Achievement Unlocked Visibility Global Unlocks
The Scientific Method, vol. 2
Improve Radical Treatment
2022-06-26 20:58:49
43.9%
Arise Ye Workers
Build the Generator in The Last Autumn scenario with only workers left at the end
0.8%
I'll Be Home for Christmas
Build the Generator in The Last Autumn scenario before the last shipment
3.8%
Bonus Pater Familias
Build the Generator in The Last Autumn scenario without anyone dying
2.7%
Builder
Build the Generator in The Last Autumn scenario
10.1%
Ducks in a Row
Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours
3.5%
Emissions Reduction
Build the Generator in The Last Autumn scenario using no Coal consuming buildings
0.9%
Fisher King
Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps
1.8%
Iron Man (The Last Autumn)
Build the Generator in The Last Autumn scenario on Hard difficulty
1.1%
It Was Me All Along
Find generator parts meant for Winterhome and keep them
11.9%
Messrs Gabriel
Use Telegraph Station 20 or more times
4.9%
No Crunch
Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts
3.1%
Not great, not terrible
Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces
1.0%
One More Day Syndrome
Build the Generator and reach day 100 in Endless Mode
2.1%
Perfectionist
Build a Generator with all upgrades and no construction faults
5.4%
The Last Autumn Survivor
Build the Generator in The Last Autumn scenario in Survivor Mode.
1.0%
All Along the Watchtower
Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end
0.8%
On the Waterfront
Have 4 Advanced Docks and 12 Reloading Stations working at the same time
1.1%
Weathering the Storm
Build the Generator with no damage from storms in Endless Mode
4.6%
Winter Ready
Build the Generator before the weather changes in Endless Mode
3.4%
Advanced Designs
Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
20.6%
Autonomous City
In a city of at least 200, have automatons working in more than half of workplaces
8.4%
Better than London
Finish a playthrough without building a single Tent
3.7%
Built to Serve
Build an automaton
52.6%
Carnivore
Having a choice, finish a scenario using only Hunters
22.6%
Central Heating
Finish a scenario without building a single Steam Hub
5.5%
Charcoaled
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
2.8%
City of Man
Have more than 650 people in the city at the same time
21.6%
City of Steam
Have 15 automatons at the same time
19.6%
Expats
Set up 2 Outposts in one playthrough
35.7%
Tis but a Scratch
Finish a playthrough without an Infirmary or House of Healing
23.7%
Hyperefficient
Have a workplace with efficiency greater than ... [200%]
20.0%
Oxbridge
Have 4 Workshops doing research at the same time
35.0%
Power Overwhelming
Have a fully upgraded Generator (power, range and overdrive)
40.3%
Satellites
Finish a scenario never expanding the range of the Generator
15.8%
Shai Hulud Summoner
Have 4 Coal Thumpers working at the same time
27.1%
Unskilled Labour
Finish any scenario without constructing Steam or Advanced buildings
6.0%
Urban Planner
Have 300 people living in the heat zone of a single Steam Hub
2.5%
Vegetarian
Having a choice, finish a scenario using only Hothouses
5.0%
Worse than London
Finish a playthrough without building a single House or Bunkhouse
5.7%
A Tomb for Memories
Build the Archives
21.1%
Backup Plan
Stockpile 35 000 Coal and 10 000 Food Rations
7.6%
By the Sweat of their Brow
Survive 75 days without having automatons
3.2%
I See Friends Holding Hands
Have an ally send Emergency Aid to another settlement
1.5%
Endless Slave Driver
Make all other settlements distrustful towards you in Endless Mode
0.6%
Endless Social Activist
Make all other settlements loyal to you in Endless Mode
1.6%
Full House
Have over 700 population
6.5%
Hi Marek!
