PAYDAY: The Heist

App updated 6 hours ago

  • 56

    Achievements
Game for
PAYDAY: The Heist
Title
OVERKILL Software
Developer
Daybreak Game Company
Publisher
Action
Genre
Categories
Released October 20, 2011
Release
USD 14.99
Price
DLCs
Player Playtime Achievements Completion Last Unlock
Lexicon 3h 14m +3h 14m 2 / 56 3.57% 2018-12-08 03:57:51
Masi 25h 27m +3h 6m 11 / 56 19.64% 2018-12-07 13:36:21
lօղε ωօlբ 166h 24m +63h 24m 56 100% 2018-12-03 15:29:21
Stuhl-o-mator 28h 57m +4h 15m 22 / 56 39.29% 2018-12-02 18:49:49
Skotose 136h 39m +7h 58m 44 / 56 78.57% 2018-11-26 01:41:17
_freq1 15h 56m +1h 38m 15 / 56 26.79% 2018-11-23 22:38:19
RamZoma 73h 35m +6h 43m 56 100% 2018-11-22 10:14:25
[M]erc 116h 19m +10h 3m 56 100% 2018-11-22 01:08:48
Kradmos 18h 26m 14 / 56 25% 2018-11-19 23:37:26
Cheater 50h 9m 16 / 56 28.57% 2018-11-19 23:19:26
Stats (746)
0
m4_​shots
0
mp5_​shots
0
mac11_​shots
0
r870_​shotgun_​shots
0
mossberg_​shots
0
beretta92_​shots
0
c45_​shots
0
raging_​bull_​shots
0
m14_​shots
0
hk21_​shots
0
m4_​accuracy
0
mp5_​accuracy
0
mac11_​accuracy
0
r870_​shotgun_​accuracy
0
mossberg_​accuracy
0
beretta92_​accuracy
0
c45_​accuracy
0
raging_​bull_​accuracy
0
m14_​accuracy
0
hk21_​accuracy
0
m4_​kills
0
mp5_​kills
0
mac11_​kills
0
r870_​shotgun_​kills
0
mossberg_​kills
0
c45_​kills
0
raging_​bull_​kills
0
m14_​kills
0
hk21_​kills
0
easy_​bank_​plays
0
easy_​heat_​street_​plays
0
easy_​bridge_​plays
0
easy_​apartment_​plays
0
easy_​slaughter_​house_​plays
0
easy_​diamond_​heist_​plays
0
easy_​bank_​wins
0
easy_​heat_​street_​wins
0
easy_​bridge_​wins
0
easy_​apartment_​wins
0
easy_​slaughter_​house_​wins
0
easy_​diamond_​heist_​wins
0
normal_​bank_​plays
0
normal_​heat_​street_​plays
0
normal_​bridge_​plays
0
normal_​apartment_​plays
0
normal_​slaughter_​house_​plays
0
normal_​diamond_​heist_​plays
0
normal_​bank_​wins
0
normal_​heat_​street_​wins
0
normal_​bridge_​wins
0
normal_​apartment_​wins
0
normal_​slaughter_​house_​wins
0
normal_​diamond_​heist_​wins
0
hard_​bank_​plays
0
hard_​heat_​street_​plays
0
hard_​bridge_​plays
0
hard_​apartment_​plays
0
hard_​slaughter_​house_​plays
0
hard_​diamond_​heist_​plays
0
hard_​bank_​wins
0
hard_​heat_​street_​wins
0
hard_​bridge_​wins
0
hard_​apartment_​wins
0
hard_​slaughter_​house_​wins
0
hard_​diamond_​heist_​wins
0
overkill_​bank_​plays
0
overkill_​heat_​street_​plays
0
overkill_​bridge_​plays
0
overkill_​apartment_​plays
0
overkill_​slaughter_​house_​plays
0
overkill_​diamond_​heist_​plays
0
overkill_​bank_​wins
0
overkill_​heat_​street_​wins
0
overkill_​bridge_​wins
0
overkill_​apartment_​wins
0
overkill_​slaughter_​house_​wins
0
overkill_​diamond_​heist_​wins
0
security_​kills
0
security_​headshots
0
cop_​kills
0
cop_​headshots
0
swat_​kills
0
swat_​headshots
0
heavy_​swat_​kills
0
heavy_​swat_​headshots
0
shield_​kills
0
shield_​headshots
0
spooc_​kills
0
spooc_​headshots
0
tank_​kills
0
tank_​headshots
0
taser_​kills
0
taser_​headshots
0
gangster_​kills
0
gangster_​headshots
0
fbi_​kills
0
fbi_​headshots
0
sniper_​kills
0
sniper_​headshots
