Game for
PAYDAY: The Heist
Title
Developer
Publisher
Action
Genre
Family Sharing
Categories
Released October 20, 2011
Release
USD 14.99
Price
91.58
Game Rating
76
Metacritic Score
8
Steam Review Score
22,697
Owners Including hidden & invalid profiles
19,117
… Players
414
… Expired
12,891
… in Progress
1,282
… Completed
93h 10m
Completion Playtime Avg.
16h 40m
Completion Playtime Median
24h 34m
Playtime Average
4h 33m
Playtime Median
18.93%
Completion Average
7.14%
Completion Median
Players
Player Completion Achievements Completion Time Playtime Last Unlock
Rabbit_On 64.29% 36 / 56 30h 54m 2024-03-17 21:35:27
TroubleMaker 41.07% 23 / 56 50h 8m 2024-03-14 17:26:22
Alexis 16.07% 9 / 56 7h 48m 2024-03-13 10:14:58
scorpion16 14.29% 8 / 56 5h 54m 2024-03-12 22:13:16
Mr Jeanfi 16.07% 9 / 56 10h 8m 2024-03-12 21:01:03
Recker 26.79% 15 / 56 14h 30m 2024-03-12 20:38:16
YaHoo! 73.21% 41 / 56 81h 34m 2024-03-10 08:21:03
DAZZY 82.14% 46 / 56 43h 32m 2024-03-10 05:06:45
Zambrro 28.57% 16 / 56 51h 14m 2024-03-03 18:38:21
FruitAssassin 7.14% 4 / 56 3h 32m 2024-02-25 14:47:21
Achievement Visibility Global Unlocks
I ain't afraid no more
Gain a level in the Assault tree during an assault.
78.0%
Eagle eyes
Point out a special enemy using the "shout out" command.
56.3%
Civil disobedience
Defeat 100 law enforcers in a single heist.
35.6%
Diplomatic
Perform a hostage trade.
35.2%
Cheney?
Defeat a Bulldozer with a shotgun.
16.7%
Crack-bang
Gain a level in the Sharpshooter tree with your last kill being a Sniper.
12.9%
Dodge this!
Beat a heist on normal difficulty or above, having killed a Bulldozer without taking damage from any Bulldozer. To complete this challenge, you will have to have played the heist from the start.
12.8%
Left for dead
Finish a heist in custody while all your team mates are alive. (4 teammates).
12.5%
Last Christmas
In multiplayer, find a Christmas present in any heist.
12.2%
Last man standing
Beat a heist after having been the only one alive. (4 teammates).
10.4%
Intimidating
Get a Heavy SWAT to give up.
10.3%
...or was it the blue one?
In NO MERCY, cut the correct wire opening the ICU door security system. To complete this challenge, you will have to have played the heist from the start.
8.8%
OVERDRILL
Solve the PAYDAY SECRET on any difficulty with any mask and gain access to the OVERVAULT. To complete this challenge, you will have to have played the heist from the start.
8.6%
You can run but you can't hide
In PANIC ROOM, take the key from Chavez within the first 45 seconds of starting the mission. To complete this challenge, you will have to have played the heist from the start.
8.3%
Shinobi
Bypassing all 3 consoles before raising the alarm, beat DIAMOND HEIST on hard or OVERKILL difficulty. To complete this challenge, you will have to have played the heist from the start.
7.4%
Gold digger
Beat SLAUGHTERHOUSE within 15 minutes, taking all the gold. To complete this challenge, you will have to have played the heist from the start.
6.8%
Four more years
Reach level 145. This gives you the presidential masks for further campaigning.
6.5%
Darkness
On GREEN BRIDGE, destroy all the lights in the main scaffolding tower. To complete this challenge, you will have to have played the heist from the start.
6.1%
A bridge too far!
Complete the GREEN BRIDGE on hard or OVERKILL difficulty. To complete this challenge, you will have to have played the heist from the start.
5.7%
Don't panic
Complete NO MERCY on hard or OVERKILL without any civilian raising the alarm. To complete this challenge, you will have to have played the heist from the start.
5.3%
Windowlicker
Defeat a law enforcer planting C4 in FIRST WORLD BANK on hard difficulty or above. To complete this challenge, you will have to have played the heist from the start.
5.3%
PAYDAY
Aquire one billion dollars in total cash. One. BILLION. Dollars.
4.9%
Hot lava
Don't let any law enforcers reach the graffiti on the center of the roof in PANIC ROOM from the SECURE THE ROOF objective until the ESCAPE objective on hard or OVERKILL difficulty. To complete this challenge, you will have to have played the heist from the start.
4.8%
I pushed the button and lived!
In DIAMOND HEIST, get the big diamond and escape on OVERKILL difficulty with you and all your team mates alive. To complete this challenge, you will have to have played the heist from the start.
4.8%
But how?
Get the armored car to drop without shooting at it in SLAUGHTERHOUSE. To complete this challenge, you will have to have played the heist from the start.
4.5%
Are those the blue ones?
Steal all the sapphires in DIAMOND HEIST on hard or OVERKILL difficulty. To complete this challenge, you will have to have played the heist from the start.
4.4%
Are there more than two?
Find ten money bundles in PANIC ROOM.
4.3%
Lay on hands
Gain a level in the Support tree while reviving a teammate.
