Achievement | Game | Global Unlocks | ||
---|---|---|---|---|
One and Only Earn an extra life |
|
1,587 | ||
Gimme The Loot Grab all 10 coins with Mario in Phase 3 |
|
1,124 | ||
Phase 10 Reach Phase 10 |
|
887 | ||
Beyond Midgar Escape from Midgar. |
|
698 | ||
Don't Slip Grab all 10 coins with Mario in Phase 8 |
|
675 | ||
Reminiscence ~ Scars Carved by Fire Get through Cloud's flashback with Sephiroth. |
|
665 | ||
Killing Hope Steal a kid's life-savings. |
|
645 | ||
A Flower Blooming in the Slums Don’t let Aerith fight at Sector 5 Church |
|
618 | ||
Dude (Looks Like a Lady) Get Don Corneo to choose Cloud over the two females. |
|
591 | ||
The Female Ninja Joins the Team Have Yuffie join your party. |
|
551 | ||
Workout Plan Do at least 20 squats at the gym. |
|
531 | ||
The Great Escape Escape from the Sector 1 Reactor with 7:45 or more remaining. |
|
510 | ||
Golden Feathers Win the Chocobo Racing mini-game. |
|
493 | ||
The Ballad of Heisenberg Use a grenade on Rufus. |
|
490 | ||
Sea Breeze Concerto Get Rufus' mood above 100 in the Junon sendoff. |
|
474 | ||
100k Score 100,000 points |
|
452 | ||
DJ Chubby C. vs. Go Go Boco! Get the fat chocobo instead of the normal chocobo when using the Choco_Mog summon. |
|
427 | ||
Of Transformants and Brevity Have Vincent join your party. |
|
415 | ||
Reverie of the Broken Phoenix Loot the Cokatolis nest on Mt. Corel. |
|
407 | ||
Basilisk Run Beat the Midgar Zolom before viewing the scene with the dead Zolom. |
|
399 | ||
Dragons of Paradise Obtain the Bahamut Materia. |
|
392 | ||
Valse Aerith Defeat Jenova LIFE. |
|
384 | ||
Materia Junkie Complete the Stolen Materia sidequest. |
|
371 | ||
Echoes of Creation Master your first materia. |
|
371 | ||
Reminiscence ~ False Relations Get through the events on the Northern Crater |
|
354 | ||
Reminiscence ~ The Bitter Taste of Truth Find out what really happened in Nibelheim. |
|
338 | ||
Reminiscence ~ Don't Forget the Child! View a hidden scene with Ilfana and Professor Gast. |
|
321 | ||
Broken Diamond Defeat the Diamond Weapon. |
|
321 | ||
Double Kill! Defeat both Turks in Gongaga. |
|
319 | ||
Chemical Mess Defeat Hojo. |
|
312 | ||
The Needle and the Damage Done Do 9999 points of damage to an enemy. |
|
310 | ||
Slap Fight Win the slap fight against Scarlet |
|
309 | ||
Love Story Complete the Mog's House minigame. |
|
307 | ||
The Imperial March Get more than 50% ratings in the Shinra march. |
|
299 | ||
Ravaging Reptile Beat Bottomswell using nothing but limit breaks. |
|
289 | ||
Phase 20 Reach Phase 20 |
|
285 | ||
WOW! They're HUGE! Obtain all 4 Huge Materias.(Must have them all in inventory before dropping off at Cosmo Canyon) |
|
279 | ||
Duel of the Blades Complete the game. |
|
278 | ||
Trigger Happy Havoc Obtain Barret's ultimate weapon |
|
272 | ||
A Pimp's Destiny Learn what happened to Don Corneo. |
|
272 | ||
Canzone of Heart Obtain Tifa's ultimate weapon. |
|
271 | ||
Lost in the Depths Obtain Yuffie's ultimate weapon. |
|
270 | ||
The Harbinger of Death Obtain Vincent's ultimate weapon. |
|
264 | ||
Shout to the Top Obtain Cait Sith's ultimate weapon. |
|
260 | ||
Prayer Learn Great Gospel. |
|
258 | ||
A Spaceman Came Travelling Obtain Cid's ultimate weapon. |
|
250 | ||
Find Your Sword in This Land Obtain Cloud's ultimate weapon. |
|
244 | ||
Gambling Learn Slots. |
|
240 | ||
Moulin a Cafe Obtain every Turtle's Paradise poster and obtain your reward. |