0
murky_​kills
0
murky_​headshots
0
civilian_​kills
0
civilian_​headshots
0
beretta92_​kills
0
m4_​headshots
0
mp5_​headshots
0
mac11_​headshots
0
r870_​shotgun_​headshots
0
mossberg_​headshots
0
beretta92_​headshots
0
c45_​headshots
0
raging_​bull_​headshots
0
m14_​headshots
0
hk21_​headshots
0
easy_​bank_​cash
36000
easy_​bank_​time
0
easy_​bank_​shots
0
easy_​bank_​shots_​per_​minute
0
easy_​bank_​kills
0
easy_​bank_​kills_​per_​minute
0
easy_​bank_​accuracy
0
easy_​bank_​health_​lost
0
easy_​bank_​health_​lost_​per_​minute
0
easy_​bank_​downs
0
easy_​bank_​downs_​per_​minute
0
easy_​bank_​custody
0
easy_​heat_​street_​cash
36000
easy_​heat_​street_​time
0
easy_​heat_​street_​shots
0
easy_​heat_​street_​shots_​per_​minute
0
easy_​heat_​street_​kills
0
easy_​heat_​street_​kills_​per_​minute
0
easy_​heat_​street_​accuracy
0
easy_​heat_​street_​health_​lost
0
easy_​heat_​street_​health_​lost_​per_​minute
0
easy_​heat_​street_​downs
0
easy_​heat_​street_​downs_​per_​minute
0
easy_​heat_​street_​custody
0
easy_​bridge_​cash
36000
easy_​bridge_​time
0
easy_​bridge_​shots
0
easy_​bridge_​shots_​per_​minute
0
easy_​bridge_​kills
0
easy_​bridge_​kills_​per_​minute
0
easy_​bridge_​accuracy
0
easy_​bridge_​health_​lost
0
easy_​bridge_​health_​lost_​per_​minute
0
easy_​bridge_​downs_​per_​minute
0
easy_​bridge_​custody
0
easy_​apartment_​cash
36000
easy_​apartment_​time
0
easy_​apartment_​shots
0
easy_​apartment_​shots_​per_​minute
0
easy_​apartment_​kills
0
easy_​apartment_​kills_​per_​minute
0
easy_​apartment_​accuracy
0
easy_​apartment_​health_​lost
0
easy_​apartment_​health_​lost_​per_​minute
0
easy_​apartment_​downs
0
easy_​apartment_​downs_​per_​minute
0
easy_​apartment_​custody
0
easy_​slaughter_​house_​cash
36000
easy_​slaughter_​house_​time
0
easy_​slaughter_​house_​shots
0
easy_​slaughter_​house_​shots_​per_​minute
0
easy_​slaughter_​house_​kills
0
easy_​slaughter_​house_​kills_​per_​minute
0
easy_​slaughter_​house_​accuracy
0
easy_​slaughter_​house_​health_​lost
0
easy_​slaughter_​house_​health_​lost_​per_​minute
0
easy_​slaughter_​house_​downs
0
easy_​slaughter_​house_​downs_​per_​minute
0
easy_​slaughter_​house_​custody
0
easy_​diamond_​heist_​cash
36000
easy_​diamond_​heist_​time
0
easy_​diamond_​heist_​shots
0
easy_​diamond_​heist_​kills
0
easy_​diamond_​heist_​kills_​per_​minute
0
easy_​diamond_​heist_​accuracy
0
easy_​diamond_​heist_​health_​lost
0
easy_​diamond_​heist_​health_​lost_​per_​minute
0
easy_​diamond_​heist_​downs
0
easy_​diamond_​heist_​downs_​per_​minute
0
easy_​diamond_​heist_​custody
0
normal_​bank_​cash
36000
normal_​bank_​time
0
normal_​bank_​shots
0
normal_​bank_​shots_​per_​minute
0
normal_​bank_​kills
0
normal_​bank_​kills_​per_​minute
0
normal_​bank_​accuracy
0
normal_​bank_​health_​lost
0
normal_​bank_​health_​lost_​per_​minute
0
normal_​bank_​downs
0
normal_​bank_​downs_​per_​minute
0
normal_​bank_​custody
0
normal_​heat_​street_​cash
36000
normal_​heat_​street_​time
0
normal_​heat_​street_​shots
0
normal_​heat_​street_​shots_​per_​minute
0
