- +5
- Par
- 108
- Threshold
- 36h 37m
- Last Unlock Playtime
- 7h 0m
- Estimated
- 21m
- Average
- 2020-02-18 17:57:40
- Last Played
- 2020-02-18 17:52:33
- Last Unlock
- 2020-01-10 22:30:35
- First Unlock & Started
- 1 month 1 week 1 day 19 hours 21 minutes
- Time Taken
Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
AmeNeko | 33.33% | 41 / 123 | 15h 2m | 2024-03-24 14:40:45 | |||
Cynbel Terreus | 30.08% | 37 / 123 | 9h 26m | 2024-03-18 03:30:15 | |||
Awak_end | 56.91% | 70 / 123 | 14h 56m | 2024-03-13 00:45:52 | |||
Lodish | 12.2% | 15 / 123 | 1h 7m | 2024-02-04 12:04:26 | |||
TARDIS | 1.63% | 2 / 123 | 8h 2m | 2024-01-17 22:49:21 | |||
∇ Flerovium | 9.76% | 12 / 123 | 3h 14m | 2024-01-09 21:53:25 | |||
LiLBabushka | 4.07% | 5 / 123 | 2h 27m | 2024-01-06 20:53:34 | |||
mihoo00oooo | 20.33% | 25 / 123 | 20h 0m | 2024-01-02 14:49:59 | |||
Crpr | 18.7% | 23 / 123 | 4h 31m | 2023-12-26 18:22:50 | |||
Tyri | 3.25% | 4 / 123 | 2h 0m | 2023-12-21 17:09:19 |
Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Royalty
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. |
2020-02-18 17:52:33 | 1.6% | ||
Modern Physics
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. |
2020-02-15 12:27:44 | 1.5% | ||
Modern Agriculture
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. |
2020-02-07 20:21:48 | 1.9% | ||
Swamp Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
2020-02-07 20:21:47 | 1.0% | ||
Industrial Revolution
Finish an Era with a total of 2000 Tech in Use. |
2020-02-06 21:09:28 | 1.8% | ||
Nuclear Energy
Finish an Era with a Village with 1000 Tech in Use. |
2020-02-06 21:09:27 | 2.1% | ||
Machinery
Have humans complete a Factory Project. |
2020-02-06 20:54:53 | 1.3% | ||
Modern Banking
Finish an Era with 1000 Wealth in Use from Villages. |
2020-02-05 21:28:27 | 1.9% | ||
Treasury
Finish an Era with a Village with 1000 Wealth in Use. |
2020-02-05 21:28:26 | 2.0% | ||
1-Hour Challenge: Bronze
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:56 | 1.4% | ||
1-Hour Challenge: Silver
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:55 | 1.1% | ||
Desert Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:53 | 1.1% | ||
Desert Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:52 | 0.9% | ||
Desert Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:51 | 1.0% | ||
Forest Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:49 | 0.9% | ||
Forest Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
2020-01-31 20:57:48 | 1.0% | ||
Overgrowth
Finish an Era with 2000 Food in Use from Villages. |
2020-01-31 20:57:47 | 2.2% | ||
Prince of Orange
Finish an Era with a Village with 1000 Food in Use. |
2020-01-31 20:57:45 | 2.3% | ||
Superior Development
Finish the Third Era with at least 1 Upgraded Great Project. |
2020-01-31 20:57:44 | 2.9% | ||
Universal Healthcare
Have humans complete a Hospital Project. |
2020-01-31 20:49:35 | 1.4% | ||
Canyon City
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. |
2020-01-29 11:30:50 | 2.3% | ||
Peaceful
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. |
2020-01-29 11:30:48 | 1.9% | ||
Superior Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
2020-01-29 11:30:47 | 2.4% | ||
Ancient Civilization
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. |
2020-01-28 19:05:41 | 1.5% | ||
Diverse Town
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. |
2020-01-28 19:05:40 | 1.5% | ||
Advanced World
Finish an Era with at least 1000 Tech being Used by Villages. |
2020-01-26 15:24:25 | 3.3% | ||
Great Era
Finish an Era with 3500 Prosperity. |
2020-01-23 21:32:47 | 3.0% | ||
World Economy
Finish an Era with at least 3 Completed Great Projects. |
2020-01-23 21:32:46 | 4.2% | ||
Construction
Have humans complete a Workshop Project. |
2020-01-22 10:35:35 | 14.7% | ||
Alloys
Have humans complete a Blast Furnace Project. |
2020-01-19 22:14:03 | 5.0% | ||
Abundant World
Finish an Era with at least 1000 Food being used by Villages. |
2020-01-18 21:25:13 | 4.6% | ||
Forest Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. |
2020-01-18 21:25:12 | 1.2% | ||
Colonization