4.2%
Quick draw
In PANIC ROOM, kill all armed thugs in and around the apartment building within 60 seconds of you and your crew drawing your weapons. To complete this challenge, you will have to have played the heist from the start.
4.1%
Bomb man
In DIAMOND HEIST, defeat all twelve Patrol Guards using only trip mines. To complete this challenge, you will have to have played the heist from the start.
4.0%
Bank on me
Beat FIRST WORLD BANK on OVERKILL 145+ difficulty. To complete this challenge, you will have to have played the heist from the start.
4.0%
Detective Gadget
Beat any heist using the STRYK Pistol, AK Rifle, GL40 Grenade Launcher, Toolkit upgrade, Sentry Gun equipment and Big Game Hunters crew bonus. To complete this challenge, you will have to have played the heist from the start.
4.0%
Are you ready yet?
In DIAMOND HEIST, get Bain to come back for you at least 7 times on hard or OVERKILL difficulty. To complete this challenge, you will have to have played the heist from the start.
4.0%
Bad code
Beat DIAMOND HEIST on OVERKILL 145+ difficulty. To complete this challenge, you will have to have played the heist from the start.
3.9%
Stand together
Beat HEAT STREET on normal difficulty or above without anyone getting downed. To complete this challenge, you will have to have played the heist from the start.
3.9%
Brush with death
Beat PANIC ROOM on OVERKILL 145+ difficulty. To complete this challenge, you will have to have played the heist from the start.
3.8%
No photos
Destroy all the cameras in FIRST WORLD BANK within 10 seconds of drawing your weapons. To complete this challenge, you will have to have played the heist from the start.
3.8%
Beat the shield
Beat GREEN BRIDGE on OVERKILL 145+ difficulty. To complete this challenge, you will have to have played the heist from the start.
3.7%
Afraid of the dark
Beat NO MERCY on hard or above, getting the power back up within 5 seconds of it being shut down. To complete this challenge, you will have to have played the heist from the start.
3.7%
Don't lose face
Beat all heists on OVERKILL difficulty without anyone getting traded from custody. To complete this challenge, you will have to have played the heist from the start.
3.7%
You are GOLDEN! OVERKILL salutes you!
Beat all heists on OVERKILL 145+ difficulty and show them all you are on top! Completing this will make you golden!
3.6%
Under Pressure
Complete COUNTERFEIT on OVERKILL 145+ difficulty.
3.5%
Blood in, blood out
Trade all the butchers in SLAUGHTERHOUSE. To complete this challenge, you will have to have played the heist from the start.
3.5%
Hills Street Blues
Beat HEAT STREET on OVERKILL 145+ difficulty. To complete this challenge, you will have to have played the heist from the start.
3.5%
Lots of pigs, but no pigs
Beat SLAUGHTERHOUSE on OVERKILL 145+ difficulty. To complete this challenge, you will have to have played the heist from the start.
3.5%
One shot, one kill - repeat
Get 30 kills using 30 shots, using only the M308 Rifle.
3.5%
Federal crime
Defeat 25 FBI agents in a row.
3.5%
That's the wrong door, again!
Complete NO MERCY on OVERKILL difficulty, having sawed open all three ICU security doors. To complete this challenge, you will have to have played the heist from the start.
3.4%
The Saviour
On UNDERCOVER, place 20 planks by yourself on windows, vents or fences.
3.4%
Quick hands
On COUNTERFEIT, manage to defuse all C4 charges.
3.4%
Noob herder
Beat any heist on OVERKILL difficulty with three other players who are all using the Noob Lube perk. To complete this challenge, you will have to have played the heist from the start.
3.4%
In for a dime, in for a dollar
Complete UNDERCOVER on OVERKILL 145+ difficulty.
3.4%
Pacifist
Beat COUNTERFEIT on hard difficulty or above without killing any law enforcers or civilians. To complete this challenge, everyone in your crew will have to have played the heist from the start.
3.3%
Blow-out
Beat UNDERCOVER with everyone in the crew only using the GL40. To complete this challenge, everyone in your crew will have to have played the heist from the start. Using melee does not count towards this challenge!
3.3%
Easy street
Beat HEAT STREET on OVERKILL difficulty, with your group accuracy being at 60% or higher. To complete this challenge, everyone in your crew will have to have played the heist from the start.
3.3%
Crowd control
Beat COUNTERFEIT without letting any hostage escape or die. To complete this challenge, you will have to have played the heist from the start.
