Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Genesis Titan
Complete all orginal developments and projects. |
2020-12-14 18:03:32 | 0.9% | ||
Royalty
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
2020-12-14 18:03:32 | 1.6% | ||
Machinery
Have humans complete a Factory Project. |
2020-12-14 17:59:11 | 1.3% | ||
Universal Healthcare
Have humans complete a Hospital Project. |
2020-12-13 23:01:40 | 1.4% | ||
Desert Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
2020-12-13 15:52:24 | 1.1% | ||
Desert Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-12-13 15:52:23 | 0.9% | ||
Desert Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-12-13 15:52:22 | 1.0% | ||
Treasury
Finish an Era with a Village with 1000 Wealth in Use. |
2020-12-13 15:52:20 | 2.0% | ||
Market Revolution
Have humans complete a Multinational Project. |
2020-12-13 01:01:42 | 1.5% | ||
Pinnacle of Culture
Have humans complete an Opera Project. |
2020-12-12 23:55:50 | 1.3% | ||
For the Gods
Have humans complete a Monument Project. |
2020-12-12 23:23:31 | 1.4% | ||
Mass Production
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
2020-12-12 18:58:16 | 1.4% | ||
Forest Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-12-12 18:48:55 | 0.9% | ||
Forest Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
2020-12-12 18:35:39 | 1.2% | ||
Forest Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-12-12 18:35:38 | 1.0% | ||
Long Live the King!
Have humans complete a Castle Project. |
2020-12-12 00:01:04 | 1.3% | ||
Scientific Method
Have humans complete a Laboratory Project. |
2020-12-11 22:39:07 | 1.8% | ||
1-Hour Challenge: Bronze
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-12-11 22:16:09 | 1.4% | ||
1-Hour Challenge: Gold
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
2020-12-11 22:16:08 | 1.0% | ||
1-Hour Challenge: Silver
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-12-11 22:16:07 | 1.1% | ||
Industrial Revolution
Finish an Era with a total of 2000 Tech in Use. |
2020-12-11 22:16:05 | 1.8% | ||
Nuclear Energy
Finish an Era with a Village with 1000 Tech in Use. |
2020-12-11 22:16:04 | 2.1% | ||
Swamp Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
2020-12-11 22:16:03 | 1.0% | ||
Swamp Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-12-11 22:16:01 | 0.9% | ||
Swamp Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-12-11 22:16:00 | 0.9% | ||
Modern Agriculture
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
2020-12-09 22:34:07 | 1.9% | ||
Modern Physics
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
2020-12-09 22:34:06 | 1.5% | ||
Canyon City
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
2020-12-09 21:26:04 | 2.3% | ||
Noble
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
2020-12-09 21:04:17 | 1.7% | ||
Paradise Island
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
2020-12-09 20:53:52 | 2.7% | ||
Advanced World
Finish an Era with at least 1000 Tech being Used by Villages. |
2020-12-09 20:48:54 | 3.3% | ||
First World
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
2020-12-09 20:48:52 | 1.9% | ||
Grand Era
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
2020-12-09 20:48:51 | 2.0% | ||
Great Era
Finish an Era with 3500 Prosperity. |
2020-12-09 20:48:50 | 3.0% | ||
Modern Banking
Finish an Era with 1000 Wealth in Use from Villages. |
2020-12-09 20:48:48 | 1.9% | ||
Overgrowth
Finish an Era with 2000 Food in Use from Villages. |
2020-12-09 20:48:47 | 2.2% | ||
Overpopulation
Finish an Era with a Village which has 1000 Prosperity. |
2020-12-09 20:48:46 | 4.6% | ||
Peaceful
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
2020-12-09 20:48:44 | 1.9% | ||
Prince of Orange
Finish an Era with a Village with 1000 Food in Use. |
2020-12-09 20:48:43 | 2.3% | ||
Superior Development
Finish the Third Era with at least 1 Upgraded Great Project. |