|
239 | ||
A Fine Frenzy Learn Omnislash. |
|
239 | ||
Wrestling with Double Bass Win against The Wrestler in the Arm Wrestling minigame. |
|
238 | ||
The Rules of the Road Score 10,050 points or more in G-Bike at the Gold Saucer. |
|
236 | ||
Forbidden Memory (of a Forgotten Dream) Learn Cosmo Memory. |
|
235 | ||
Fluss der Liebe View a hidden scene with Tifa at the end of disc 2. |
|
234 | ||
Final Catastrophe Learn Catastrophe. |
|
233 | ||
Poki no Tema Beat Palmer using nothing but limit breaks (Game Over banned). |
|
227 | ||
Mi Casa Su Casa Buy the house at Costa del Sol. |
|
227 | ||
Ascension to Cosmo Canyon Obtain Red XIII's ultimate weapon. |
|
223 | ||
Vivo Revenis Visit the church on disc 2 to see a special someone. |
|
222 | ||
Madd Forest Complete the Ancient Forest. |
|
222 | ||
June Bug Defeat the Materia Keeper without him healing himself using nothing but items. |
|
218 | ||
Frozen Landscape Obtain everything in the Great Glacier. |
|
216 | ||
The Price of Freedom View the flashback that shows Cloud escaping Nibelheim. |
|
215 | ||
The Caves of Altamira Complete the Materia Caves quest. |
|
215 | ||
Ultimate Curses! Steal a Cursed Ring from Ultimate Weapon |
|
214 | ||
The Souls of Chaos Learn Chaos. |
|
210 | ||
Journeys on a Piano Learn Final Heaven. |
|
208 | ||
Battle Symphony Complete Battle Square with Aerith. |
|
205 | ||
Create Your Fantasy Learn All Creation. |
|
203 | ||
Broken Mirror Reflection View the Xenogears reference. |
|
201 | ||
Black Hawk Down Beat Joe's chocobo, Teioh in a race. |
|
198 | ||
Captain of the Skies Learn Highwind. |
|
197 | ||
200k Score 200,000 points |
|
190 | ||
Now that Stinks! Kill a Marlboro without any status resistances after it's used Bad Breath on you. |
|
184 | ||
Hasty Death Defeat Jenova DEATH before her 4th turn. |
|
184 | ||
Triple Kill! Defeat all 3 Turks at Midgar |
|
175 | ||
Phase 30 Reach Phase 30 |
|
169 | ||
Night of Seclusion Solo Carry Armor with any character (other chars must be dead for the whole battle). |
|
169 | ||
War: The White Weapon Defeat Diamond Weapon using nothing but limits. |
|
168 | ||
The Gauntlet Complete the special battle at Battle Square. |
|
168 | ||
Cut to the Chase Complete the first phase of the Ultimate Weapon fight in one battle. |
|
167 | ||
Sweet Vengeance Solo Hojo while only using Vincent's Chaos limit break. |
|
166 | ||
Torpedo Complete Level 1 of Torpedo Attack. |
|
165 | ||
Space Jam Double your GP prize in the Super Dunk minigame. |
|
165 | ||
Ballad of the Sea Complete Level 2 of Torpedo Attack. |
|
164 | ||
Aphrodite Oceanus Complete Level 3 of Torpedo Attack. |
|
164 | ||
Sapphire Oceans Complete the Undersea Mako Reactor Battle in Torpedo Attack. |
|
163 | ||
A Journey Through Grand Oceans Complete Level 4 of Torpedo Attack. |
|
163 | ||
Crimson Jazz Defeat the Ruby Weapon. |
|
162 | ||
Acoustic Fireworks Go on a date with Barret in the Gold Saucer. |
|
162 | ||
Emerald Blues Defeat the Emerald Weapon. |
|
160 | ||
Nuclear Fusion Obtain a Master Materia through materia fusion. |
|
159 | ||
Lucky Number Slevin Get any character to 7777 HP in battle. |
|
158 | ||
Strago's Tribute Obtain every enemy skill on one materia. |
|
156 | ||
Around the World Complete the Kalm Traveler quest. |
|
154 | ||
300k Score 300,000 points |
|
134 | ||
Tower Defence 101 Complete every optional Fort Condor mission. |
|
131 | ||
Phase 40 Reach Phase 40 |
|