3.2%
Completion Playtime
Including hidden & invalid profiles
Stats (746)
0
m4_​shots
0
mp5_​shots
0
mac11_​shots
0
r870_​shotgun_​shots
0
mossberg_​shots
0
beretta92_​shots
0
c45_​shots
0
raging_​bull_​shots
0
m14_​shots
0
hk21_​shots
0
m4_​accuracy
0
mp5_​accuracy
0
mac11_​accuracy
0
r870_​shotgun_​accuracy
0
mossberg_​accuracy
0
beretta92_​accuracy
0
c45_​accuracy
0
raging_​bull_​accuracy
0
m14_​accuracy
0
hk21_​accuracy
0
m4_​kills
0
mp5_​kills
0
mac11_​kills
0
r870_​shotgun_​kills
0
mossberg_​kills
0
c45_​kills
0
raging_​bull_​kills
0
m14_​kills
0
hk21_​kills
0
easy_​bank_​plays
0
easy_​heat_​street_​plays
0
easy_​bridge_​plays
0
easy_​apartment_​plays
0
easy_​slaughter_​house_​plays
0
easy_​diamond_​heist_​plays
0
easy_​bank_​wins
0
easy_​heat_​street_​wins
0
easy_​bridge_​wins
0
easy_​apartment_​wins
0
easy_​slaughter_​house_​wins
0
easy_​diamond_​heist_​wins
0
normal_​bank_​plays
0
normal_​heat_​street_​plays
0
normal_​bridge_​plays
0
normal_​apartment_​plays
0
normal_​slaughter_​house_​plays
0
normal_​diamond_​heist_​plays
0
normal_​bank_​wins
0
normal_​heat_​street_​wins
0
normal_​bridge_​wins
0
normal_​apartment_​wins
0
normal_​slaughter_​house_​wins
0
normal_​diamond_​heist_​wins
0
hard_​bank_​plays
0
hard_​heat_​street_​plays
0
hard_​bridge_​plays
0
hard_​apartment_​plays
0
hard_​slaughter_​house_​plays
0
hard_​diamond_​heist_​plays
0
hard_​bank_​wins
0
hard_​heat_​street_​wins
0
hard_​bridge_​wins
0
hard_​apartment_​wins
0
hard_​slaughter_​house_​wins
0
hard_​diamond_​heist_​wins
0
overkill_​bank_​plays
0
overkill_​heat_​street_​plays
0
overkill_​bridge_​plays
0
overkill_​apartment_​plays
0
overkill_​slaughter_​house_​plays
0
overkill_​diamond_​heist_​plays
0
overkill_​bank_​wins
0
overkill_​heat_​street_​wins
0
overkill_​bridge_​wins
0
overkill_​apartment_​wins
0
overkill_​slaughter_​house_​wins
0
overkill_​diamond_​heist_​wins
0
security_​kills
0
security_​headshots
0
cop_​kills
0
cop_​headshots
0
swat_​kills
0
swat_​headshots
0
heavy_​swat_​kills
0
heavy_​swat_​headshots
0
shield_​kills
0
shield_​headshots
0
spooc_​kills
0
spooc_​headshots
0
tank_​kills
0
tank_​headshots
0
taser_​kills
0
taser_​headshots
0
gangster_​kills
0
gangster_​headshots
0
fbi_​kills
0
fbi_​headshots
0
sniper_​kills
0
sniper_​headshots
0
murky_​kills
0
murky_​headshots
0
civilian_​kills
0
civilian_​headshots
0
beretta92_​kills
0
m4_​headshots
0
mp5_​headshots
0
mac11_​headshots
0
r870_​shotgun_​headshots
0
mossberg_​headshots
0
beretta92_​headshots
0
c45_​headshots
0
raging_​bull_​headshots
0
m14_​headshots
0
hk21_​headshots
0
easy_​bank_​cash
36000
easy_​bank_​time
0
easy_​bank_​shots
0
easy_​bank_​shots_​per_​minute
0
easy_​bank_​kills
0
easy_​bank_​kills_​per_​minute
0
easy_​bank_​accuracy
0
easy_​bank_​health_​lost
0
easy_​bank_​health_​lost_​per_​minute
0
easy_​bank_​downs
0
easy_​bank_​downs_​per_​minute
0
easy_​bank_​custody
0
easy_​heat_​street_​cash
36000
easy_​heat_​street_​time
0
easy_​heat_​street_​shots
0
easy_​heat_​street_​shots_​per_​minute
0
easy_​heat_​street_​kills
0
easy_​heat_​street_​kills_​per_​minute
0
easy_​heat_​street_​accuracy
0
easy_​heat_​street_​health_​lost
0
easy_​heat_​street_​health_​lost_​per_​minute
0
easy_​heat_​street_​downs
0
easy_​heat_​street_​downs_​per_​minute
0
easy_​heat_​street_​custody
0
easy_​bridge_​cash
36000
easy_​bridge_​time
0
easy_​bridge_​shots
0
easy_​bridge_​shots_​per_​minute
0
easy_​bridge_​kills
0
easy_​bridge_​kills_​per_​minute
0
easy_​bridge_​accuracy
0
easy_​bridge_​health_​lost
0
easy_​bridge_​health_​lost_​per_​minute
0
easy_​bridge_​downs_​per_​minute
0
easy_​bridge_​custody
0
easy_​apartment_​cash
36000
easy_​apartment_​time
0
easy_​apartment_​shots
0
easy_​apartment_​shots_​per_​minute
0
easy_​apartment_​kills
0
easy_​apartment_​kills_​per_​minute
0
easy_​apartment_​accuracy
0
easy_​apartment_​health_​lost
0
easy_​apartment_​health_​lost_​per_​minute
0
easy_​apartment_​downs
0
easy_​apartment_​downs_​per_​minute
