triggering alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
200 | ||
[m] It’s Just the Wind Get the key in "A Grave Undertaking" without tripping alarms, losing a life, or losing a lucky charm. (Exit level to retry) |
204 | ||
[m] Hey, Can I Play? Come on Murray, at least let me pretend to be Player 2... |
261 | ||
The Lair of the Beast Get the key in "The Lair of the Beast" |
275 |