Achievement Game Global Unlocks
Spicy Hog
[Chapter 4] Defeat Ganon without taking Damage and rescue Hyrule.
BS The Legend of Zelda: Ancient Stone Tablets 41
Obsidian Turtle
[Chapter 4] Defeat Trinexx and obtain the Stone Tablet without taking Damage.
BS The Legend of Zelda: Ancient Stone Tablets 41
Heat Wave
[Chapter 4] Defeat the Kholdstares and obtain the Stone Tablet without taking Damage.
BS The Legend of Zelda: Ancient Stone Tablets 41
Cracked Mask
[Chapter 2] Defeat Helmasaur King and obtain the Stone Tablet without taking Damage.
BS The Legend of Zelda: Ancient Stone Tablets 41
Another Trip Through Jungle Temple
Complete Jungle Temple on hard mode.
~Homebrew~ Micro Mages 41
Gigantic Warship [Chargeless + Deathless]
Defeat the Gigantic Warship and complete the third stage without losing a ship or reaching a full charge
R-Type 39
Valhalla Tower Damageless I
Complete Valhalla Tower on normal mode without taking damage. Death allowed on 2-1 if no checkpoints passed.
~Homebrew~ Micro Mages 36
Ninja Up
Get a Extra Life.
Ninja Ryuuken Den | Ninja Gaiden 36
Ninja Break VIII (Stage 4-3)
Destroy every item dropping object in Stage 4-3.
Ninja Ryuuken Den | Ninja Gaiden 36
Frontline Base
Defeat the Compiler and complete the fourth stage
R-Type 36
Ryu's Legacy I
Clear Act I with a Bonus Score of 18.000.
Ninja Ryuuken Den | Ninja Gaiden 35
Ninja Break IX (Stage 5-1)
Destroy every item dropping object in Stage 5-1.
Ninja Ryuuken Den | Ninja Gaiden 34
Hats Off to You
Collect the Helmet artifact
~Homebrew~ Micro Mages 33
One Ninja Army I
Reach the Boss in Act I without taking damage.
Ninja Ryuuken Den | Ninja Gaiden 32
Ninja Break VI (Stage 4-1)
Destroy every item dropping object in Stage 4-1.
Ninja Ryuuken Den | Ninja Gaiden 32
Good Luck
Collect the Trebol artifact.
~Homebrew~ Micro Mages 32
Another Trip Through Demon Fortress
Complete Demon Fortress on hard mode.
~Homebrew~ Micro Mages 32
Ninja Break VII (Stage 4-2)
Destroy every item dropping object in Stage 4-2.
Ninja Ryuuken Den | Ninja Gaiden 31
Ninja Break X (Stage 5-2)
Destroy every item dropping object in Stage 5-2.
Ninja Ryuuken Den | Ninja Gaiden 30
The Fall Of The Demon (Act VI)
Clear Act VI.
Ninja Ryuuken Den | Ninja Gaiden 28
Perfectionist
Win the game without losing a life (both quests)
Rockin' Kats 28
One Ninja Army II
Reach the Boss in Act II (cumulative) without dying, restoring health blocks current Act.
Ninja Ryuuken Den | Ninja Gaiden 28
Haunted Dungeon Wall Jump Challenge I
Complete Haunted Dungeon on normal mode wall jumping at most 30 times. Count resets if death on 1-1 and no checkpoints passed.
~Homebrew~ Micro Mages 28
Frontline Base [Chargeless + Deathless]
Defeat the Compiler and complete the fourth stage without losing a ship or reaching a full charge
R-Type 28
Pick Me Out A Winner Bobby
Hit A Grand Slam With 2 Outs, 2 Strikes and No Hope!
Baseball 27
Ninja Break XI (Stage 5-3)
Destroy every item dropping object in Stage 5-3.
Ninja Ryuuken Den | Ninja Gaiden 27
Dashing R9-A
Obtain the maximum speed upgrades
R-Type 27
Master Point Award
Earn Over 250000 Points in R-Type
R-Type 26
The Den
Defeat the Bellmite and complete the fifth stage
R-Type 25
Ninja Break XIII (Stage 6-2)
Destroy every item dropping object in Stage 6-2.