2020-12-09 20:48:42 | 2.9% | ||
Superior Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
2020-12-09 20:48:40 | 2.4% | ||
Utopia
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
2020-12-09 20:48:39 | 1.6% | ||
World Economy
Finish an Era with at least 3 Completed Great Projects. |
2020-12-09 20:48:38 | 4.2% | ||
Lords of the Sea
Have humans complete an Island Town Project. |
2020-12-09 20:41:02 | 1.4% | ||
Entertainment
Have humans complete a Circus Project. |
2020-12-07 23:35:10 | 5.8% | ||
Diverse Town
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
2020-12-07 22:52:47 | 1.5% | ||
Ancient Civilization
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
2020-12-07 22:49:10 | 1.5% | ||
Abundant World
Finish an Era with at least 1000 Food being used by Villages. |
2020-12-06 21:41:38 | 4.6% | ||
Violent Victory
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
2020-12-06 21:41:36 | 4.0% | ||
Education
Have humans complete a University Project. |
2020-12-06 20:31:34 | 19.6% | ||
Après-Ski
Have humans complete a Tavern Project. |
2020-12-06 20:18:02 | 3.1% | ||
Fantastic View
Have humans complete a Nature Park Project. |
2020-12-06 18:20:17 | 2.8% | ||
Fresh Mountain Air
Have humans complete a Mountain Lodge Project. |
2020-12-06 17:49:04 | 4.6% | ||
Mountain Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
2020-12-06 17:05:02 | 4.1% | ||
Astronomy
Have humans complete an Observatory Project. |
2020-12-06 14:40:36 | 6.2% | ||
Navigation
Have humans complete a Lighthouse Project. |
2020-12-06 14:17:53 | 3.1% | ||
Capital
Finish an Era with a Village which has 650 Village Prosperity. |
2020-12-06 14:16:59 | 6.7% | ||
Divided Planet
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
2020-12-06 14:16:58 | 3.8% | ||
Fantastic Era
Finish an Era with 1600 Prosperity. |
2020-12-06 14:16:57 | 6.9% | ||
Forest City
Finish an Era with a Forest Village which has 500 Village Prosperity. |
2020-12-06 14:16:55 | 7.7% | ||
Golden Era
Finish an Era with 2000 Prosperity. |
2020-12-06 14:16:54 | 5.5% | ||
Harbor Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
2020-12-06 14:16:52 | 4.7% | ||
Hunter Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
2020-12-06 14:16:51 | 4.7% | ||
Rich World
Finish an Era with at least 1000 Wealth being used by Villages. |
2020-12-06 14:16:50 | 3.9% | ||
Survivor
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
2020-12-06 14:16:48 | 5.0% | ||
Swamp City
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
2020-12-06 00:46:47 | 7.2% | ||
Alloys
Have humans complete a Blast Furnace Project. |
2020-12-06 00:43:16 | 5.0% | ||
Desert City
Finish an Era with a Desert Village which has 500 Village Prosperity. |
2020-12-05 22:33:02 | 7.0% | ||
Great Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
2020-12-05 22:33:00 | 5.1% | ||
Famous Victor
Have humans complete a Historic Point Project. |
2020-12-05 22:17:46 | 3.1% | ||
Venture Capital
Have humans complete a Bank Project. |
2020-12-05 21:52:56 | 6.5% | ||
Legendary Warriors
Finish an Era with a Village which has at least 6 War Markers. |
2020-12-05 21:42:42 | 6.2% | ||
Mining Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
2020-12-05 21:42:41 | 4.7% | ||
Alchemy
Have humans complete an Alchemist Project. |
2020-12-05 20:59:20 | 17.4% | ||
Colonization
Have humans complete a Hamlet Project. |
2020-12-05 17:38:05 | 6.6% | ||
Farming Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
2020-12-05 17:25:46 | 4.6% | ||
Fascism
Have humans complete a Barracks Project. |
2020-12-05 17:06:50 | 6.0% | ||
Level 3
Achieved Level 3. |
2020-12-05 12:59:58 | 8.8% | ||
Booming Era
Finish an Era with 1200 Prosperity. |
2020-12-05 12:59:57 | 9.6% | ||
Desert Town
Finish an Era with a Desert Village which has 300 Village Prosperity. |
2020-12-05 12:59:56 | 11.1% | ||
Developing Era
Finish an Era with 800 Prosperity. |
2020-12-05 12:59:54 | 12.6% | ||