0
easy_​apartment_​custody
0
easy_​slaughter_​house_​cash
36000
easy_​slaughter_​house_​time
0
easy_​slaughter_​house_​shots
0
easy_​slaughter_​house_​shots_​per_​minute
0
easy_​slaughter_​house_​kills
0
easy_​slaughter_​house_​kills_​per_​minute
0
easy_​slaughter_​house_​accuracy
0
easy_​slaughter_​house_​health_​lost
0
easy_​slaughter_​house_​health_​lost_​per_​minute
0
easy_​slaughter_​house_​downs
0
easy_​slaughter_​house_​downs_​per_​minute
0
easy_​slaughter_​house_​custody
0
easy_​diamond_​heist_​cash
36000
easy_​diamond_​heist_​time
0
easy_​diamond_​heist_​shots
0
easy_​diamond_​heist_​kills
0
easy_​diamond_​heist_​kills_​per_​minute
0
easy_​diamond_​heist_​accuracy
0
easy_​diamond_​heist_​health_​lost
0
easy_​diamond_​heist_​health_​lost_​per_​minute
0
easy_​diamond_​heist_​downs
0
easy_​diamond_​heist_​downs_​per_​minute
0
easy_​diamond_​heist_​custody
0
normal_​bank_​cash
36000
normal_​bank_​time
0
normal_​bank_​shots
0
normal_​bank_​shots_​per_​minute
0
normal_​bank_​kills
0
normal_​bank_​kills_​per_​minute
0
normal_​bank_​accuracy
0
normal_​bank_​health_​lost
0
normal_​bank_​health_​lost_​per_​minute
0
normal_​bank_​downs
0
normal_​bank_​downs_​per_​minute
0
normal_​bank_​custody
0
normal_​heat_​street_​cash
36000
normal_​heat_​street_​time
0
normal_​heat_​street_​shots
0
normal_​heat_​street_​shots_​per_​minute
0
normal_​heat_​street_​kills
0
normal_​heat_​street_​kills_​per_​minute
0
normal_​heat_​street_​accuracy
0
normal_​heat_​street_​health_​lost
0
normal_​heat_​street_​health_​lost_​per_​minute
0
normal_​heat_​street_​downs
0
normal_​heat_​street_​downs_​per_​minute
0
normal_​heat_​street_​custody
0
normal_​bridge_​cash
36000
normal_​bridge_​time
0
normal_​bridge_​shots
0
normal_​bridge_​shots_​per_​minute
0
normal_​bridge_​kills
0
normal_​bridge_​kills_​per_​minute
0
normal_​bridge_​health_​lost
0
normal_​bridge_​health_​lost_​per_​minute
0
normal_​bridge_​downs
0
normal_​bridge_​downs_​per_​minute
0
normal_​bridge_​custody
0
normal_​apartment_​cash
36000
normal_​apartment_​time
0
normal_​apartment_​shots_​per_​minute
0
normal_​apartment_​kills
0
normal_​apartment_​accuracy
0
normal_​apartment_​health_​lost
0
normal_​apartment_​downs_​per_​minute
0
normal_​apartment_​custody
0
normal_​slaughter_​house_​cash
36000
normal_​slaughter_​house_​time
0
normal_​slaughter_​house_​shots
0
normal_​slaughter_​house_​shots_​per_​minute
0
normal_​slaughter_​house_​kills
0
normal_​slaughter_​house_​kills_​per_​minute
0
normal_​slaughter_​house_​accuracy
0
normal_​slaughter_​house_​health_​lost
0
normal_​slaughter_​house_​downs
0
normal_​slaughter_​house_​downs_​per_​minute
0
normal_​slaughter_​house_​custody
0
normal_​diamond_​heist_​cash
36000
normal_​diamond_​heist_​time
0
normal_​diamond_​heist_​shots_​per_​minute
0
normal_​diamond_​heist_​kills
0
normal_​diamond_​heist_​kills_​per_​minute
0
normal_​diamond_​heist_​accuracy
0
normal_​diamond_​heist_​health_​lost
0
normal_​diamond_​heist_​health_​lost_​per_​minute
0
normal_​diamond_​heist_​downs
0
normal_​diamond_​heist_​custody
0
hard_​bank_​cash
36000
hard_​bank_​time
0
hard_​bank_​shots
0
hard_​bank_​shots_​per_​minute
0
hard_​bank_​kills
0
hard_​bank_​kills_​per_​minute
0
hard_​bank_​accuracy
0
hard_​bank_​health_​lost
0
hard_​bank_​health_​lost_​per_​minute
0
hard_​bank_​downs
0
hard_​bank_​downs_​per_​minute
0
hard_​bank_​custody
0
hard_​heat_​street_​cash
36000
hard_​heat_​street_​time
0
hard_​heat_​street_​shots
0
hard_​heat_​street_​shots_​per_​minute
0
hard_​heat_​street_​kills
0
hard_​heat_​street_​kills_​per_​minute
0
hard_​heat_​street_​accuracy
0
hard_​heat_​street_​health_​lost
0
hard_​heat_​street_​health_​lost_​per_​minute
0
hard_​heat_​street_​downs
0
hard_​heat_​street_​downs_​per_​minute
0
hard_​heat_​street_​custody
0
hard_​bridge_​cash
36000
hard_​bridge_​time
0
hard_​bridge_​shots
0
hard_​bridge_​shots_​per_​minute
0
hard_​bridge_​kills
0
hard_​bridge_​kills_​per_​minute