Ninja Ryuuken Den | Ninja Gaiden 25
Princess is Saved!!
Complete the game, normal and hard mode, in one sitting and rescue Princess.
~Homebrew~ Micro Mages 24
Ninja Break XIV (Stage 6-3)
Destroy every item dropping object in Stage 6-3.
Ninja Ryuuken Den | Ninja Gaiden 24
Stop The Breed
Destroy 20 Eggs during the fight with the Demon.
Ninja Ryuuken Den | Ninja Gaiden 23
Valhalla Tower Wall Jump Challenge I
Complete Valhalla Tower on normal mode wall jumping at most 5 times. Count resets if death on 2-1 and no checkpoints passed.
~Homebrew~ Micro Mages 22
Behind The Mask
Break the Demon's energy field 10 times during the fight with the Masked Devil.
Ninja Ryuuken Den | Ninja Gaiden 22
Demon Statue
Defeat Demon Statue with the Dragon Sword only and without jumping.
Ninja Ryuuken Den | Ninja Gaiden 21
Throwing Star
Kill 50 enemies with the Throwing Star.
Ninja Ryuuken Den | Ninja Gaiden 20
But Wait, There's More!
Complete the game with all 4 artifacts in one sitting, revealing the hell mode password.
~Homebrew~ Micro Mages 20
Basaquer
Defeat Basaquer without taking damage.
Ninja Ryuuken Den | Ninja Gaiden 20
Jungle Temple Damageless I
Complete Jungle Temple on normal mode without taking damage. Death allowed on 3-1 if no checkpoints passed.
~Homebrew~ Micro Mages 19
One Ninja Army III
Reach the Boss in Act III (cumulative) without dying, restoring health blocks current Act.
Ninja Ryuuken Den | Ninja Gaiden 18
Fire Wheel
Kill 12 Enemies with a single Fire Wheel instance.
Ninja Ryuuken Den | Ninja Gaiden 18
Dragon Sword II
Reach the Boss in Act II (cumulative) without picking up any Sub-Weapon and no Fire Wheel.
Ninja Ryuuken Den | Ninja Gaiden 18
The Den [Chargeless + Deathless]
Defeat the Bellmite and complete the fifth stage without losing a ship or reaching a full charge
R-Type 17
Kelbeross
Defeat Kelbeross without taking damage.
Ninja Ryuuken Den | Ninja Gaiden 17
Final Run Through Haunted Dungeon
Complete Haunted Dungeon on hell mode.
~Homebrew~ Micro Mages 17
Bomberhead
Defeat Bomberhead with Sub-Weapons only and without taking damage.
Ninja Ryuuken Den | Ninja Gaiden 17
Ryu's Legacy III
Clear Act III with a Bonus Score of 20.000.
Ninja Ryuuken Den | Ninja Gaiden 16
Ride The Lightning
Defeat Bloody Malth by staying on the right without touching the Pentagram.
Ninja Ryuuken Den | Ninja Gaiden 16
Joe's Challenge I (Stage 1-1)
Reach the End in 50 seconds, 2000 Score, Break all Sub-Weapons, 0 kills. [5 sec on Freeze]
Ninja Ryuuken Den | Ninja Gaiden 16
Dragon Sword III
Reach the Boss in Act III (cumulative) without picking up any Sub-Weapon and no Fire Wheel.
Ninja Ryuuken Den | Ninja Gaiden 16
Demonic Dogs
Defeat Kelbeross with Sub-Weapons only and without jumping.
Ninja Ryuuken Den | Ninja Gaiden 16
Time Freeze
Kill 4 Enemies in different position in a single Time Freeze instance.
Ninja Ryuuken Den | Ninja Gaiden 15
Ryu's Legacy IV
Clear Act IV with a Bonus Score of 20.000.
Ninja Ryuuken Den | Ninja Gaiden 15
Ryu's Legacy II
Clear Act II with a Bonus Score of 20.000.
Ninja Ryuuken Den | Ninja Gaiden 15
One Ninja Army IV
Reach the Boss in Act IV (cumulative) without dying, restoring health blocks current Act.