normal_​heat_​street_​kills
0
normal_​heat_​street_​kills_​per_​minute
0
normal_​heat_​street_​accuracy
0
normal_​heat_​street_​health_​lost
0
normal_​heat_​street_​health_​lost_​per_​minute
0
normal_​heat_​street_​downs
0
normal_​heat_​street_​downs_​per_​minute
0
normal_​heat_​street_​custody
0
normal_​bridge_​cash
36000
normal_​bridge_​time
0
normal_​bridge_​shots
0
normal_​bridge_​shots_​per_​minute
0
normal_​bridge_​kills
0
normal_​bridge_​kills_​per_​minute
0
normal_​bridge_​health_​lost
0
normal_​bridge_​health_​lost_​per_​minute
0
normal_​bridge_​downs
0
normal_​bridge_​downs_​per_​minute
0
normal_​bridge_​custody
0
normal_​apartment_​cash
36000
normal_​apartment_​time
0
normal_​apartment_​shots_​per_​minute
0
normal_​apartment_​kills
0
normal_​apartment_​accuracy
0
normal_​apartment_​health_​lost
0
normal_​apartment_​downs_​per_​minute
0
normal_​apartment_​custody
0
normal_​slaughter_​house_​cash
36000
normal_​slaughter_​house_​time
0
normal_​slaughter_​house_​shots
0
normal_​slaughter_​house_​shots_​per_​minute
0
normal_​slaughter_​house_​kills
0
normal_​slaughter_​house_​kills_​per_​minute
0
normal_​slaughter_​house_​accuracy
0
normal_​slaughter_​house_​health_​lost
0
normal_​slaughter_​house_​downs
0
normal_​slaughter_​house_​downs_​per_​minute
0
normal_​slaughter_​house_​custody
0
normal_​diamond_​heist_​cash
36000
normal_​diamond_​heist_​time
0
normal_​diamond_​heist_​shots_​per_​minute
0
normal_​diamond_​heist_​kills
0
normal_​diamond_​heist_​kills_​per_​minute
0
normal_​diamond_​heist_​accuracy
0
normal_​diamond_​heist_​health_​lost
0
normal_​diamond_​heist_​health_​lost_​per_​minute
0
normal_​diamond_​heist_​downs
0
normal_​diamond_​heist_​custody
0
hard_​bank_​cash
36000
hard_​bank_​time
0
hard_​bank_​shots
0
hard_​bank_​shots_​per_​minute
0
hard_​bank_​kills
0
hard_​bank_​kills_​per_​minute
0
hard_​bank_​accuracy
0
hard_​bank_​health_​lost
0
hard_​bank_​health_​lost_​per_​minute
0
hard_​bank_​downs
0
hard_​bank_​downs_​per_​minute
0
hard_​bank_​custody
0
hard_​heat_​street_​cash
36000
hard_​heat_​street_​time
0
hard_​heat_​street_​shots
0
hard_​heat_​street_​shots_​per_​minute
0
hard_​heat_​street_​kills
0
hard_​heat_​street_​kills_​per_​minute
0
hard_​heat_​street_​accuracy
0
hard_​heat_​street_​health_​lost
0
hard_​heat_​street_​health_​lost_​per_​minute
0
hard_​heat_​street_​downs
0
hard_​heat_​street_​downs_​per_​minute
0
hard_​heat_​street_​custody
0
hard_​bridge_​cash
36000
hard_​bridge_​time
0
hard_​bridge_​shots
0
hard_​bridge_​shots_​per_​minute
0
hard_​bridge_​kills
0
hard_​bridge_​kills_​per_​minute
0
hard_​bridge_​accuracy
0
hard_​bridge_​health_​lost
0
hard_​bridge_​health_​lost_​per_​minute
0
hard_​bridge_​downs
0
hard_​bridge_​downs_​per_​minute
0
hard_​bridge_​custody
0
hard_​apartment_​cash
36000
hard_​apartment_​time
0
hard_​apartment_​shots
0
hard_​apartment_​shots_​per_​minute
0
hard_​apartment_​kills
0
hard_​apartment_​kills_​per_​minute
0
hard_​apartment_​accuracy
0
hard_​apartment_​health_​lost
0
hard_​apartment_​health_​lost_​per_​minute
0
hard_​apartment_​downs
