Good Company

Updated 11 months ago

Game for
Good Company
Title
Developer
Publisher
Indie, Simulation, Strategy
Genres
Family Sharing
Categories
Released June 21, 2022
Release
USD 24.99
Price
70.92
Game Rating
6
Steam Review Score
+18
Par
21
Threshold
3h 20m
Last Unlock Playtime
80h 18m
Estimated
1h 6m
Average
2021-10-29 20:36:44
Last Played
2021-10-23 20:36:45
Last Unlock
2021-03-30 17:58:25
First Unlock & Started
6 months 3 weeks 6 days 2 hours 38 minutes
Time Taken
659
Owners Including hidden & invalid profiles
537
… Players
7
… Expired
416
… in Progress
3
… Completed
47h 37m
Completion Playtime Avg.
5h 54m
Completion Playtime Median
9h 56m
Playtime Average
4h 19m
Playtime Median
9.01%
Completion Average
3.94%
Completion Median
Players
Player Completion Achievements Completion Time Playtime Last Unlock
Tex 39.47% 30 / 76 65h 27m 2024-01-13 21:48:30
Lautarosolol 13.16% 10 / 76 5h 3m 2023-12-08 21:29:38
BaverBMD 2.63% 2 / 76 9m 2023-11-22 16:31:23
Grimer 18.42% 14 / 76 23h 14m 2023-11-15 02:27:17
Timmy TooThicc 27.63% 21 / 76 33h 11m 2023-11-07 07:26:34
Monge 3.95% 3 / 76 102h 45m 2023-11-06 04:14:08
audaxx 80.26% 61 / 76 41h 39m 2023-11-04 14:44:20
[FR]Mamouthe 6.58% 5 / 76 8h 40m 2023-10-23 19:14:20
NewtonGR 14.47% 11 / 76 9h 10m 2023-10-13 18:03:54
MVR 2.63% 2 / 76 1h 38m 2023-10-05 14:45:50
Achievement Unlocked Visibility Global Unlocks
High Five!
Design a product with a market appeal of 5★ that has at least 10.0 feature points.
2021-10-23 20:36:45
42.9%
Level: Charlie's Circuits
Play the level 'Charlie's Circuits' and earn the first trophy.
2021-04-11 13:54:27 60.8%
Level: Returning Home
Play the level 'Returning Home' and earn the first trophy.
2021-03-30 17:58:25 57.5%
Returning Home: Quick Learner
Wow, quick off the mark, aren't we? You managed to finish the level before March Y1.
35.2%
Level: Rising Markets
Play the level 'Rising Markets' and earn the first trophy.
24.4%
Level: Extra Life
Play the level 'Extra Life' and earn the first trophy.
21.3%
Data Churn Type I
Freeplay: Generate 500 research data I per month
20.4%
Peddler
Freeplay: Complete Milestone 2
20.2%
Rising Markets: Avoiding the Reds
Not a single time dipping below 0G? Finally a meaningful achievement.
19.5%
Millionaire
Freeplay: Reach 1 000 000 G net worth
18.6%
Data Churn Type II
Freeplay: Generate 500 research data II per month
11.0%
Extra Life: Wish Granted
Did you grant Anishka her 5.0 Appeal toy? That was sweet of you, keep it up!
10.6%
Speedy
Have an employee with a speed bonus of 100% or more.
10.4%
Modular Progress
Freeplay: Produce 5 000 Modules per month
9.3%
Salesperson
Freeplay: Complete Milestone 4
8.7%
Campaign: Lesson Learned
Earn all 12 trophies from the FBI training levels.
8.1%
Level: Bet On Bots
Play the level 'Bet On Bots' and earn the first trophy.
6.8%
Modular Performance
Freeplay: Produce 10 000 Modules per month
6.1%
Level: Merry-Go-Around
Play the level 'Merry-Go-Around' and earn the first trophy.
5.8%
Natural Talent
Have an employee with 4 traits.
5.3%
Multi-Millionaire
Freeplay: Reach 10 000 000 G net worth
5.2%
Sales Expert
Freeplay: Complete Milestone 6
5.1%
Data Churn Type III
Freeplay: Generate 500 research data III per month
4.9%
Overproducer
Sell 50 000 Modules. (over all game sessions)
4.7%
Modular Peak
Freeplay: Produce 15 000 Modules per month
4.6%
Module Maniac
Analyse 10 000 Modules. (over all game sessions)
4.3%
Extra Life: Knowledge Cap
There is no such thing as knowing too much. We just need to research everything!