Have humans complete a Hamlet Project. |
2020-01-18 21:03:32 | 6.6% | ||
Alchemy
Have humans complete an Alchemist Project. |
2020-01-18 20:46:12 | 17.4% | ||
Divided Planet
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. |
2020-01-17 21:42:29 | 3.8% | ||
Harbor Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. |
2020-01-17 20:38:07 | 4.7% | ||
Mountain Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. |
2020-01-17 20:38:06 | 4.1% | ||
Paradise Island
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. |
2020-01-17 20:38:04 | 2.7% | ||
Venture Capital
Have humans complete a Bank Project. |
2020-01-17 19:33:18 | 6.5% | ||
Navigation
Have humans complete a Lighthouse Project. |
2020-01-17 19:26:38 | 3.1% | ||
Shipwrighting
Have humans complete a Harbor Project. |
2020-01-17 17:37:15 | 11.0% | ||
Sailing
Complete a Fishing Docks Project. |
2020-01-17 17:29:18 | 15.7% | ||
Hunter Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. |
2020-01-17 17:19:24 | 4.7% | ||
Farming Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. |
2020-01-16 21:47:36 | 4.6% | ||
Mining Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. |
2020-01-16 21:47:35 | 4.7% | ||
Calendar
Have humans complete a Plantation Project. |
2020-01-16 21:30:17 | 21.7% | ||
Chosen People
Finish an Era with only one Village which has 175 Prosperity. |
2020-01-16 20:54:56 | 17.7% | ||
Capital
Finish an Era with a Village which has 650 Village Prosperity. |
2020-01-15 11:38:54 | 6.7% | ||
Desert City
Finish an Era with a Desert Village which has 500 Village Prosperity. |
2020-01-15 11:38:52 | 7.0% | ||
Fiscal-Military State
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. |
2020-01-15 11:38:51 | 11.1% | ||
Golden Era
Finish an Era with 2000 Prosperity. |
2020-01-15 11:38:50 | 5.5% | ||
Great Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. |
2020-01-15 11:38:48 | 5.1% | ||
Legendary Warriors
Finish an Era with a Village which has at least 6 War Markers. |
2020-01-15 11:38:47 | 6.2% | ||
Overpopulation
Finish an Era with a Village which has 1000 Prosperity. |
2020-01-15 11:38:45 | 4.6% | ||
Rich World
Finish an Era with at least 1000 Wealth being used by Villages. |
2020-01-15 11:38:44 | 3.9% | ||
Survivor
Finish an Era with a Village which has 500 Prosperity and 60 Danger. |
2020-01-15 11:38:43 | 5.0% | ||
Violent Victory
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. |
2020-01-15 11:38:41 | 4.0% | ||
Famous Victor
Have humans complete a Historic Point Project. |
2020-01-14 23:47:09 | 3.1% | ||
Entertainment
Have humans complete a Circus Project. |
2020-01-14 23:09:21 | 5.8% | ||
Trade Route
Have humans complete a Market Project. |
2020-01-14 22:27:28 | 17.1% | ||
Fantastic Era
Finish an Era with 1600 Prosperity. |
2020-01-14 12:11:52 | 6.9% | ||
Level 3
Achieved Level 3. |
2020-01-14 12:11:50 | 8.8% | ||
Fishing Village
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. |
2020-01-14 12:11:49 | 15.6% | ||
Forest City
Finish an Era with a Forest Village which has 500 Village Prosperity. |
2020-01-14 12:11:48 | 7.7% | ||
Forest Town
Finish an Era with a Forest Village which has 300 Village Prosperity. |
2020-01-14 12:11:46 | 11.9% | ||
Great Development
Finish an Era with a Completed Great Project. |
2020-01-14 12:11:45 | 9.5% | ||
Swamp City
Finish an Era with a Swamp Village which has 500 Village Prosperity. |
2020-01-14 12:11:44 | 7.2% | ||
Swamp Town
Finish an Era with a Swamp Village which has 300 Village Prosperity. |
2020-01-14 12:11:43 | 11.0% | ||
Vitality
Finish an Era with a village which has at least 50 of each Resource. |
2020-01-14 12:11:41 | 16.5% | ||
Astronomy
Have humans complete an Observatory Project. |
2020-01-14 11:57:53 | 6.2% | ||
Modern Medicine
Have humans complete an Apothecary Project. |
2020-01-14 11:49:33 | 5.7% | ||
Currency
Have humans complete a Customs House Project. |
2020-01-14 10:41:26 | 16.1% | ||
Commerce
Have humans complete a Trader Project. |
2020-01-14 10:27:06 | 36.6% | ||
Booming Era
Finish an Era with 1200 Prosperity. |
2020-01-13 12:58:27 | 9.6% | ||
Civilized
Finish an Era with a Village which has 250 Prosperity. |