0
hard_​apartment_​downs_​per_​minute
0
hard_​apartment_​custody
0
hard_​slaughter_​house_​cash
36000
hard_​slaughter_​house_​time
0
hard_​slaughter_​house_​shots
0
hard_​slaughter_​house_​kills
0
hard_​slaughter_​house_​kills_​per_​minute
0
hard_​slaughter_​house_​accuracy
0
hard_​slaughter_​house_​health_​lost
0
hard_​slaughter_​house_​health_​lost_​per_​minute
0
hard_​slaughter_​house_​downs
0
hard_​slaughter_​house_​downs_​per_​minute
0
hard_​slaughter_​house_​custody
0
hard_​diamond_​heist_​cash
36000
hard_​diamond_​heist_​time
0
hard_​diamond_​heist_​shots
0
hard_​diamond_​heist_​shots_​per_​minute
0
hard_​diamond_​heist_​kills
0
hard_​diamond_​heist_​kills_​per_​minute
0
hard_​diamond_​heist_​accuracy
0
hard_​diamond_​heist_​health_​lost
0
hard_​diamond_​heist_​health_​lost_​per_​minute
0
hard_​diamond_​heist_​downs
0
hard_​diamond_​heist_​downs_​per_​minute
0
hard_​diamond_​heist_​custody
0
overkill_​bank_​cash
36000
overkill_​bank_​time
0
overkill_​bank_​shots
0
overkill_​bank_​shots_​per_​minute
0
overkill_​bank_​kills
0
overkill_​bank_​kills_​per_​minute
0
overkill_​bank_​accuracy
0
overkill_​bank_​health_​lost
0
overkill_​bank_​health_​lost_​per_​minute
0
overkill_​bank_​downs
0
overkill_​bank_​downs_​per_​minute
0
overkill_​bank_​custody
0
overkill_​heat_​street_​cash
36000
overkill_​heat_​street_​time
0
overkill_​heat_​street_​shots
0
overkill_​heat_​street_​shots_​per_​minute
0
overkill_​heat_​street_​kills
0
overkill_​heat_​street_​kills_​per_​minute
0
overkill_​heat_​street_​accuracy
0
overkill_​heat_​street_​health_​lost
0
overkill_​heat_​street_​health_​lost_​per_​minute
0
overkill_​heat_​street_​downs
0
overkill_​heat_​street_​downs_​per_​minute
0
overkill_​heat_​street_​custody
0
overkill_​bridge_​cash
36000
overkill_​bridge_​time
0
overkill_​bridge_​shots_​per_​minute
0
overkill_​bridge_​kills
0
overkill_​bridge_​kills_​per_​minute
0
overkill_​bridge_​accuracy
0
overkill_​bridge_​health_​lost
0
overkill_​bridge_​health_​lost_​per_​minute
0
overkill_​bridge_​downs
0
overkill_​bridge_​downs_​per_​minute
0
overkill_​bridge_​custody
36000
overkill_​apartment_​time
0
overkill_​apartment_​shots
0
overkill_​apartment_​kills_​per_​minute
0
overkill_​apartment_​accuracy
0
overkill_​apartment_​health_​lost
0
overkill_​apartment_​health_​lost_​per_​minute
0
overkill_​apartment_​downs
0
overkill_​apartment_​downs_​per_​minute
0
overkill_​apartment_​custody
0
overkill_​slaughter_​house_​cash
36000
overkill_​slaughter_​house_​time
0
overkill_​slaughter_​house_​shots
0
overkill_​slaughter_​house_​shots_​per_​minute
0
overkill_​slaughter_​house_​kills
0
overkill_​slaughter_​house_​kills_​per_​minute
0
overkill_​slaughter_​house_​accuracy
0
overkill_​slaughter_​house_​health_​lost
0
overkill_​slaughter_​house_​health_​lost_​per_​minute
0
overkill_​slaughter_​house_​downs
0
overkill_​slaughter_​house_​downs_​per_​minute
0
overkill_​slaughter_​house_​custody
0
overkill_​diamond_​heist_​cash
36000
overkill_​diamond_​heist_​time
0
overkill_​diamond_​heist_​shots
0