3.7%
Keen Eye
Earn 5 000 Discovery Points. (over all game sessions)
3.3%
Contender
3 Challenges Completed
3.2%
Merry-Go-Around: Debt-Be-Gone
Well, that's one less task Takeda can give you before reaching the trophy. Good job on paying that debt off early.
3.1%
Data Churn Type IV
Freeplay: Generate 500 research data IV per month
3.0%
Trophy Collector
19 Trophies Earned
2.8%
Entrepreneur
Freeplay: Complete Milestone 8
2.6%
Level: Topple The Top
Play the level 'Topple The Top' and earn the first trophy.
2.3%
Rockstar
Hire an employee with a rare trait.
2.2%
Level: A Happy Workforce
Play the level 'A Happy Workforce' and earn the first trophy.
2.1%
Level: The Machinery
Play the level 'The Machinery' and earn the first trophy.
2.1%
Bet On Bots: Safety First
The only fuses that blow up should be in your bots. Well done for saving Bob's day.
2.0%
Tycoon
Have sold products for 100 000 000 G. (over all game sessions)
1.9%
Merry-Go-Around: Self-Made
Linda was right, you have employees, you know? There was no reason to craft 20 conveyor parts yourself.
1.5%
Bet On Bots: Inspector's Favorite
Yang was quite impressed on how many safety goals you completed early on.
1.5%
Trendsetter
Unlock or progress markets 100 times. (over all game sessions)
1.4%
Level: Eye In The Sky
Play the level 'Eye in The Sky' and earn the first trophy.
1.4%
Super Rich
Freeplay: Reach 100 000 000 G net worth
1.4%
Charlies's Circuits: Artist
This level was about logistics, but you somehow found a way to express yourself by creating 10 new work zones.
1.3%
CEO
Freeplay: Complete Milestone 10
1.1%
Level: Heating-Up
Play the level 'Heating-Up' and earn the first trophy.
0.8%
The Machinery: Energy Saver
Short term profit can hurt you and your peers in the long run.
0.8%
Fully Packed
Design a product that fills up 40 slots.
0.8%
Campaign: Man vs. Machine
Earn all 12 trophies from the Machine and Employee levels.
0.7%
A Happy Workforce: Interior Designer
Your employees may not always appreciate having diverse decorations around them. But I do, take an achievement.
0.6%
The Machinery: Goal Orientated
Well done, the charities got more than enough visibility thanks to you!
0.5%
Happy Hour
Your company reached a happiness score of 500. That is amazing!
0.5%
Champion
5 Challenges Completed
0.4%
Trophy Hoarder
38 Trophies Earned
0.4%
Level: Mayor Trouble
Play the level 'Mayor Trouble' and earn the first trophy.
0.3%
Rising Markets: Designer
We get it, you like the Blueprint Designer, but was it necessary to design 10 products?
0.3%
Know-it-all
Have 500 techs researched. (over all game sessions)
0.2%
Heating-Up: Triple Ace
You might not like it, but this is what peak performance looks like.
0.2%
Topple The Top: Outperformed
You beat Monsieur Vaillant, well done. Is there anything that can stop you now?
0.2%
Across the (circuit)board
Design a product with a drawback reduction of every type.
0.2%
Prestigious
Earn 100 000 Success Points. (over all game sessions)
0.2%
A Happy Workforce: Overtime
Don't you have any shame eavesdropping on other peoples conversations?
0.2%
Eye In The Sky: Paranoid
We can never have enough tools for our own production, right? ... RIGHT?!
0.2%
Achiever
Finish 200 company goals. (over all game sessions)
0.2%
Mayor Trouble: Overwhelmed
Not only did you beat Goodman, you also had to make a fool out of him a year early.
0.1%
Grand Master
7 Challenges Completed
0.1%
Rocketspeed Science: Top Level Scientist
Wasn't a requirement. But how else to prove you are dedicated about researching when not achieving for the highest tiers?
0.1%
Pocket Conquest: Top Notch
You managed to get 20 points for one of our products!
0.1%
Reliable
Fulfill 200 assignments. (over all game sessions)
0.1%
Welfare Survival: Extra Workforce
It's questionable why you would hire additional work force if you get them assigned for free. But you did.
0.1%
Money Rush: One Loan
One Loan to rule them all - you totally ignored the option to take another loan in this challenge.
0.1%
Campaign: In Hot Waters
Earn all 12 trophies from 'Topple the Top' to 'Mayor Trouble'
0.1%
Trophy Enthusiast
57 Trophies Earned
0.1%
Efficient
That is close to cheating. You have an employee with 20% or more efficiency.
0.0%
Lucky
You got yourself one lucky employee with 20% of any luck modifier.
0.0%
Completion Playtime
Including hidden & invalid profiles