2020-01-13 12:58:26 | 19.2% | ||
Desert Town
Finish an Era with a Desert Village which has 300 Village Prosperity. |
2020-01-13 12:58:24 | 11.1% | ||
Developing Era
Finish an Era with 800 Prosperity. |
2020-01-13 12:58:23 | 12.6% | ||
Post-Classical Era
Finish an Era of 30 minutes with 600 Prosperity. |
2020-01-13 12:58:22 | 18.1% | ||
Vibrant Era
Finish an Era with 1000 Prosperity. |
2020-01-13 12:58:20 | 11.2% | ||
Questionable Ethics
Have humans complete a Mad Scientist Project. |
2020-01-13 12:30:25 | 12.0% | ||
Feudalism
Have humans complete a Mill Project. |
2020-01-13 12:01:57 | 20.8% | ||
Agriculture
Finish an Era with a Village which has 150 prosperity using only Animals and Plants. |
2020-01-12 22:53:32 | 20.6% | ||
Level 2
Achieved level 2. |
2020-01-12 22:53:31 | 20.1% | ||
Aristocracy
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. |
2020-01-12 22:53:30 | 16.7% | ||
Desert Tribe
Finish an Era with a Desert Village which has 100 Village Prosperity. |
2020-01-12 22:53:28 | 34.0% | ||
Specialized Economy
Finish an Era with 3 completed upgraded Projects. |
2020-01-12 22:53:27 | 14.1% | ||
Geology
Have humans complete a Geologist Project. |
2020-01-12 22:49:39 | 15.7% | ||
Theology
Have humans complete a Temple Project. |
2020-01-12 22:33:08 | 16.6% | ||
Metal Casting
Have humans complete a Metal Casting Project. |
2020-01-12 22:28:57 | 38.6% | ||
Classical Era
Finish an Era with 450 Prosperity. |
2020-01-12 21:50:50 | 27.9% | ||
Forest Tribe
Finish an Era with a Forest Village which has 100 Village Prosperity. |
2020-01-12 21:50:49 | 39.3% | ||
Genesis Era
Finish an Era with 250 Prosperity. |
2020-01-12 21:50:48 | 39.2% | ||
Physics
Finish an Era with a Village of 150 Prosperity using Plants and Minerals. |
2020-01-12 21:50:46 | 18.6% | ||
Specialization
Finish an Era with a completed upgraded Project. |
2020-01-12 21:50:45 | 33.1% | ||
Swamp Tribe
Finish an Era with a Swamp Village which has 100 Village Prosperity. |
2020-01-12 21:50:43 | 40.4% | ||
Traditional Medicine
Have humans complete a Druid Project. |
2020-01-12 21:48:21 | 36.5% | ||
Education
Have humans complete a University Project. |
2020-01-12 21:45:15 | 19.6% | ||
A New Threat
Finish the third Era. |
2020-01-12 21:11:49 | 58.6% | ||
Writing
Have humans complete a School Project. |
2020-01-12 20:56:02 | 66.7% | ||
A New Beginning
Finish the second Era. |
2020-01-10 22:54:07 | 79.0% | ||
Paganism
Have humans complete a Shrine Project. |
2020-01-10 22:53:52 | 78.3% | ||
Farming
Have humans complete a Granary Project. |
2020-01-10 22:41:36 | 85.2% | ||
The First Era
Finish the first Era. |
2020-01-10 22:30:35 | 93.0% | ||
Theocracy
Have humans complete a Sacrifice Altar Project. |
13.0% | |||
Fascism
Have humans complete a Barracks Project. |
6.0% | |||
Fresh Mountain Air
Have humans complete a Mountain Lodge Project. |
4.6% | |||
Après-Ski
Have humans complete a Tavern Project. |
3.1% | |||
Fantastic View
Have humans complete a Nature Park Project. |
2.8% | |||
Grand Era
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. |
2.0% | |||
First World
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. |
1.9% | |||
Scientific Method
Have humans complete a Laboratory Project. |
1.8% | |||
Noble
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. |
1.7% | |||
Utopia
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. |
1.6% | |||
Market Revolution
Have humans complete a Multinational Project. |
1.5% | |||
Lords of the Sea
Have humans complete an Island Town Project. |
1.4% | |||
For the Gods
Have humans complete a Monument Project. |
1.4% | |||
Mass Production
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. |
1.4% | |||
Pinnacle of Culture
Have humans complete an Opera Project. |
1.3% | |||
Long Live the King!
Have humans complete a Castle Project. |
1.3% | |||
1-Hour Challenge: Gold
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. |
1.0% | |||
Genesis Titan
Complete all orginal developments and projects. |
0.9% | |||
Swamp Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. |
0.9% | |||
Swamp Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. |
0.9% |