0
hard_​bridge_​accuracy
0
hard_​bridge_​health_​lost
0
hard_​bridge_​health_​lost_​per_​minute
0
hard_​bridge_​downs
0
hard_​bridge_​downs_​per_​minute
0
hard_​bridge_​custody
0
hard_​apartment_​cash
36000
hard_​apartment_​time
0
hard_​apartment_​shots
0
hard_​apartment_​shots_​per_​minute
0
hard_​apartment_​kills
0
hard_​apartment_​kills_​per_​minute
0
hard_​apartment_​accuracy
0
hard_​apartment_​health_​lost
0
hard_​apartment_​health_​lost_​per_​minute
0
hard_​apartment_​downs
0
hard_​apartment_​downs_​per_​minute
0
hard_​apartment_​custody
0
hard_​slaughter_​house_​cash
36000
hard_​slaughter_​house_​time
0
hard_​slaughter_​house_​shots
0
hard_​slaughter_​house_​kills
0
hard_​slaughter_​house_​kills_​per_​minute
0
hard_​slaughter_​house_​accuracy
0
hard_​slaughter_​house_​health_​lost
0
hard_​slaughter_​house_​health_​lost_​per_​minute
0
hard_​slaughter_​house_​downs
0
hard_​slaughter_​house_​downs_​per_​minute
0
hard_​slaughter_​house_​custody
0
hard_​diamond_​heist_​cash
36000
hard_​diamond_​heist_​time
0
hard_​diamond_​heist_​shots
0
hard_​diamond_​heist_​shots_​per_​minute
0
hard_​diamond_​heist_​kills
0
hard_​diamond_​heist_​kills_​per_​minute
0
hard_​diamond_​heist_​accuracy
0
hard_​diamond_​heist_​health_​lost
0
hard_​diamond_​heist_​health_​lost_​per_​minute
0
hard_​diamond_​heist_​downs
0
hard_​diamond_​heist_​downs_​per_​minute
0
hard_​diamond_​heist_​custody
0
overkill_​bank_​cash
36000
overkill_​bank_​time
0
overkill_​bank_​shots
0
overkill_​bank_​shots_​per_​minute
0
overkill_​bank_​kills
0
overkill_​bank_​kills_​per_​minute
0
overkill_​bank_​accuracy
0
overkill_​bank_​health_​lost
0
overkill_​bank_​health_​lost_​per_​minute
0
overkill_​bank_​downs
0
overkill_​bank_​downs_​per_​minute
0
overkill_​bank_​custody
0
overkill_​heat_​street_​cash
36000
overkill_​heat_​street_​time
0
overkill_​heat_​street_​shots
0
overkill_​heat_​street_​shots_​per_​minute
0
overkill_​heat_​street_​kills
0
overkill_​heat_​street_​kills_​per_​minute
0
overkill_​heat_​street_​accuracy
0
overkill_​heat_​street_​health_​lost
0
overkill_​heat_​street_​health_​lost_​per_​minute
0
overkill_​heat_​street_​downs
0
overkill_​heat_​street_​downs_​per_​minute
0
overkill_​heat_​street_​custody
0
overkill_​bridge_​cash
36000
overkill_​bridge_​time
0
overkill_​bridge_​shots_​per_​minute
0
overkill_​bridge_​kills
0
overkill_​bridge_​kills_​per_​minute
0
overkill_​bridge_​accuracy
0
overkill_​bridge_​health_​lost
0
overkill_​bridge_​health_​lost_​per_​minute
0
overkill_​bridge_​downs
0
overkill_​bridge_​downs_​per_​minute
0
overkill_​bridge_​custody
36000
overkill_​apartment_​time
0
overkill_​apartment_​shots
0
overkill_​apartment_​kills_​per_​minute
0
overkill_​apartment_​accuracy
0
overkill_​apartment_​health_​lost
0
overkill_​apartment_​health_​lost_​per_​minute
0
overkill_​apartment_​downs
0
overkill_​apartment_​downs_​per_​minute
0
overkill_​apartment_​custody
0
overkill_​slaughter_​house_​cash
36000
overkill_​slaughter_​house_​time
0
overkill_​slaughter_​house_​shots
0
overkill_​slaughter_​house_​shots_​per_​minute
0
overkill_​slaughter_​house_​kills
0
overkill_​slaughter_​house_​kills_​per_​minute
0
overkill_​slaughter_​house_​accuracy
0
overkill_​slaughter_​house_​health_​lost
0
overkill_​slaughter_​house_​health_​lost_​per_​minute
0
overkill_​slaughter_​house_​downs
0
overkill_​slaughter_​house_​downs_​per_​minute
0
overkill_​slaughter_​house_​custody
0
overkill_​diamond_​heist_​cash
36000
overkill_​diamond_​heist_​time
0
overkill_​diamond_​heist_​shots
0
overkill_​diamond_​heist_​shots_​per_​minute
0
overkill_​diamond_​heist_​kills
0
overkill_​diamond_​heist_​kills_​per_​minute
0
overkill_​diamond_​heist_​accuracy
0
overkill_​diamond_​heist_​health_​lost
0
overkill_​diamond_​heist_​health_​lost_​per_​minute
0
overkill_​diamond_​heist_​downs
0
overkill_​diamond_​heist_​custody
0
security_​tied
0
cop_​tied
0
swat_​tied
0
heavy_​swat_​tied
0
shield_​tied