Lose in Serenity mode
8.1%
Hyde Park Corner
Have a Town Square of each size
5.9%
Let There Be Light
Build 10 Street Lamps
10.4%
Marathon Extreme
Survive 50 days of Endurance mode on Extreme difficulty
1.2%
Marathon Hard
Survive 50 days of Endurance mode on Hard or higher difficulty
1.5%
Marathon Medium
Survive 50 days of Endurance mode on Medium or higher difficulty
3.7%
Master Archivist
Fill the Archives
6.0%
Notting Hollow
Have over 600 population living in Houses only
24.4%
Rise of the Machines
Have 20 working automatons
8.7%
There was no Waldo
Explore all Frostland sites between the storms
9.7%
Ultramarathon Extreme
Survive 100 days of Endurance mode on Extreme difficulty
1.0%
Ultramarathon Hard
Survive 100 days of Endurance mode on Hard or higher difficulty
1.1%
Ultramarathon Medium
Survive 100 days of Endurance mode on Medium or higher difficulty
2.2%
Walk on the Grass
Have a Garden of each size
5.4%
Banksy
Deal with the Londoners' graffiti peacefully
51.4%
Compassionate
In the New Home scenario, accept all groups of refugees
33.2%
Golden Path
Finish the New Home scenario without passing severe laws and using harsh abilities
1.6%
Iron Man (New Home)
Finish the New Home scenario on Hard difficulty
3.2%
Leader
Finish the New Home scenario
44.5%
Lost Souls
In the New Home scenario, save every person in Frostland
53.5%
My Turn to Speak
Let the Londoners speak and have the last word
2.0%
Negotiator
Deal with the Londoners' thievery peacefully
5.8%
New Home Survivor
Finish the New Home scenario in Survivor Mode.
1.8%
The Iron Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty
1.8%
The Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork
12.6%
United
In the New Home scenario, don't let anyone leave for London
29.3%
All Your Base Are Connect To Us
Build all safe routes
4.7%
Bald Mountain
Cut down all the trees in Outpost 11
8.4%
First Steps
Build a safe route
9.6%
Frostland Explorer
Explore all Frostland sites in On The Edge scenario
4.7%
I Feel Lucky
Always take the risky choice on Frostland in On The Edge scenario
7.1%
Iron Man (On The Edge)
Finish On The Edge scenario on Hard difficulty
0.9%
On The Edge Survivor
Finish On The Edge scenario in Survivor Mode
0.8%
Slave Driver
Make all other settlements distrustful towards you
0.7%
Social Activist
Make all other settlements loyal to you
2.7%
Guardian
Complete all improvements in Children's Mine
2.9%
Contractor
Develop all settlements to the highest level
3.9%
Defender of the Oppressed
Complete all improvements in Shipwreck Camp
6.1%
Green Thumb
Complete all improvements in Hot Springs
6.3%
This is New London, Over
Contact New London
12.6%
Unforgiven
Let New London fall in On The Edge scenario
2.2%
We Are In This Together
Save New London in On The Edge scenario
7.4%
You Had To Do It
Rename Outpost 11 to you-know-what
1.0%
Iron Man (Refugees)
Finish the Refugees scenario on Hard difficulty
1.6%
Refugee
Finish the Refugees scenario
19.4%
Search and Rescue
Rescue all of your people coming to the City
20.6%
Refugees Survivor
Finish the Refugees scenario in Survivor Mode.
1.2%
The Union
Finish the Refugees scenario, accepting all the lords and resolving the class conflict
13.6%
Unknown Ship
Find the unknown ship in Frostland
17.0%
Bad at Politics
Keep every promise made during a playthrough
25.6%
Bread and Games
In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena
46.0%
Please, Sir, I Want Some More
Give child workers extra rations
37.5%
Once More unto the Breach
Provide an amputee with a prosthesis
51.6%
Politician
Stay in power after your people threatened to overthrow you
44.1%
Promised Land
Have maximum hope and no discontent
39.9%
The Scientific Method, vol. 1
Finish the Automaton Project
41.7%
Everybody Lived for Once
Finish The Arks scenario, saving both cities
13.5%
Iron Man (The Arks)
Finish The Arks scenario on Hard difficulty
2.1%
Conservationist
Save all the Seedling Arks in The Arks scenario
24.7%
Sprinter
Find New Manchester before Day 15
3.1%
The Arks Survivor
Finish The Arks scenario in Survivor Mode.
1.4%
Technocrat
Finish The Arks scenario
25.1%
All children on board
Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.
5.4%
Full Dreadnought
Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.
3.3%
Iron Man (Fall of Winterhome)
Finish the Fall of Winterhome scenario on Hard difficulty.
1.2%
The Winterhome Survivor
Finish the Fall of Winterhome scenario in Survivor Mode.
1.0%
A for Effort
Build a Generator with all construction faults in Endless Mode
1.0%
Winterhome
Finish the Fall of Winterhome scenario.
10.8%