overkill_​diamond_​heist_​shots_​per_​minute
0
overkill_​diamond_​heist_​kills
0
overkill_​diamond_​heist_​kills_​per_​minute
0
overkill_​diamond_​heist_​accuracy
0
overkill_​diamond_​heist_​health_​lost
0
overkill_​diamond_​heist_​health_​lost_​per_​minute
0
overkill_​diamond_​heist_​downs
0
overkill_​diamond_​heist_​custody
0
security_​tied
0
cop_​tied
0
swat_​tied
0
heavy_​swat_​tied
0
shield_​tied
0
tank_​tied
0
gangster_​tied
0
sniper_​tied
0
murky_​tied
0
civilian_​tied
0
security_​melee
0
cop_​melee
0
swat_​melee
0
heavy_​swat_​melee
0
shield_​melee
0
spooc_​melee
0
tank_​melee
0
taser_​melee
0
gangster_​melee
0
fbi_​melee
0
sniper_​melee
0
murky_​melee
0
civilian_​melee
0
current_​level
0
total_​accuracy
0
allies_​revived
0
allies_​traded
0
deployed_​medic
0
deployed_​ammo
0
current_​assault
0
current_​sharpshooter
0
current_​support
0
plays_​american
0
plays_​german
0
plays_​russian
0
plays_​spanish
0
spooc_​tied
0
fbi_​tied
0
taser_​tied
0
normal_​apartment_​shots
0
normal_​apartment_​kills_​per_​minute
0
overkill_​apartment_​shots_​per_​minute
0
easy_​bridge_​downs
0
easy_​diamond_​heist_​shots_​per_​minute
0
hard_​slaughter_​house_​shots_​per_​minute
0
normal_​apartment_​downs
0
normal_​apartment_​health_​lost_​per_​minute
0
normal_​bridge_​accuracy
0
normal_​diamond_​heist_​downs_​per_​minute
0
normal_​diamond_​heist_​shots
0
normal_​slaughter_​house_​health_​lost_​per_​minute
0
overkill_​apartment_​cash
0
overkill_​apartment_​kills
0
overkill_​bridge_​shots
0
overkill_​diamond_​heist_​downs_​per_​minute
0
deployed_​trip_​mine
0
overkill_​145_​bank_​plays
0
overkill_​145_​bank_​wins
0
overkill_​145_​bank_​cash
36000
overkill_​145_​bank_​time
0
overkill_​145_​bank_​shots
0
overkill_​145_​bank_​shots_​per_​minute
0
overkill_​145_​bank_​kills
0
overkill_​145_​bank_​kills_​per_​minute
0
overkill_​145_​bank_​accuracy
0
overkill_​145_​bank_​health_​lost
0
overkill_​145_​bank_​health_​lost_​per_​minute
0
overkill_​145_​bank_​downs
0
overkill_​145_​bank_​downs_​per_​minute
0
overkill_​145_​bank_​custody
0
overkill_​145_​heat_​street_​plays
0
overkill_​145_​heat_​street_​wins
0
overkill_​145_​heat_​street_​cash
36000
overkill_​145_​heat_​street_​time
0
overkill_​145_​heat_​street_​shots
0
overkill_​145_​heat_​street_​shots_​per_​minute
0
overkill_​145_​heat_​street_​kills
0
overkill_​145_​heat_​street_​kills_​per_​minute
0
overkill_​145_​heat_​street_​accuracy
0
overkill_​145_​heat_​street_​health_​lost
0
overkill_​145_​heat_​street_​health_​lost_​per_​minute
0
overkill_​145_​heat_​street_​downs
0
overkill_​145_​heat_​street_​downs_​per_​minute
0
overkill_​145_​heat_​street_​custody
0
overkill_​145_​bridge_​plays
0
overkill_​145_​bridge_​wins
0
overkill_​145_​bridge_​cash
36000
overkill_​145_​bridge_​time
0
overkill_​145_​bridge_​shots
0
overkill_​145_​bridge_​shots_​per_​minute
0
overkill_​145_​bridge_​kills
0
overkill_​145_​bridge_​kills_​per_​minute
0
overkill_​145_​bridge_​accuracy
0
overkill_​145_​bridge_​health_​lost
0
overkill_​145_​bridge_​health_​lost_​per_​minute
0
overkill_​145_​bridge_​downs