129 | ||
Ancient Steps Retraced Complete the Temple of the Ancients using magic only, initial equipment, without healing at an inn (full rules in comments). |
|
128 | ||
400k Score 400,000 points |
|
119 | ||
Phase 50 Reach Phase 50 |
|
116 | ||
How Many Heavens Are There? Get 7 "Yeah!"s on Tifa's limit break. |
|
113 | ||
Last Moment Finish a battle with Cait Sith's Game Over technique. |
|
112 | ||
Dragon's Run Obtain 5000 or more points in the Speed Square. |
|
111 | ||
Black Wing Metamorphosis Defeat both forms of Sephiroth at full power without using Knights of the Round or Game Over. |
|
110 | ||
500k Score 500,000 points |
|
110 | ||
Phase 60 Reach Phase 60 |
|
109 | ||
Phase 70 Reach Phase 70 |
|
103 | ||
600k Score 600,000 points |
|
102 | ||
Frosty Wilderness Complete the Beginner Course in the Snowboarding minigame with 90 or more points. |
|
101 | ||
700k Score 700,000 points |
|
100 | ||
Phase 80 Reach Phase 80 |
|
99 | ||
Savior of Sewers Reach Phase 90 |
|
95 | ||
Holiday Frappe Complete the Crazy Course in the Snowboarding minigame with 70 or more points. |
|
95 | ||
800k Score 800,000 points |
|
95 | ||
Thy Everlasting Winter Wind Blows Complete the Expert Course in the Snowboarding minigame with 90 or more points. |
|
92 | ||
Warning! Must use Mesen core in order to play full game. (Other cores are not capable of running the entire game and will never permit play beyond loop 1) |
|
90 | ||
Powerful Plumber Score 990,000 points |
|
89 | ||
Crystalbound Chant Complete the Crazy Course in the Snowboarding minigame with 90 or more points. |
|
84 | ||
David and Goliath Complete the game without anyone surpassing level 28. |
|
74 | ||
Monday Blues with Miyuki Defeat Bowser on 1-4 as Mario or Luigi |
|
44 | ||
Tuesday Talk with Takaaki Defeat Bowser on 2-4 as Mario or Luigi |
|
34 | ||
Noritake's Tuesday Tales Defeat Bowser on 3-4 as Mario or Luigi |
|
28 | ||
Midweek Music with KYONKYON Defeat Bowser on 4-4 as Mario or Luigi |
|
22 | ||
Thundering Thursday with Takeshi Defeat Bowser on 5-4 as Mario or Luigi |
|
15 | ||
High Octane Power Hour: 1-1 In 1-1, be at full speed by the time Mario passes the first ? block and do not slow down before reaching the flag pole |
|
15 | ||
Sleepy Saturday with Matchan Defeat Bowser on 6-4 as Mario or Luigi |
|
14 | ||
Signing Off with Hidechan Defeat Bowser on 7-4 as Mario or Luigi |
|
14 | ||
Topping the Charts: 4-1 As Luigi, jump over the 4-1 flagpole |
|
13 | ||
Knights of Nippon: Mario Defeat Bowser on 8-4 as Mario |
|
13 | ||
High Octane Power Hour: 4-1 In 4-1, be at full speed by the time Mario clears the first pipe and do not slow down before reaching the flag pole |
|
12 | ||
Rush Hour Report: 1-2 On Normal mode, kill all 14 goombas as small Mario then finish 1-2 in its entirety with at least 310 time remaining |
|
11 | ||
Live on the Airwaves: 1-1 Starting at the first ? block, beat 1-1 as Luigi without touching ground level for more than 0.1 seconds |
|
11 | ||
High Octane Power Hour: 3-3 In 3-3, be at full speed by the time Mario passes the four skinny trees at the midway checkpoint and do not slow down before reaching the flag pole |
|
11 | ||
Beat the Clock Block: 3-4 Finish 3-4 with Mario with at least 260 time remaining |
|
11 | ||
Shining Knights of Nippon: Mario Defeat Bowser on 8-4 Hard mode as Mario |
|
10 | ||
Monday Re-Run Clear Loop 2 as Mario or Luigi |
|
10 | ||