0
tank_​tied
0
gangster_​tied
0
sniper_​tied
0
murky_​tied
0
civilian_​tied
0
security_​melee
0
cop_​melee
0
swat_​melee
0
heavy_​swat_​melee
0
shield_​melee
0
spooc_​melee
0
tank_​melee
0
taser_​melee
0
gangster_​melee
0
fbi_​melee
0
sniper_​melee
0
murky_​melee
0
civilian_​melee
0
current_​level
0
total_​accuracy
0
allies_​revived
0
allies_​traded
0
deployed_​medic
0
deployed_​ammo
0
current_​assault
0
current_​sharpshooter
0
current_​support
0
plays_​american
0
plays_​german
0
plays_​russian
0
plays_​spanish
0
spooc_​tied
0
fbi_​tied
0
taser_​tied
0
normal_​apartment_​shots
0
normal_​apartment_​kills_​per_​minute
0
overkill_​apartment_​shots_​per_​minute
0
easy_​bridge_​downs
0
easy_​diamond_​heist_​shots_​per_​minute
0
hard_​slaughter_​house_​shots_​per_​minute
0
normal_​apartment_​downs
0
normal_​apartment_​health_​lost_​per_​minute
0
normal_​bridge_​accuracy
0
normal_​diamond_​heist_​downs_​per_​minute
0
normal_​diamond_​heist_​shots
0
normal_​slaughter_​house_​health_​lost_​per_​minute
0
overkill_​apartment_​cash
0
overkill_​apartment_​kills
0
overkill_​bridge_​shots
0
overkill_​diamond_​heist_​downs_​per_​minute
0
deployed_​trip_​mine
0
overkill_​145_​bank_​plays
0
overkill_​145_​bank_​wins
0
overkill_​145_​bank_​cash
36000
overkill_​145_​bank_​time
0
overkill_​145_​bank_​shots
0
overkill_​145_​bank_​shots_​per_​minute
0
overkill_​145_​bank_​kills
0
overkill_​145_​bank_​kills_​per_​minute
0
overkill_​145_​bank_​accuracy
0
overkill_​145_​bank_​health_​lost
0
overkill_​145_​bank_​health_​lost_​per_​minute
0
overkill_​145_​bank_​downs
0
overkill_​145_​bank_​downs_​per_​minute
0
overkill_​145_​bank_​custody
0
overkill_​145_​heat_​street_​plays
0
overkill_​145_​heat_​street_​wins
0
overkill_​145_​heat_​street_​cash
36000
overkill_​145_​heat_​street_​time
0
overkill_​145_​heat_​street_​shots
0
overkill_​145_​heat_​street_​shots_​per_​minute
0
overkill_​145_​heat_​street_​kills
0
overkill_​145_​heat_​street_​kills_​per_​minute
0
overkill_​145_​heat_​street_​accuracy
0
overkill_​145_​heat_​street_​health_​lost
0
overkill_​145_​heat_​street_​health_​lost_​per_​minute
0
overkill_​145_​heat_​street_​downs
0
overkill_​145_​heat_​street_​downs_​per_​minute
0
overkill_​145_​heat_​street_​custody
0
overkill_​145_​bridge_​plays
0
overkill_​145_​bridge_​wins
0
overkill_​145_​bridge_​cash
36000
overkill_​145_​bridge_​time
0
overkill_​145_​bridge_​shots
0
overkill_​145_​bridge_​shots_​per_​minute
0
overkill_​145_​bridge_​kills
0
overkill_​145_​bridge_​kills_​per_​minute
0
overkill_​145_​bridge_​accuracy
0
overkill_​145_​bridge_​health_​lost
0
overkill_​145_​bridge_​health_​lost_​per_​minute
0
overkill_​145_​bridge_​downs
0
overkill_​145_​bridge_​downs_​per_​minute
0
overkill_​145_​bridge_​custody
0
overkill_​145_​apartment_​plays
0
overkill_​145_​apartment_​wins
0
overkill_​145_​apartment_​cash
36000
overkill_​145_​apartment_​time
0
overkill_​145_​apartment_​shots
0
overkill_​145_​apartment_​shots_​per_​minute
0
overkill_​145_​apartment_​kills
0
overkill_​145_​apartment_​kills_​per_​minute
0
overkill_​145_​apartment_​accuracy
0
overkill_​145_​apartment_​health_​lost
0
overkill_​145_​apartment_​health_​lost_​per_​minute
0
overkill_​145_​apartment_​downs
0
overkill_​145_​apartment_​downs_​per_​minute
0
overkill_​145_​apartment_​custody
0
overkill_​145_​slaughter_​house_​plays
0
overkill_​145_​slaughter_​house_​wins
0
overkill_​145_​slaughter_​house_​cash
36000
overkill_​145_​slaughter_​house_​time
0
overkill_​145_​slaughter_​house_​shots
0
overkill_​145_​slaughter_​house_​shots_​per_​minute
0
overkill_​145_​slaughter_​house_​kills
0
overkill_​145_​slaughter_​house_​kills_​per_​minute
0
overkill_​145_​slaughter_​house_​accuracy
0
overkill_​145_​slaughter_​house_​health_​lost
0
overkill_​145_​slaughter_​house_​health_​lost_​per_​minute
0
overkill_​145_​slaughter_​house_​downs
0
overkill_​145_​slaughter_​house_​downs_​per_​minute
0
overkill_​145_​slaughter_​house_​custody