0
overkill_​145_​bridge_​downs_​per_​minute
0
overkill_​145_​bridge_​custody
0
overkill_​145_​apartment_​plays
0
overkill_​145_​apartment_​wins
0
overkill_​145_​apartment_​cash
36000
overkill_​145_​apartment_​time
0
overkill_​145_​apartment_​shots
0
overkill_​145_​apartment_​shots_​per_​minute
0
overkill_​145_​apartment_​kills
0
overkill_​145_​apartment_​kills_​per_​minute
0
overkill_​145_​apartment_​accuracy
0
overkill_​145_​apartment_​health_​lost
0
overkill_​145_​apartment_​health_​lost_​per_​minute
0
overkill_​145_​apartment_​downs
0
overkill_​145_​apartment_​downs_​per_​minute
0
overkill_​145_​apartment_​custody
0
overkill_​145_​slaughter_​house_​plays
0
overkill_​145_​slaughter_​house_​wins
0
overkill_​145_​slaughter_​house_​cash
36000
overkill_​145_​slaughter_​house_​time
0
overkill_​145_​slaughter_​house_​shots
0
overkill_​145_​slaughter_​house_​shots_​per_​minute
0
overkill_​145_​slaughter_​house_​kills
0
overkill_​145_​slaughter_​house_​kills_​per_​minute
0
overkill_​145_​slaughter_​house_​accuracy
0
overkill_​145_​slaughter_​house_​health_​lost
0
overkill_​145_​slaughter_​house_​health_​lost_​per_​minute
0
overkill_​145_​slaughter_​house_​downs
0
overkill_​145_​slaughter_​house_​downs_​per_​minute
0
overkill_​145_​slaughter_​house_​custody
0
overkill_​145_​diamond_​heist_​plays
0
overkill_​145_​diamond_​heist_​wins
0
overkill_​145_​diamond_​heist_​cash
36000
overkill_​145_​diamond_​heist_​time
0
overkill_​145_​diamond_​heist_​shots
0
overkill_​145_​diamond_​heist_​shots_​per_​minute
0
overkill_​145_​diamond_​heist_​kills
0
overkill_​145_​diamond_​heist_​kills_​per_​minute
0
overkill_​145_​diamond_​heist_​accuracy
0
overkill_​145_​diamond_​heist_​health_​lost
0
overkill_​145_​diamond_​heist_​health_​lost_​per_​minute
0
overkill_​145_​diamond_​heist_​downs
0
overkill_​145_​diamond_​heist_​downs_​per_​minute
0
overkill_​145_​diamond_​heist_​custody
0
glock_​shots
0
ak47_​shots
0
m79_​shots
0
glock_​accuracy
0
ak47_​accuracy
0
m79_​accuracy
0
glock_​kills
0
ak47_​kills
0
m79_​kills
0
glock_​headshots
0
ak47_​headshots
0
m79_​headshots
0
easy_​suburbia_​plays
0
easy_​suburbia_​wins
0
easy_​suburbia_​cash
36000
easy_​suburbia_​time
0
easy_​suburbia_​shots
0
easy_​suburbia_​shots_​per_​minute
0
easy_​suburbia_​kills
0
easy_​suburbia_​kills_​per_​minute
0
easy_​suburbia_​accuracy
0
easy_​suburbia_​health_​lost
0
easy_​suburbia_​health_​lost_​per_​minute
0
easy_​suburbia_​downs
0
easy_​suburbia_​downs_​per_​minute
0
easy_​suburbia_​custody
0
normal_​suburbia_​plays
0
normal_​suburbia_​wins
0
normal_​suburbia_​cash
36000
normal_​suburbia_​time
0
normal_​suburbia_​shots
0
normal_​suburbia_​shots_​per_​minute
0
normal_​suburbia_​kills
0
normal_​suburbia_​kills_​per_​minute
0
normal_​suburbia_​accuracy
0
normal_​suburbia_​health_​lost
0
normal_​suburbia_​health_​lost_​per_​minute
0
normal_​suburbia_​downs
0
normal_​suburbia_​downs_​per_​minute
0
normal_​suburbia_​custody
0
hard_​suburbia_​plays
0
hard_​suburbia_​wins
0
hard_​suburbia_​cash
36000
hard_​suburbia_​time
0