High Octane Power Hour: 1-4 In 1-4, be at full speed by the time Mario jumps over the first lava pit and do not slow down before reaching the axe |
|
10 | ||
High Octane Power Hour: 1-3 In 1-3, be at full speed by the time Mario jumps from the second platform with goombas just after the midway checkpoint and do not slow down before reaching the flag pole |
|
10 | ||
Beat the Clock Block: 8-4 With Mario, make it into the first pipe in 8-4 with at least 370 time remaining |
|
10 | ||
Tuesday Re-Run Clear Loop 3 as Mario or Luigi |
|
9 | ||
Rush Hour Report: 3-1 On Normal mode, kill 16 goombas and hammer brothers as small Mario then finish 3-1 in its entirety with at least 300 time remaining |
|
9 | ||
Live on the Airwaves: 1-2 Starting at the second ? block, beat 1-2 as Luigi without touching ground level |
|
9 | ||
High Octane Power Hour: 7-3 In 7-3, be at full speed by the time Mario jumps off the platform with the mushroom block just past the midway checkpoint and do not slow down before reaching the flag pole |
|
9 | ||
High Octane Power Hour: 6-1 In 6-1, be at full speed by the time Mario jumps over the first pit and do not slow down before reaching the flag pole |
|
9 | ||
High Octane Power Hour: 5-3 In 5-3, be at full speed by the time Mario jumps off the low, wide tree at the midway checkpoint and do not slow down before reaching the flag pole |
|
9 | ||
High Octane Power Hour: 3-2 In 3-2, be at full speed by the time Mario passes the first tree after the midway checkpoint (barren section after the first pit) and do not slow down before reaching the flag pole |
|
9 | ||
High Octane Power Hour: 2-3 In 2-3, be at full speed by the time Mario reaches the bridge and do not slow down before reaching the flag pole |
|
9 | ||
Beat the Clock Block: 7-2 In 7-2, from when Mario passes the first coral in the large pit after the midway checkpoint, reach the far wall within 35 time decrements |
|
9 | ||
Beat the Clock Block: 4-4 Finish 4-4 with Mario with at least 340 time remaining |
|
9 | ||
Wednesday Re-Run Clear Loop 4 as Mario or Luigi |
|
8 | ||
Thursday Re-Run Clear Loop 5 as Mario or Luigi |
|
8 | ||
The Lost Tapes: Broadcast C Defeat Bowser on C-4 as Mario or Luigi |
|
8 | ||
Sunday Re-Run Clear Loop 8 as Mario or Luigi |
|
8 | ||
Shining Knights of Nippon: Luigi Defeat Bowser on 8-4 Hard Mode as Luigi |
|
8 | ||
Saturday Re-Run Clear Loop 7 as Mario or Luigi |
|
8 | ||
Rush Hour Report: 2-1 On Normal mode, kill at least 14 goombas as small Mario then finish 2-1 in its entirety with at least 300 time remaining |
|
8 | ||
Live on the Airwaves: 2-1 Starting at the first floating brick, reach the vine warp of 2-1 as Luigi without touching ground level |
|
8 | ||
Knights of Nippon: Luigi Defeat Bowser on 8-4 as Luigi |
|
8 | ||
Hotshot Hotline: 7-1 In 7-1 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flag pole without despawning it |
|
8 | ||
Hotshot Hotline: 5-2 In 5-2 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flag pole without despawning it |
|
8 | ||
Hotshot Hotline: 5-1 In 5-1 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flag pole without despawning it |
|
8 | ||
High Octane Power Hour: 6-3 In 6-3, be at full speed by the time Mario reaches the medium height tree shortly into the Bullet Bill section after the midway checkpoint and do not slow down before reaching the flag pole |
|
8 | ||