Forest Town
Finish an Era with a Forest Village which has 300 Village Prosperity. |
2020-12-05 12:59:53 | 11.9% | ||
Great Development
Finish an Era with a Completed Great Project. |
2020-12-05 12:59:52 | 9.5% | ||
Specialized Economy
Finish an Era with 3 completed upgraded Projects. |
2020-12-05 12:59:50 | 14.1% | ||
Swamp Town
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
2020-12-05 12:59:49 | 11.0% | ||
Vibrant Era
Finish an Era with 1000 Prosperity. |
2020-12-05 12:59:48 | 11.2% | ||
Modern Medicine
Have humans complete an Apothecary Project. |
2020-12-05 12:36:01 | 5.7% | ||
Fiscal-Military State
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
2020-12-04 23:09:33 | 11.1% | ||
Currency
Have humans complete a Customs House Project. |
2020-12-04 23:07:57 | 16.1% | ||
Theology
Have humans complete a Temple Project. |
2020-12-03 22:33:07 | 16.6% | ||
Feudalism
Have humans complete a Mill Project. |
2020-12-03 21:19:20 | 20.8% | ||
Questionable Ethics
Have humans complete a Mad Scientist Project. |
2020-12-03 21:09:27 | 12.0% | ||
Traditional Medicine
Have humans complete a Druid Project. |
2020-12-03 20:37:39 | 36.5% | ||
Classical Era
Finish an Era with 450 Prosperity. |
2020-12-03 18:05:56 | 27.9% | ||
Post-Classical Era
Finish an Era of 30 minutes with 600 Prosperity. |
2020-12-03 18:05:55 | 18.1% | ||
Theocracy
Have humans complete a Sacrifice Altar Project. |
2020-12-03 17:54:12 | 13.0% | ||
Geology
Have humans complete a Geologist Project. |
2020-12-03 17:53:17 | 15.7% | ||
Trade Route
Have humans complete a Market Project. |
2020-12-03 17:44:23 | 17.1% | ||
Aristocracy
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
2020-12-02 23:03:26 | 16.7% | ||
Fishing Village
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
2020-12-02 23:03:25 | 15.6% | ||
Vitality
Finish an Era with a village which has at least 50 of each Resource. |
2020-12-02 23:03:23 | 16.5% | ||
Shipwrighting
Have humans complete a Harbor Project. |
2020-12-02 22:49:36 | 11.0% | ||
Sailing
Complete a Fishing Docks Project. |
2020-12-02 22:39:45 | 15.7% | ||
Level 2
Achieved level 2. |
2020-12-02 21:23:06 | 20.1% | ||
Civilized
Finish an Era with a Village which has 250 Prosperity. |
2020-12-02 21:23:05 | 19.2% | ||
Physics
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
2020-12-02 21:23:03 | 18.6% | ||
Agriculture
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
2020-12-02 20:47:35 | 20.6% | ||
Chosen People
Finish an Era with only one Village which has 175 Prosperity. |
2020-12-02 20:47:33 | 17.7% | ||
Calendar
Have humans complete a Plantation Project. |
2020-12-02 20:30:24 | 21.7% | ||
Desert Tribe
Finish an Era with a Desert Village which has 100 Village Prosperity. |
2020-12-01 22:20:19 | 34.0% | ||
Forest Tribe
Finish an Era with a Forest Village which has 100 Village Prosperity. |
2020-12-01 22:20:18 | 39.3% | ||
Genesis Era
Finish an Era with 250 Prosperity. |
2020-12-01 22:20:16 | 39.2% | ||
Specialization
Finish an Era with a completed upgraded Project. |
2020-12-01 22:20:15 | 33.1% | ||
Swamp Tribe
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
2020-12-01 22:20:13 | 40.4% | ||
Construction
Have humans complete a Workshop Project. |
2020-12-01 22:11:56 | 14.7% | ||
Commerce
Have humans complete a Trader Project. |
2020-12-01 22:03:32 | 36.6% | ||
Metal Casting
Have humans complete a Metal Casting Project. |
2020-12-01 21:55:58 | 38.6% | ||
A New Threat
Finish the third Era. |
2020-11-30 17:18:10 | 58.6% | ||
Writing
Have humans complete a School Project. |
2020-11-30 17:07:36 | 66.7% | ||
A New Beginning
Finish the second Era. |
2020-11-30 12:58:40 | 79.0% | ||
Paganism
Have humans complete a Shrine Project. |
2020-11-30 12:58:14 | 78.3% | ||
Farming
Have humans complete a Granary Project. |
2020-11-30 12:49:04 | 85.2% | ||
The First Era
Finish the first Era. |
2020-11-30 12:38:33 | 93.0% |