hard_​suburbia_​shots
0
hard_​suburbia_​shots_​per_​minute
0
hard_​suburbia_​kills
0
hard_​suburbia_​kills_​per_​minute
0
hard_​suburbia_​accuracy
0
hard_​suburbia_​health_​lost
0
hard_​suburbia_​health_​lost_​per_​minute
0
hard_​suburbia_​downs
0
hard_​suburbia_​downs_​per_​minute
0
hard_​suburbia_​custody
0
overkill_​suburbia_​plays
0
overkill_​suburbia_​wins
0
overkill_​suburbia_​cash
36000
overkill_​suburbia_​time
0
overkill_​suburbia_​shots
0
overkill_​suburbia_​shots_​per_​minute
0
overkill_​suburbia_​kills
0
overkill_​suburbia_​kills_​per_​minute
0
overkill_​suburbia_​accuracy
0
overkill_​suburbia_​health_​lost
0
overkill_​suburbia_​health_​lost_​per_​minute
0
overkill_​suburbia_​downs
0
overkill_​suburbia_​downs_​per_​minute
0
overkill_​suburbia_​custody
0
overkill_​145_​suburbia_​plays
0
overkill_​145_​suburbia_​wins
0
overkill_​145_​suburbia_​cash
36000
overkill_​145_​suburbia_​time
0
overkill_​145_​suburbia_​shots
0
overkill_​145_​suburbia_​shots_​per_​minute
0
overkill_​145_​suburbia_​kills
0
overkill_​145_​suburbia_​kills_​per_​minute
0
overkill_​145_​suburbia_​accuracy
0
overkill_​145_​suburbia_​health_​lost
0
overkill_​145_​suburbia_​health_​lost_​per_​minute
0
overkill_​145_​suburbia_​downs
0
overkill_​145_​suburbia_​downs_​per_​minute
0
overkill_​145_​suburbia_​custody
0
easy_​secret_​stash_​plays
0
easy_​secret_​stash_​wins
0
easy_​secret_​stash_​cash
36000
easy_​secret_​stash_​time
0
easy_​secret_​stash_​shots
0
easy_​secret_​stash_​shots_​per_​minute
0
easy_​secret_​stash_​kills
0
easy_​secret_​stash_​kills_​per_​minute
0
easy_​secret_​stash_​accuracy
0
easy_​secret_​stash_​health_​lost
0
easy_​secret_​stash_​health_​lost_​per_​minute
0
easy_​secret_​stash_​downs
0
easy_​secret_​stash_​downs_​per_​minute
0
easy_​secret_​stash_​custody
0
normal_​secret_​stash_​plays
0
normal_​secret_​stash_​wins
0
normal_​secret_​stash_​cash
36000
normal_​secret_​stash_​time
0
normal_​secret_​stash_​shots
0
normal_​secret_​stash_​shots_​per_​minute
0
normal_​secret_​stash_​kills
0
normal_​secret_​stash_​kills_​per_​minute
0
normal_​secret_​stash_​accuracy
0
normal_​secret_​stash_​health_​lost
0
normal_​secret_​stash_​health_​lost_​per_​minute
0
normal_​secret_​stash_​downs
0
normal_​secret_​stash_​downs_​per_​minute
0
normal_​secret_​stash_​custody
0
hard_​secret_​stash_​plays
0
hard_​secret_​stash_​wins
0
hard_​secret_​stash_​cash
36000
hard_​secret_​stash_​time
0
hard_​secret_​stash_​shots
0
hard_​secret_​stash_​shots_​per_​minute
0
hard_​secret_​stash_​kills
0
hard_​secret_​stash_​kills_​per_​minute
0
hard_​secret_​stash_​accuracy
0
hard_​secret_​stash_​health_​lost
0
hard_​secret_​stash_​health_​lost_​per_​minute
0
hard_​secret_​stash_​downs
0
hard_​secret_​stash_​downs_​per_​minute
0
hard_​secret_​stash_​custody
0
overkill_​secret_​stash_​plays
0
overkill_​secret_​stash_​wins
0
overkill_​secret_​stash_​cash
36000
overkill_​secret_​stash_​time
0
overkill_​secret_​stash_​shots_​per_​minute
0
overkill_​secret_​stash_​kills
0
overkill_​secret_​stash_​kills_​per_​minute
0
overkill_​secret_​stash_​accuracy