0
overkill_​145_​diamond_​heist_​plays
0
overkill_​145_​diamond_​heist_​wins
0
overkill_​145_​diamond_​heist_​cash
36000
overkill_​145_​diamond_​heist_​time
0
overkill_​145_​diamond_​heist_​shots
0
overkill_​145_​diamond_​heist_​shots_​per_​minute
0
overkill_​145_​diamond_​heist_​kills
0
overkill_​145_​diamond_​heist_​kills_​per_​minute
0
overkill_​145_​diamond_​heist_​accuracy
0
overkill_​145_​diamond_​heist_​health_​lost
0
overkill_​145_​diamond_​heist_​health_​lost_​per_​minute
0
overkill_​145_​diamond_​heist_​downs
0
overkill_​145_​diamond_​heist_​downs_​per_​minute
0
overkill_​145_​diamond_​heist_​custody
0
glock_​shots
0
ak47_​shots
0
m79_​shots
0
glock_​accuracy
0
ak47_​accuracy
0
m79_​accuracy
0
glock_​kills
0
ak47_​kills
0
m79_​kills
0
glock_​headshots
0
ak47_​headshots
0
m79_​headshots
0
easy_​suburbia_​plays
0
easy_​suburbia_​wins
0
easy_​suburbia_​cash
36000
easy_​suburbia_​time
0
easy_​suburbia_​shots
0
easy_​suburbia_​shots_​per_​minute
0
easy_​suburbia_​kills
0
easy_​suburbia_​kills_​per_​minute
0
easy_​suburbia_​accuracy
0
easy_​suburbia_​health_​lost
0
easy_​suburbia_​health_​lost_​per_​minute
0
easy_​suburbia_​downs
0
easy_​suburbia_​downs_​per_​minute
0
easy_​suburbia_​custody
0
normal_​suburbia_​plays
0
normal_​suburbia_​wins
0
normal_​suburbia_​cash
36000
normal_​suburbia_​time
0
normal_​suburbia_​shots
0
normal_​suburbia_​shots_​per_​minute
0
normal_​suburbia_​kills
0
normal_​suburbia_​kills_​per_​minute
0
normal_​suburbia_​accuracy
0
normal_​suburbia_​health_​lost
0
normal_​suburbia_​health_​lost_​per_​minute
0
normal_​suburbia_​downs
0
normal_​suburbia_​downs_​per_​minute
0
normal_​suburbia_​custody
0
hard_​suburbia_​plays
0
hard_​suburbia_​wins
0
hard_​suburbia_​cash
36000
hard_​suburbia_​time
0
hard_​suburbia_​shots
0
hard_​suburbia_​shots_​per_​minute
0
hard_​suburbia_​kills
0
hard_​suburbia_​kills_​per_​minute
0
hard_​suburbia_​accuracy
0
hard_​suburbia_​health_​lost
0
hard_​suburbia_​health_​lost_​per_​minute
0
hard_​suburbia_​downs
0
hard_​suburbia_​downs_​per_​minute
0
hard_​suburbia_​custody
0
overkill_​suburbia_​plays
0
overkill_​suburbia_​wins
0
overkill_​suburbia_​cash
36000
overkill_​suburbia_​time
0
overkill_​suburbia_​shots
0
overkill_​suburbia_​shots_​per_​minute
0
overkill_​suburbia_​kills
0
overkill_​suburbia_​kills_​per_​minute
0
overkill_​suburbia_​accuracy
0
overkill_​suburbia_​health_​lost
0
overkill_​suburbia_​health_​lost_​per_​minute
0
overkill_​suburbia_​downs
0
overkill_​suburbia_​downs_​per_​minute
0
overkill_​suburbia_​custody
0
overkill_​145_​suburbia_​plays
0
overkill_​145_​suburbia_​wins
0
overkill_​145_​suburbia_​cash
36000
overkill_​145_​suburbia_​time
0
overkill_​145_​suburbia_​shots
0
overkill_​145_​suburbia_​shots_​per_​minute
0
overkill_​145_​suburbia_​kills
0
overkill_​145_​suburbia_​kills_​per_​minute
0
overkill_​145_​suburbia_​accuracy
0
overkill_​145_​suburbia_​health_​lost
0
overkill_​145_​suburbia_​health_​lost_​per_​minute
0
overkill_​145_​suburbia_​downs
0
overkill_​145_​suburbia_​downs_​per_​minute
0
overkill_​145_​suburbia_​custody
0
easy_​secret_​stash_​plays
0
easy_​secret_​stash_​wins
0
easy_​secret_​stash_​cash
36000
easy_​secret_​stash_​time
0
easy_​secret_​stash_​shots
0
easy_​secret_​stash_​shots_​per_​minute
0
easy_​secret_​stash_​kills
0
easy_​secret_​stash_​kills_​per_​minute
0
easy_​secret_​stash_​accuracy
0
easy_​secret_​stash_​health_​lost
0
easy_​secret_​stash_​health_​lost_​per_​minute
0
easy_​secret_​stash_​downs
0
easy_​secret_​stash_​downs_​per_​minute
0
easy_​secret_​stash_​custody
0
normal_​secret_​stash_​plays
0
normal_​secret_​stash_​wins
0
normal_​secret_​stash_​cash
36000
normal_​secret_​stash_​time
0
normal_​secret_​stash_​shots
0
normal_​secret_​stash_​shots_​per_​minute
0
normal_​secret_​stash_​kills
0
normal_​secret_​stash_​kills_​per_​minute
0
normal_​secret_​stash_​accuracy
0
normal_​secret_​stash_​health_​lost
0
normal_​secret_​stash_​health_​lost_​per_​minute