Ninja Ryuuken Den | Ninja Gaiden 15
Haunted Dungeon Speedrun I
Complete Haunted Dungeon on normal mode within 2 minutes and 25 seconds. Timer will reset if death on 1-1 and no checkpoints passed.
~Homebrew~ Micro Mages 15
Dragon Sword IV
Reach the Boss in Act IV (cumulative) without picking up any Sub-Weapon and no Fire Wheel.
Ninja Ryuuken Den | Ninja Gaiden 15
Transport System
Defeat the Yashoo and complete the sixth stage
R-Type 14
Ryu's Legacy V
Clear Act V with a Bonus Score of 20.000.
Ninja Ryuuken Den | Ninja Gaiden 14
Jungle Temple Wall Jump Challenge I
Complete Jungle Temple on normal mode wall jumping at most 40 times. Count resets if death on 3-1 and no checkpoints passed.
~Homebrew~ Micro Mages 14
Joe's Challenge II (Stage 2-1)
Reach the End in 50 seconds, 7x 1000 Score, Slash Jump.
Ninja Ryuuken Den | Ninja Gaiden 14
Joe's Challenge III (Stage 2-2)
Reach the End in 55 seconds, 4x 1000 Score, Flame Shot, less than 3 damage (5 on Restore).
Ninja Ryuuken Den | Ninja Gaiden 14
Face Off
Avoid getting hit by Jaquio's attacks for 30 seconds.
Ninja Ryuuken Den | Ninja Gaiden 14
Demon Slayer
Defeat Masked Devil, Jaquio and the Demon without getting hit 16 times (one full health bar).
Ninja Ryuuken Den | Ninja Gaiden 14
Arcade King
Defeat all 30 enemies at the end Demon Fortress section 3.
~Homebrew~ Micro Mages 14
Joe's Challenge XII (Stage 6-1)
Reach the End in 20 seconds, Break all Sub-Weapons, less than 6 damage. [-1 sec on DMG, 3 sec on 1K Score (2x)]
Ninja Ryuuken Den | Ninja Gaiden 13
Joe's Challenge XIII (Stage 6-2)
Reach the End in 55 seconds, Break all Windmill Stars, damage revoked on Restore. [-1 sec on DMG, 3 sec on 1K Score (8x)]
Ninja Ryuuken Den | Ninja Gaiden 13
Joe's Challenge V (Stage 3-2)
Reach the End in 50 seconds, 5x 1000 Score, Break Flame Shot, Windmill Star, 10 kills, 3 or less Sub-Weapon usage.
Ninja Ryuuken Den | Ninja Gaiden 13
Joe's Challenge VI (Stage 4-1)
Reach the End in 40 seconds, 3x 1000 Score, Break Fire Wheel, Extra Life, No Fire Wheel.
Ninja Ryuuken Den | Ninja Gaiden 13
Joe's Challenge VII (Stage 4-2)
Reach the End in 40 seconds, 3x 1000 Score, Extra Life, less than 3 damage (Stop on Restore). [5 sec on Freeze]
Ninja Ryuuken Den | Ninja Gaiden 13
Joe's Challenge VIII (Stage 4-3)
Reach the End in 60 seconds, 6x 1000 Score, Break all Sub-Weapons, No damage (3 on Restore).
Ninja Ryuuken Den | Ninja Gaiden 13
Haunted Dungeon Hard Damageless II
Complete Haunted Dungeon on hard mode without taking damage. Death allowed on 1-1 if no checkpoints passed.
~Homebrew~ Micro Mages 13
You Can't Kill a Wizard
Reach 10 lives.
~Homebrew~ Micro Mages 12
Way Of The Windmill Star
Kill 30 enemies in 3 lives only using the Windmill Star, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.
Ninja Ryuuken Den | Ninja Gaiden 12
Valhalla Tower Speedrun I
Complete Valhalla Tower on normal mode within 2 minutes and 10 seconds. Timer will reset if death on 2-1 and no checkpoints passed.
~Homebrew~ Micro Mages 12
The Bydo Empire's Star
Defeat the Bydo Core and complete the first loop
R-Type 12
Ryu's Legacy VI
Clear Act VI with a Bonus Score of 35.000.
