Talk to Strangers

Updated 3 months ago

Game for
Talk to Strangers
Title
Developer
Publisher
Simulation, Casual, Indie
Genres
Family Sharing
Categories
Released April 19, 2019
Release
USD 4.99
Price
2020-05-21
Restriction Lifted
86.59
Game Rating
8
Steam Review Score
+18
Par
18
Threshold
427
Owners Including hidden & invalid profiles
243
… Players
3
… Expired
73
… in Progress
37
… Completed
10h 47m
Completion Playtime Avg.
4h 33m
Completion Playtime Median
4h 41m
Playtime Average
3h 18m
Playtime Median
59.34%
Completion Average
61.11%
Completion Median
Players
Player Completion Achievements Completion Time Playtime Last Unlock
Big-Ben_[FR] 16.67% 3 / 18 20m 2024-04-08 11:00:33
Skurpe 22.22% 4 / 18 28m 2024-04-05 19:46:52
sparkofash1129 100% 18 2h 14m 2h 14m 2024-03-20 23:58:58
rezoons 100% 18 2h 43m 2h 43m 2024-02-10 22:00:44
󠀡󠀡 WhyGamingWhy󠀡󠀡 100% 18 5h 25m 5h 25m 2024-02-02 17:38:06
Pespin 55.56% 10 / 18 4h 4m 2024-01-27 04:34:20
tartan 100% 18 2h 42m 2h 42m 2024-01-14 20:44:55
//////////////////////////////// 100% 18 3h 53m 3h 53m 2024-01-12 02:09:38
Akraysno 100% 18 1h 38m 1h 38m 2024-01-07 00:13:19
[☭]-Soviet-Triumph- 100% 18 1h 12m 1h 12m 2024-01-02 17:51:31
Achievement Unlocked Visibility Global Unlocks
Talk to the door
Fail to make a sale.
87.1%
''I don't like me when I'm angry''
Reach rage level 10.
72.5%
Baby, we're going down.
Reach depression level 11
65.8%
Lenin was right
Get a negative balance with your finances
58.3%
Salesperson of the Week!
Make 16 sales in multiple playthroughs.
52.2%
"Veni, vidi, perdidi"
Reach at least 5 different endings.
49.5%
Darwin Award
Be electrocuted on a bell.
45.9%
"Nothing bad can happen, right?"
Survive five days.
44.0%
"I ain't getting fired today!"
Reached the daily goal 10 times.
43.8%
"This is it!"
Reach the ending.
43.2%
I'm your friend, pal!
Make a sale to the Unemployed.
40.7%
I can get used to this.
Make one of the happy endings.
33.2%
The Avatar of Sales!
Sale at the Mansion during the morning or noon.
20.9%
No rest for the weekend!
Make a sale at the house where time is not a constant.
19.0%
Friendly neighborhood salesperson
Visited all "houses" in the map in one playthrough.
17.9%
Lenin was wrong
Use all items at least once
11.7%
Natural born seller.
Make a sale in every home at least once.
11.3%
"That wasn't it"
Reach the true ending.
9.6%
Completion Playtime
Including hidden & invalid profiles