Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
Raldian | 3.95% | 3 / 76 | 5h 35m | 2022-04-07 12:08:57 | |||
qnd | 18.42% | 14 / 76 | 19h 51m | 2022-01-30 01:27:53 | |||
Hard Style | 1.32% | 1 / 76 | 1h 52m | 2021-12-30 17:26:29 | |||
:) | 30.26% | 23 / 76 | 64h 59m | 2021-12-08 20:10:38 | |||
Spitfire | 11.84% | 9 / 76 | 12h 17m | 2021-11-23 20:37:21 | |||
Linnun | 10.53% | 8 / 76 | 19h 57m | 2021-11-11 20:22:19 | |||
shawnbyday | 3.95% | 3 / 76 | 1h 57m | 2021-11-02 03:37:23 | |||
QuarterEvil | 9.21% | 7 / 76 | 10h 36m | 2021-10-31 08:59:02 | |||
Spentaneous | 1.32% | 1 / 76 | 3h 14m | 2021-10-30 20:16:58 | |||
bennyx | 3.95% | 3 / 76 | 3h 20m | 2021-10-23 20:36:45 |
Achievement | Visibility | Global Unlocks | |
---|---|---|---|
High Five!
Design a product with a market appeal of 5★ |
62.4% | ||
Level: Charlie's Circuits
Play the level 'Charlie's Circuits' and earn the first trophy. |
60.2% | ||
Level: Returning Home
Play the level 'Returning Home' and earn the first trophy. |
33.2% | ||
Level: Extra Life
Play the level 'Extra Life' and earn the first trophy. |
17.1% | ||
Level: Rising Markets
Play the level 'Rising Markets' and earn the first trophy. |
14.1% | ||
Millionaire
Freeplay: Reach 1 000 000 G net worth |
11.5% | ||
Data Churn Type I
Freeplay: Generate 500 research data I per month |
9.5% | ||
Returning Home: Quick Learner
Wow, quick off the mark, aren't we? You managed to finish the level before March Y1. |
8.8% | ||
Rising Markets: Avoiding the Reds
Not a single time dipping below 0G? Finally a meaningful achievement. |
7.0% | ||
Peddler
Freeplay: Complete Milestone 2 |
6.8% | ||
Level: Bet On Bots
Play the level 'Bet On Bots' and earn the first trophy. |
4.2% | ||
Campaign: Lesson Learned
Earn all 12 trophies from the FBI training levels. |
4.0% | ||
Level: Merry-Go-Around
Play the level 'Merry-Go-Around' and earn the first trophy. |
3.9% | ||
Extra Life: Wish Granted
Did you grant Anishka her 5.0 Appeal toy? That was sweet of you, keep it up! |
2.5% | ||
Extra Life: Knowledge Cap
There is no such thing as knowing too much. We just need to research everything! |
1.5% | ||
Level: Topple The Top
Play the level 'Topple The Top' and earn the first trophy. |
1.4% | ||
Multi-Millionaire
Freeplay: Reach 10 000 000 G net worth |
1.2% | ||
Merry-Go-Around: Debt-Be-Gone
Well, that's one less task Takeda can give you before reaching the trophy. Good job on paying that debt off early. |
1.2% | ||
Level: Eye In The Sky
Play the level 'Eye in The Sky' and earn the first trophy. |
1.0% | ||
Level: A Happy Taskforce
Play the level 'A Happy Taskforce' and earn the first trophy. |
0.7% | ||
Tycoon
Have sold products for 100 000 000 G. (over all game sessions) |
0.7% | ||
Charlies's Circuits: Artist
This level was about logistics, but you somehow found a way to express yourself by creating 10 new work zones. |
0.6% | ||
Modular Progress
Freeplay: Produce 5 000 Modules per month |
0.4% | ||
Trophy Collector
19 Trophies Earned |
0.3% | ||
Contender
3 Challenges Completed |
0.2% | ||
Know-it-all
Have 500 techs researched. (over all game sessions) |
0.2% | ||
Merry-Go-Around: Self-Made
Linda was right, you have employees, you know? There was no reason to craft 20 conveyor parts yourself. |
0.2% | ||
Champion
5 Challenges Completed |
0.1% | ||
Across the (circuit)board
Design a product with a drawback reduction of every type (in any game session) |