Ninja Ryuuken Den | Ninja Gaiden 12
Joe's Challenge X (Stage 5-2)
Reach the End in 55 seconds, 5x 1000 Score, Break all SubW and Fire Wheel, No Fire Wheel, less than 3 damage (Stop on Restore).
Ninja Ryuuken Den | Ninja Gaiden 12
Joe's Challenge XIV (Stage 6-3)
Reach the End in 60 seconds, Break all Sub-Weapons, No Restore, No enemies on screen. [-1s on DMG, 3s on 1K (8x), 5s on FRZ]
Ninja Ryuuken Den | Ninja Gaiden 12
Joe's Challenge IV (Stage 3-1)
Reach the End in 30 seconds, 2x 1000 Score, Break Flame Shot, No Flame Shot, 10 kills, No Sword kills.
Ninja Ryuuken Den | Ninja Gaiden 12
Dragon Sword VI
Reach the Boss in Act VI (cumulative) without picking up any Sub-Weapon and no Fire Wheel.
Ninja Ryuuken Den | Ninja Gaiden 12
Dragon Sword V
Reach the Boss in Act V (cumulative) without picking up any Sub-Weapon and no Fire Wheel.
Ninja Ryuuken Den | Ninja Gaiden 12
City in Ruins
Defeat Bronco and complete the seventh stage
R-Type 12
Bloody Malth
Defeat Bloody Malth without taking damage.
Ninja Ryuuken Den | Ninja Gaiden 12
Windmill Star
Kill 12 enemies in a single Windmill Star instance.
Ninja Ryuuken Den | Ninja Gaiden 11
Way Of The Throwing Star
Kill 30 enemies in 3 lives only using the Throwing Star, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.
Ninja Ryuuken Den | Ninja Gaiden 11
Way Of The Slash Jump
Kill 30 enemies in 3 lives only using the Slash Jump, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.
Ninja Ryuuken Den | Ninja Gaiden 11
Way Of The Flame Shot
Kill 30 enemies in 3 lives only using the Flame Shot, no Fire Wheel, Sub-Weapons progress saved until a Sword kill.
Ninja Ryuuken Den | Ninja Gaiden 11
The Bydo Empire's Star [Chargeless + Deathless]
Defeat the Bydo Core and complete the final stage without losing a ship or reaching a full charge
R-Type 11
One Ninja Army VI
Reach the Boss in Act VI (cumulative) without dying, restoring health blocks current Act.
Ninja Ryuuken Den | Ninja Gaiden 11
One Ninja Army V
Reach the Boss in Act V (cumulative) without dying, restoring health blocks current Act.
Ninja Ryuuken Den | Ninja Gaiden 11
Master Extra Pro Point Award Plus Omega
Earn Over 500000 Points in R-Type
R-Type 11
Jungle Temple Speedrun I
Complete Jungle Temple on normal mode within 2 minutes and 40 seconds. Timer will reset if death on 3-1 and no checkpoints passed.
~Homebrew~ Micro Mages 11
Joe's Challenge IX (Stage 5-1)
Reach the End in 50 seconds, 5x 1000 Score, Break all Sub-Weapons, less than 3 damage (Stop on Restore).
Ninja Ryuuken Den | Ninja Gaiden 11
Final Run Through Valhalla Tower
Complete Valhalla Tower on hell mode.
~Homebrew~ Micro Mages 11
City in Ruins [Chargeless + Deathless]
Defeat Bronco and complete the seventh stage without losing a ship or reaching a full charge
R-Type 11
Transport System [Chargeless + Deathless]
Defeat the Yashoo and complete the sixth stage without losing a ship or reaching a full charge
R-Type 10
Slash Jump
Kill 10 enemies with a Slash Jump without changing direction.
Ninja Ryuuken Den | Ninja Gaiden 10
Pretzel Mountain Conqueror
Have at least 250000 points.
~Homebrew~ Micro Mages 10
Legend of R-9A Arrowhead
Complete the First Loop without losing a continue
R-Type 10
Joe's Challenge XI (Stage 5-3)
Reach the End in 80 seconds, Break all Flame Shots, Get all 8 Spirits, No Fire Wheel, less than 3 damage (5 on Restore).