0
overkill_​secret_​stash_​health_​lost
0
overkill_​secret_​stash_​health_​lost_​per_​minute
0
overkill_​secret_​stash_​downs
0
overkill_​secret_​stash_​downs_​per_​minute
0
overkill_​secret_​stash_​custody
0
overkill_​145_​secret_​stash_​plays
0
overkill_​145_​secret_​stash_​wins
0
overkill_​145_​secret_​stash_​cash
36000
overkill_​145_​secret_​stash_​time
0
overkill_​145_​secret_​stash_​shots
0
overkill_​145_​secret_​stash_​shots_​per_​minute
0
overkill_​145_​secret_​stash_​kills
0
overkill_​145_​secret_​stash_​kills_​per_​minute
0
overkill_​145_​secret_​stash_​accuracy
0
overkill_​145_​secret_​stash_​health_​lost
0
overkill_​145_​secret_​stash_​health_​lost_​per_​minute
0
overkill_​145_​secret_​stash_​downs
0
overkill_​145_​secret_​stash_​downs_​per_​minute
0
overkill_​145_​secret_​stash_​custody
0
easy_​hospital_​plays
0
easy_​hospital_​wins
0
easy_​hospital_​cash
36000
easy_​hospital_​time
0
easy_​hospital_​shots
0
easy_​hospital_​shots_​per_​minute
0
easy_​hospital_​kills
0
easy_​hospital_​kills_​per_​minute
0
easy_​hospital_​accuracy
0
easy_​hospital_​health_​lost
0
easy_​hospital_​health_​lost_​per_​minute
0
easy_​hospital_​downs
0
easy_​hospital_​downs_​per_​minute
0
easy_​hospital_​custody
0
normal_​hospital_​plays
0
normal_​hospital_​wins
0
normal_​hospital_​cash
36000
normal_​hospital_​time
0
normal_​hospital_​shots
0
normal_​hospital_​shots_​per_​minute
0
normal_​hospital_​kills
0
normal_​hospital_​kills_​per_​minute
0
normal_​hospital_​accuracy
0
normal_​hospital_​health_​lost
0
normal_​hospital_​health_​lost_​per_​minute
0
normal_​hospital_​downs
0
normal_​hospital_​downs_​per_​minute
0
normal_​hospital_​custody
0
hard_​hospital_​plays
0
hard_​hospital_​wins
0
hard_​hospital_​cash
36000
hard_​hospital_​time
0
hard_​hospital_​shots
0
hard_​hospital_​shots_​per_​minute
0
hard_​hospital_​kills
0
hard_​hospital_​kills_​per_​minute
0
hard_​hospital_​accuracy
0
hard_​hospital_​health_​lost
0
hard_​hospital_​health_​lost_​per_​minute
0
hard_​hospital_​downs
0
hard_​hospital_​downs_​per_​minute
0
hard_​hospital_​custody
0
overkill_​hospital_​plays
0
overkill_​hospital_​wins
0
overkill_​hospital_​cash
36000
overkill_​hospital_​time
0
overkill_​hospital_​shots
0
overkill_​hospital_​shots_​per_​minute
0
overkill_​hospital_​kills_​per_​minute
0
overkill_​hospital_​accuracy
0
overkill_​hospital_​health_​lost_​per_​minute
0
overkill_​hospital_​downs
0
overkill_​hospital_​downs_​per_​minute
0
overkill_​hospital_​custody
0
overkill_​145_​hospital_​plays
0
overkill_​145_​hospital_​wins
0
overkill_​145_​hospital_​cash
36000
overkill_​145_​hospital_​time
0
overkill_​145_​hospital_​shots
0
overkill_​145_​hospital_​shots_​per_​minute
0
overkill_​145_​hospital_​kills
0
overkill_​145_​hospital_​kills_​per_​minute
0
overkill_​145_​hospital_​accuracy
0
overkill_​145_​hospital_​health_​lost
0
overkill_​145_​hospital_​health_​lost_​per_​minute
0
overkill_​145_​hospital_​downs
0
overkill_​145_​hospital_​downs_​per_​minute
0
overkill_​145_​hospital_​custody
0
overkill_​secret_​stash_​shots