0.1% | ||
Trophy Hoarder
38 Trophies Earned |
0.1% | ||
Rising Markets: Designer
We get it, you like the Blueprint Designer, but was it necessary to design 10 products? |
0.1% | ||
Grand Master
7 Challenges Completed |
0.0% | ||
Data Churn Type III
Freeplay: Generate 500 research data III per month |
0.0% | ||
Data Churn Type IV
Freeplay: Generate 500 research data IV per month |
0.0% | ||
Level: Mayor Trouble
Play the level 'Mayor Trouble' and earn the first trophy. |
0.0% | ||
Data Churn Type II
Freeplay: Generate 500 research data II per month |
0.0% | ||
The Machinery: Goal Orientated
|
0.0% | ||
Level: The Machinery
Level: The Machinery |
0.0% | ||
Level: Heating-Up
Play the level 'Heating-Up' and earn the first trophy. |
0.0% | ||
Campaign: Man vs. Machine
Earn all 12 trophies from the Machine and Employee levels. |
0.0% | ||
Campaign: In Hot Waters
Earn all 12 trophies from 'Topple the Top' to 'Mayor Trouble' |
0.0% | ||
The Machinery: Energy Saver
|
0.0% | ||
Modular Peak
Freeplay: Produce 15 000 Modules per month |
0.0% | ||
Topple The Top: Outperformed
|
0.0% | ||
Eye In The Sky: Paranoid
|
0.0% | ||
Heating-Up: Triple Ace
|
0.0% | ||
Mayor Trouble: Overwhelmed
|
0.0% | ||
Pocket Conquest: Top Notch
|
0.0% | ||
Welfare Survival: Extra Workforce
|
0.0% | ||
Money Rush: One Loan
|
0.0% | ||
Super Rich
Freeplay: Reach 100 000 000 G net worth |
0.0% | ||
Modular Performance
Freeplay: Produce 10 000 Modules per month |
0.0% | ||
Trophy Enthusiast
57 Trophies Earned |
0.0% | ||
Efficient
|
0.0% | ||
Prestigious
Earn 100 000 Success Points. (over all game sessions) |
0.0% | ||
Speedy
|
0.0% | ||
Fully Packed
|
0.0% | ||
Natural Talent
|
0.0% | ||
Rockstar
|
0.0% | ||
CEO
Freeplay: Complete Milestone 10 |
0.0% | ||
Entrepreneur
Freeplay: Generate 500 research data IV per month |
0.0% | ||
Sales Expert
Freeplay: Complete Milestone 6 |
0.0% | ||
Salesperson
Freeplay: Complete Milestone 4 |
0.0% | ||
Lucky
|
0.0% | ||
Rocketspeed Science: Top Level Scientist
Wasn't a requirement. But how else to proof you are dedicated about researching when not achieving for the highest tiers? |
0.0% | ||
A Happy Taskforce: Overtime
Don't you have any shame ear dropping on other peoples conversations? |
0.0% | ||
Bet On Bots: Safety First
The only fuses that blow up should be in your bots. Well done to save Bobs day. |
0.0% | ||
A Happy Taskforce: Interior Designer
Your employees may not always appreciate having diverse decorations around them. But I do, take an achievement. |
0.0% | ||
Happy Hour
|
0.0% | ||
Bet On Bots: Inspector's Favorite
Yang was quite impressed on how many safety goals you compelted early on. |
0.0% | ||
Overproducer
Sell 50 000 Modules. (over all game sessions) |
0.0% | ||
Module Maniac
Analyse 10 000 Modules. (over all game sessions) |
0.0% | ||
Reliable
Fulfill 200 assignments. (over all game sessions) |
0.0% | ||
Achiever
Finish 200 company goals. (over all game sessions) |
0.0% | ||
Trendsetter
Unlock or progress markets 100 times. (over all game sessions) |
0.0% | ||
Keen Eye
Earn 5 000 Discovery Points. (over all game sessions) |
0.0% |
Stats (9)
- 0
- Researched Techs
- 0
- Market Revenue
- 0
- Sold Modules
- 0
- Analyzed Modules
- 0
- Assignments Fulfilled
- 0
- Goals Completed
- 0
- Market Progressed
- 0
- Success Points Earned
- 0
- Discovery Points Earned