0
normal_​secret_​stash_​downs
0
normal_​secret_​stash_​downs_​per_​minute
0
normal_​secret_​stash_​custody
0
hard_​secret_​stash_​plays
0
hard_​secret_​stash_​wins
0
hard_​secret_​stash_​cash
36000
hard_​secret_​stash_​time
0
hard_​secret_​stash_​shots
0
hard_​secret_​stash_​shots_​per_​minute
0
hard_​secret_​stash_​kills
0
hard_​secret_​stash_​kills_​per_​minute
0
hard_​secret_​stash_​accuracy
0
hard_​secret_​stash_​health_​lost
0
hard_​secret_​stash_​health_​lost_​per_​minute
0
hard_​secret_​stash_​downs
0
hard_​secret_​stash_​downs_​per_​minute
0
hard_​secret_​stash_​custody
0
overkill_​secret_​stash_​plays
0
overkill_​secret_​stash_​wins
0
overkill_​secret_​stash_​cash
36000
overkill_​secret_​stash_​time
0
overkill_​secret_​stash_​shots_​per_​minute
0
overkill_​secret_​stash_​kills
0
overkill_​secret_​stash_​kills_​per_​minute
0
overkill_​secret_​stash_​accuracy
0
overkill_​secret_​stash_​health_​lost
0
overkill_​secret_​stash_​health_​lost_​per_​minute
0
overkill_​secret_​stash_​downs
0
overkill_​secret_​stash_​downs_​per_​minute
0
overkill_​secret_​stash_​custody
0
overkill_​145_​secret_​stash_​plays
0
overkill_​145_​secret_​stash_​wins
0
overkill_​145_​secret_​stash_​cash
36000
overkill_​145_​secret_​stash_​time
0
overkill_​145_​secret_​stash_​shots
0
overkill_​145_​secret_​stash_​shots_​per_​minute
0
overkill_​145_​secret_​stash_​kills
0
overkill_​145_​secret_​stash_​kills_​per_​minute
0
overkill_​145_​secret_​stash_​accuracy
0
overkill_​145_​secret_​stash_​health_​lost
0
overkill_​145_​secret_​stash_​health_​lost_​per_​minute
0
overkill_​145_​secret_​stash_​downs
0
overkill_​145_​secret_​stash_​downs_​per_​minute
0
overkill_​145_​secret_​stash_​custody
0
easy_​hospital_​plays
0
easy_​hospital_​wins
0
easy_​hospital_​cash
36000
easy_​hospital_​time
0
easy_​hospital_​shots
0
easy_​hospital_​shots_​per_​minute
0
easy_​hospital_​kills
0
easy_​hospital_​kills_​per_​minute
0
easy_​hospital_​accuracy
0
easy_​hospital_​health_​lost
0
easy_​hospital_​health_​lost_​per_​minute
0
easy_​hospital_​downs
0
easy_​hospital_​downs_​per_​minute
0
easy_​hospital_​custody
0
normal_​hospital_​plays
0
normal_​hospital_​wins
0
normal_​hospital_​cash
36000
normal_​hospital_​time
0
normal_​hospital_​shots
0
normal_​hospital_​shots_​per_​minute
0
normal_​hospital_​kills
0
normal_​hospital_​kills_​per_​minute
0
normal_​hospital_​accuracy
0
normal_​hospital_​health_​lost
0
normal_​hospital_​health_​lost_​per_​minute
0
normal_​hospital_​downs
0
normal_​hospital_​downs_​per_​minute
0
normal_​hospital_​custody
0
hard_​hospital_​plays
0
hard_​hospital_​wins
0
hard_​hospital_​cash
36000
hard_​hospital_​time
0
hard_​hospital_​shots
0
hard_​hospital_​shots_​per_​minute
0
hard_​hospital_​kills
0
hard_​hospital_​kills_​per_​minute
0
hard_​hospital_​accuracy
0
hard_​hospital_​health_​lost
0
hard_​hospital_​health_​lost_​per_​minute
0
hard_​hospital_​downs
0
hard_​hospital_​downs_​per_​minute
0
hard_​hospital_​custody
0
overkill_​hospital_​plays
0
overkill_​hospital_​wins
0
overkill_​hospital_​cash
36000
overkill_​hospital_​time
0
overkill_​hospital_​shots
0
overkill_​hospital_​shots_​per_​minute
0
overkill_​hospital_​kills_​per_​minute
0
overkill_​hospital_​accuracy
0
overkill_​hospital_​health_​lost_​per_​minute
0
overkill_​hospital_​downs
0
overkill_​hospital_​downs_​per_​minute
0
overkill_​hospital_​custody
0
overkill_​145_​hospital_​plays
0
overkill_​145_​hospital_​wins
0
overkill_​145_​hospital_​cash
36000
overkill_​145_​hospital_​time
0
overkill_​145_​hospital_​shots
0
overkill_​145_​hospital_​shots_​per_​minute
0
overkill_​145_​hospital_​kills
0
overkill_​145_​hospital_​kills_​per_​minute
0
overkill_​145_​hospital_​accuracy
0
overkill_​145_​hospital_​health_​lost
0
overkill_​145_​hospital_​health_​lost_​per_​minute
0
overkill_​145_​hospital_​downs
0
overkill_​145_​hospital_​downs_​per_​minute
0
overkill_​145_​hospital_​custody
0
overkill_​secret_​stash_​shots