- +12
- Par
- 33
- Threshold
- 7,512h
- Last Unlock Playtime
- 8,585h
- Estimated
- 357h 44m
- Average
- 2022-10-09 16:40:46
- Last Played
- 2022-11-28 13:03:06
- Last Unlock
- 2019-08-07 07:25:29
- First Unlock
- 2018-05-05 06:58:32
- Started Playing
- 4 years 7 months 2 weeks 4 days 6 hours 4 minutes
- Time Taken
Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
Markus395 | 13.33% | 6 / 45 | 11h 45m | 2024-04-18 04:01:21 | |||
HellFire | 8.89% | 4 / 45 | 11h 5m | 2024-04-04 11:07:01 | |||
DarkBladeNemo | 28.89% | 13 / 45 | 109h 6m | 2024-04-03 18:55:55 | |||
goodmine | 4.44% | 2 / 45 | 36h 34m | 2024-03-31 11:57:03 | |||
Gabaghoul | 35.56% | 16 / 45 | 280h 19m | 2024-03-23 07:22:13 | |||
Blaust | 77.78% | 35 / 45 | 561h 35m | 2024-03-22 04:46:38 | |||
Я ТРЕНИРУЮСЬ | 2.22% | 1 / 45 | 2h 25m | 2024-03-20 23:25:18 | |||
Lappro | 91.11% | 41 / 45 | 119h 20m | 2024-03-18 23:04:28 | |||
preston | 20% | 9 / 45 | 23h 23m | 2024-03-14 20:34:02 | |||
Chwali | 33.33% | 15 / 45 | 18h 57m | 2024-03-14 09:12:00 |
Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Get a Room
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable. |
2022-11-28 13:03:06 | 3.1% | ||
No Place Like Clone
Have at least 20 living Duplicants living in the colony at one time. |
2020-07-25 06:39:17 | 6.5% | ||
Tune Up For What?
Perform 100 Tune Ups on power generators. |
2020-07-25 06:33:04 | 5.5% | ||
Easy Livin'
Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles. |
2020-07-23 15:13:50 | 2.6% | ||
Super Sustainable
Generate 240,000kJ of power without using coal, methane, petrol or wood generators. |
2020-07-15 04:54:03 | 2.1% | ||
Pulling Back The Veil
Reveal 80% of map by exploring outside the starting biome. |
2020-05-06 07:32:13 | 5.6% | ||
One Year, to be Exact
Reach cycle 365.25 with a single colony. |
2020-05-06 07:32:12 | 7.6% | ||
They Got Better
Cure a sick Duplicant of disease. |
2020-05-05 10:59:17 | 32.0% | ||
Totally Tubular
Have Duplicants travel 10,000m by Transit Tube. |
2020-04-11 14:35:29 | 5.8% | ||
Turn of the Century
Reach cycle 100 with at least one living Duplicant. |
2020-04-11 14:19:35 | 22.6% | ||
Slick
Enter an oil biome for the first time. |
2020-04-09 10:40:43 | 14.6% | ||
Art Underground
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting. |
2020-04-09 10:13:56 | 12.0% | ||
Oxygen Not Occluded
Distribute 1000kg of Oxygen using gas vents. |
2020-04-09 09:09:41 | 29.9% | ||
It's Not Raw
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range. |
2020-03-11 07:09:05 | 45.6% | ||
Royal Flush
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks. |
2020-03-11 06:21:11 | 34.9% | ||
Red Light, Green Light
Automate a building using sensors or switches from the Automation tab in the Build Menu. |
2020-03-11 06:09:23 | 26.2% | ||
Outdoor Renovations
Construct a building outside the initial starting biome. |
2020-03-11 05:33:37 | 52.2% | ||
To Pay the Bills
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree. |
2020-03-11 05:28:17 | 52.8% | ||
Good Egg
Hatch a new critter morph from an egg. |
2020-03-11 04:35:13 | 42.8% | ||
Ghosts of Gravitas
Recover a Database entry by inspecting facility ruins. |
2020-02-26 05:29:26 | 24.2% | ||
One Bed One Bath
Have at least one bed and one toilet for each Duplicant in the colony. |
2019-08-07 07:25:29 | 70.4% | ||
And Nowhere to Go
Have 8 Duplicants wear non-default clothing simultaneously. |
7.4% | |||
Space Race
Launch your first rocket into space. |
5.0% | |||
First Teleport of Call
Teleport a Duplicant and defrost a Friend on another world. |
4.7% | |||
Immovable Object
Block a meteor from hitting your base using a Bunker Door. |
4.7% | |||
Locavore
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms. |
3.8% | |||
Some Reservations
Improve Duplicant Morale by designating 4 areas as Nature Reserves. |
2.9% | |||
Down the Hatch
Produce 10 t of refined metal by ranching Smooth Hatches. |
2.8% | |||
Job Suitability
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit. |
2.8% | |||
Not 0K, But Pretty Cool
Reduce the temperature of a building to 6 Kelvin. |
2.6% | |||
Honorary Doctorate
Unlock every item in the Research Tree. |
2.3% | |||
Home Sweet Home
Establish your permanent home by fulfilling the requirements of the Colonize Imperative. |
2.0% | |||
Soft Launch
Build a launchpad on a world without a teleporter. |
1.7% | |||
Radical Trip
Have radbolts travel a cumulative 10 km. |
1.6% | |||
Carnivore
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle. |
1.5% | |||
The Great Escape
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative. |
1.3% | |||
Morale High Ground
Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher. |
1.3% | |||
Sweeter Than Honey
Extract Uranium from a Beeta hive without getting stung. |
0.9% | |||
Moovin' On Up
Find and tame a Gassy Moo. |
0.8% | |||
Critter Whisperer
Find and tame one of every critter species in the world. Default morphs only. |
0.6% | |||
Cluster Conquest
Land dupes or rovers on all worlds in the cluster. |
0.6% | |||
That's Rad!
Run a Research Reactor at full capacity for 5 cycles. |
0.6% | |||
Cosmic Archaeology
Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative. |
0.4% | |||
Mine the Gap
Mine 1,000,000kg from space POIs. |
0.3% | |||
GMO A-OK
Successfully analyze at least one seed of all mutatable plants. |
0.3% |