High Octane Power Hour: 4-3 In 4-3, be at full speed by the time Mario jumps off the fifth mushroom of the cluster after the elevator platforms at the midway checkpoint and do not slow down before reaching the flag pole |
|
8 | ||
High Octane Power Hour: 4-2 In 4-2, be at full speed by the time Mario clears the pipe surrounded by pits just after the midway checkpoint and do not slow down before entering the pipe at the end of the underground section |
|
8 | ||
High Octane Power Hour: 2-4 In 2-4, be at full speed by the time Mario jumps over the first lava pit in and do not slow down before reaching the flag pole |
|
8 | ||
High Octane Power Hour: 2-2 In 2-2, be at full swimming speed by the time Mario passes the second coral after the midway checkpoint and do not slow down before reaching the far wall |
|
8 | ||
Friday Re-Run Clear Loop 6 as Mario or Luigi |
|
8 | ||
Beat the Clock Block: 7-4 Finish 7-4 with Mario with at least 330 time remaining |
|
8 | ||
Topping the Charts: 8-1 As Luigi, jump over the 8-1 flagpole |
|
7 | ||
Topping the Charts: 7-1 As Luigi, jump over the 7-1 flagpole |
|
7 | ||
Topping the Charts: 6-1 As Luigi, jump over the 6-1 flagpole |
|
7 | ||
Topping the Charts: 5-3 As Luigi, jump over the 5-3 flagpole |
|
7 | ||
Topping the Charts: 5-1 As Luigi, jump over the 5-1 flagpole |
|
7 | ||
Topping the Charts: 2-3 As Luigi, jump over the 2-3 flagpole |
|
7 | ||
Topping the Charts: 1-3 As Luigi, jump over the 1-3 flagpole |
|
7 | ||
The Lost Tapes: Broadcast B Defeat Bowser on B-4 as Mario or Luigi |
|
7 | ||
The Lost Tapes: Broadcast A Defeat Bowser on A-4 as Mario or Luigi |
|
7 | ||
Rush Hour Report: 8-1 On Normal mode, kill at least 20 goombas as small Mario then finish 8-1 in its entirety with at least 150 time remaining |
|
7 | ||
Rush Hour Report: 6-4 On Normal mode, kill at least three goombas as small Mario then finish 6-4 with at least 225 time remaining |
|
7 | ||
Rush Hour Report: 6-2 On Normal mode, kill at least two goombas as small Mario then finish 6-2 in its entirety with at least 315 time remaining |
|
7 | ||
Rush Hour Report: 5-4 On Normal mode, kill all goombas as small Mario then finish 5-4 with at least 250 time remaining |
|
7 | ||
One Magnificent Mario Defeat Bowser on D-4 Hard mode as Mario |
|
7 | ||
One Legendary Luigi! Defeat Bowser on D-4 Hard Mode as Luigi |
|
7 | ||
Lost Tape Legend!: Mario Defeat Bowser on D-4 as Mario |
|
7 | ||
Lost Tape Legend!: Luigi Defeat Bowser on D-4 as Luigi |
|
7 | ||
Live on the Airwaves: 6-2 Starting at the first block, beat 6-2 as Luigi without touching ground level |
|
7 | ||
Live on the Airwaves: 5-2 Starting at the first block, reach the vine warp in 5-2 as Luigi without touching ground level for more than 0.2 seconds |
|
7 | ||
Hotshot Hotline: 8-3 In 8-3 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flag pole without despawning it |
|
7 | ||
Hotshot Hotline: 8-2 In 8-2 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flag pole without despawning it |
|
7 | ||
High Octane Power Hour: D-2 In D-2, be at full speed by the time Mario jumps and do not slow down before reaching the springboard near the end |
|
7 | ||
High Octane Power Hour: C-2 In C-2, be at full speed by the time Mario jumps off the midstage tree top just after the midway checkpoint and do not slow down before reaching the flag pole |
|
7 | ||
High Octane Power Hour: A-3 In A-3, be at full speed by the time Mario jumps off the low, wide mushroom in the middle of the stage just past the midway checkpoint and do not slow down before reaching the flag pole |