Ninja Ryuuken Den | Ninja Gaiden 10
Encounter (Second Loop)
Defeat Dobkeralops in the second loop
R-Type 10
Demon Fortress Wall Jump Challenge I
Complete Demon Fortress on normal mode wall jumping at most 50 times. Count resets if death on 4-1 and no checkpoints passed.
~Homebrew~ Micro Mages 10
Demon Fortress Damageless I
Complete Demon Fortress on normal mode without taking damage. Death allowed on 4-1 if no checkpoints passed.
~Homebrew~ Micro Mages 10
Creature Cave (Second Loop)
Defeat Gomander in the second loop
R-Type 10
Valhalla Tower Wall Jump Challenge II
Complete Valhalla Tower on hard mode wall jumping at most 15 times. Count resets if death on 2-1 and no checkpoints passed.
~Homebrew~ Micro Mages 9
Valhalla Tower Hard Damageless II
Complete Valhalla Tower on hard mode without taking damage. Death allowed on 2-1 if no checkpoints passed.
~Homebrew~ Micro Mages 9
Transport System (Second Loop)
Defeat the Yashoo in the second loop
R-Type 9
The Den (Second Loop)
Defeat the Bellmite in the second loop
R-Type 9
The Bydo Empire's Star (Second Loop)
Defeat the Bydo Core in the second loop
R-Type 9
Jungle Temple Wall Jump Challenge II
Complete Jungle Temple on hard mode wall jumping at most 40 times. Count resets if death on 3-1 and no checkpoints passed.
~Homebrew~ Micro Mages 9
Jungle Temple Hard Damageless II
Complete Jungle Temple on hard mode without taking damage. Death allowed on 3-1 if no checkpoints passed.
~Homebrew~ Micro Mages 9
Haunted Dungeon Wall Jump Challenge II
Complete Haunted Dungeon on hard mode wall jumping at most 35 times. Count resets if death on 1-1 and no checkpoints passed.
~Homebrew~ Micro Mages 9
Haunted Dungeon Hell Damageless III
Complete Haunted Dungeon on hell mode without taking damage. Death allowed on 1-1 if no checkpoints passed.
~Homebrew~ Micro Mages 9
Gigantic Warship (Second Loop)
Defeat the Gigantic Warship in the second loop
R-Type 9
Frontline Base (Second Loop)
Defeat the Compiler in the second loop
R-Type 9
Flame Shot
Kill 12 enemies in 6 Flame Shot instance.
Ninja Ryuuken Den | Ninja Gaiden 9
Final Run Through Jungle Temple
Complete Jungle Temple on hell mode.
~Homebrew~ Micro Mages 9
Demon Fortress Speedrun I
Complete Demon Fortress on normal mode within 3 minutes and 25 seconds. Timer will reset if death on 4-1 and no checkpoints passed.
~Homebrew~ Micro Mages 9
Can't Let Princess Down
Complete the game, normal and hard mode, without losing a life. Death allowed on 1-1 if no checkpoints passed.
~Homebrew~ Micro Mages 9
Art Of Scoring III
Collect 50 Bonus Score Bags in 600 seconds (10min in-game) without losing 3 lives. [-5s on DMG, -30s on Dead, 5s on Freeze]
Ninja Ryuuken Den | Ninja Gaiden 9
Art Of Scoring II
Collect 35 Bonus Score Bags without killing 60 enemies, less than 20 Sword kills, without taking 16 damage and losing a life.
Ninja Ryuuken Den | Ninja Gaiden 9
Art Of Scoring I
Collect 20 Bonus Score Bags without killing 10 enemies and losing a life.
Ninja Ryuuken Den | Ninja Gaiden 9
Valhalla Tower Speedrun II
Complete Valhalla Tower on hard mode within 2 minutes and 15 seconds. Timer will reset if death on 2-1 and no checkpoints passed.
~Homebrew~ Micro Mages 8
Jungle Temple Speedrun II
Complete Jungle Temple on hard mode within 3 minutes. Timer will reset if death on 3-1 and no checkpoints passed.