|
7 | ||
Budget Broadcast: 8-2 As Luigi, beat 8-2 without earning any score |
|
7 | ||
Budget Broadcast: 7-3 As Luigi, beat 7-3 only earning score once |
|
7 | ||
Beat the Clock Block: C-1 Finish C-1 with Mario in its entirety with at least 320 time remaining |
|
7 | ||
Beat the Clock Block: A-2 In A-2, from when Mario begins to climb the large stairs after the midway checkpoint, enter the exit pipe within 20 time decrements |
|
7 | ||
Topping the Charts: D-1 As Luigi, jump over the D-1 flagpole |
|
6 | ||
Topping the Charts: C-2 As Luigi, jump over the C-2 flagpole |
|
6 | ||
Topping the Charts: B-1 As Luigi, jump over the B-1 flagpole |
|
6 | ||
Topping the Charts: A-3 As Luigi, jump over the A-3 flagpole |
|
6 | ||
Topping the Charts: A-2 As Luigi, jump over the A-2 flagpole |
|
6 | ||
Topping the Charts: A-1 As Luigi, jump over the A-1 flagpole |
|
6 | ||
Topping the Charts: 8-3 As Luigi, jump over the 8-3 flagpole |
|
6 | ||
Topping the Charts: 7-2 As Luigi, jump over the 7-2 flagpole |
|
6 | ||
Topping the Charts: 3-1 As Luigi, jump over the 3-1 flagpole |
|
6 | ||
Topping the Charts: 2-2 As Luigi, jump over the 2-2 flagpole |
|
6 | ||
Rush Hour Report: A-1 On Normal mode, kill all four hammer brothers as small Mario then finish A-1 in its entirety with at least 280 time remaining |
|
6 | ||
Rate Limited: C-3 As Luigi, complete C-3 while jumping at most 9 times (no checkpoint) |
|
6 | ||
Rate Limited: B-3 As Luigi, complete B-3 while jumping at most 13 times (no checkpoint) |
|
6 | ||
Rate Limited: 4-3 As Luigi, complete 4-3 while jumping at most 13 times (no checkpoint) |
|
6 | ||
Rate Limited: 3-3 As Luigi, complete 3-3 while jumping at most 13 times (no checkpoint) |
|
6 | ||
Rate Limited: 3-2 As Luigi, complete 3-2 while jumping at most 13 times (No checkpoint) |
|
6 | ||
Live on the Airwaves: 4-2 Starting at the first brick, beat 4-2 as Luigi without touching ground level |
|
6 | ||
Hotshot Hotline: D-3 In D-3 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flagpole without despawning it |
|
6 | ||
Hotshot Hotline: D-1 In D-1 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the flagpole without despawning it |
|
6 | ||
Hotshot Hotline: B-1 In B-1 with Mario, beat the first Bullet Bill fired to the right from the first cannon in a race to the far wall without despawning it |
|
6 | ||
High Octane Power Hour: B-3 In B-3, be at full speed by the time Mario jumps from the first tree top and do not slow down before reaching the second pipe |
|
6 | ||
Budget Broadcast: D-3 As Luigi, beat D-3 without earning any score |
|
6 | ||
Budget Broadcast: C-1 As Luigi, beat C-1 only earning score once |
|
6 | ||
Beat the Clock Block: D-4 Finish D-4 with Mario with at least 260 time remaining |
|
6 | ||
Beat the Clock Block: C-4 Finish C-4 with Mario with at least 300 time remaining |
|
6 | ||
Beat the Clock Block: C-3 In C-3, from when Mario jumps off the low tree tops just past the midway checkpoint, reach the flagpole within 45 time decrements |
|
6 | ||
Beat the Clock Block: B-4 Finish B-4 with Mario with at least 210 time remaining |
|
6 | ||
Beat the Clock Block: B-2 In B-2, from when Mario passes the large platform after the midway checkpoint, reach the far wall within 45 time decrements |
|
6 | ||
Beat the Clock Block: A-4 Finish A-4 with Mario with at least 240 time remaining |
|
6 |