~Homebrew~ Micro Mages 8
Hocus-Pocus Academies Greatest Mage
Complete hell mode in one sitting and rescue Princess.
~Homebrew~ Micro Mages 8
Haunted Dungeon Speedrun II
Complete Haunted Dungeon on hard mode within 2 minutes and 30 seconds. Timer will reset if death on 1-1 and no checkpoints passed.
~Homebrew~ Micro Mages 8
Final Run Through Demon Fortress
Complete Demon Fortress on hell mode.
~Homebrew~ Micro Mages 8
Demon Fortress Wall Jump Challenge II
Complete Demon Fortress on hard mode wall jumping at most 45 times. Count resets if death on 4-1 and no checkpoints passed.
~Homebrew~ Micro Mages 8
Demon Fortress Speedrun II
Complete Demon Fortress on hard mode within 4 minutes and 45 seconds. Timer will reset if death on 4-1 and no checkpoints passed.
~Homebrew~ Micro Mages 8
Demon Fortress Hard Damageless II
Complete Demon Fortress on hard mode without taking damage. Death allowed on 4-1 if no checkpoints passed.
~Homebrew~ Micro Mages 8
City in Ruins (Second Loop)
Defeat Bronco in the second loop
R-Type 8
Valhalla Tower Hell Damageless III
Complete Valhalla Tower on hell mode without taking damage. Death allowed on 2-1 if no checkpoints passed.
~Homebrew~ Micro Mages 7
Haunted Dungeon Speedrun III
Complete Haunted Dungeon on hell mode within 2 minutes and 35 seconds. Timer will reset if death on 1-1 and no checkpoints passed.
~Homebrew~ Micro Mages 7
Valhalla Tower Wall Jump Challenge III
Complete Valhalla Tower on hell mode wall jumping at most 12 times. Count resets if death on 2-1 and no checkpoints passed.
~Homebrew~ Micro Mages 6
Valhalla Tower Speedrun III
Complete Valhalla Tower on hell mode within 2 minutes and 25 seconds. Timer will reset if death on 2-1 and no checkpoints passed.
~Homebrew~ Micro Mages 6
Normal Minimalist
Without collecting a fairy or magic feather, complete normal mode with at most 4700 points.
~Homebrew~ Micro Mages 6
Jungle Temple Wall Jump Challenge III
Complete Jungle Temple on hell mode wall jumping at most 40 times. Count resets if death on 3-1 and no checkpoints passed.
~Homebrew~ Micro Mages 6
Haunted Dungeon Wall Jump Challenge III
Complete Haunted Dungeon on hell mode wall jumping at most 33 times. Count resets if death on 1-1 and no checkpoints passed.
~Homebrew~ Micro Mages 6
Demon Fortress Speedrun III
Complete Demon Fortress on hell mode within 5 minutes . Timer will reset if death on 4-1 and no checkpoints passed.
~Homebrew~ Micro Mages 6
Jungle Temple Speedrun III
Complete Jungle Temple on hell mode within 3 minutes. Timer will reset if death on 3-1 and no checkpoints passed.
~Homebrew~ Micro Mages 5
Jungle Temple Hell Damageless III
Complete Jungle Temple on hell mode without taking damage. Death allowed on 3-1 if no checkpoints passed.
~Homebrew~ Micro Mages 5
If You're Going Through Hell, Keep On Going
Complete hell mode without losing a life. Death allowed on 1-1 if no checkpoints passed.
~Homebrew~ Micro Mages 5
Demon Fortress Wall Jump Challenge III
Complete Demon Fortress on hell mode wall jumping at most 45 times. Count resets if death on 4-1 and no checkpoints passed.
~Homebrew~ Micro Mages 5
Demon Fortress Hell Damageless III
Complete Demon Fortress on hell mode without taking damage. Death allowed on 4-1 if no checkpoints passed.
~Homebrew~ Micro Mages 3
Hard Minimalist
Without collecting a fairy or magic feather, complete hard mode with at most 6600 points. Must use 1-1 hard mode password.
~Homebrew~ Micro Mages 2
Hell Minimalist
Without collecting a fairy or magic feather, complete hell mode with at most 7000 points.
~Homebrew~ Micro Mages 1