- -5
- Par
- 32
- Threshold
- 24h 54m
- Last Unlock Playtime
- 52h 0m
- Estimated
- 40m
- Average
- 2018-09-25 14:38:57
- Last Played
- 2018-09-25 14:31:34
- Last Unlock
- 2018-09-23 12:24:26
- First Unlock & Started
- 2 days 2 hours 7 minutes
- Time Taken
Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
TheLegend69 | 77.39% | 89 / 115 | 70h 52m | 2024-05-06 17:30:51 | |||
Aswer | 28.7% | 33 / 115 | 20h 16m | 2024-05-06 14:47:00 | |||
Opossumkobolt | 3.48% | 4 / 115 | 14h 31m | 2024-05-05 15:59:33 | |||
JayJay | 10.43% | 12 / 115 | 9h 34m | 2024-05-05 15:56:12 | |||
Spotty McBumble Fuck | 76.52% | 88 / 115 | 106h 56m | 2024-05-04 02:47:50 | |||
Hajo | 61.74% | 71 / 115 | 72h 9m | 2024-05-01 08:30:47 | |||
Pro'SsX | 83.48% | 96 / 115 | 112h 30m | 2024-04-30 18:03:58 | |||
bnuuy | 0.87% | 1 / 115 | 3h 35m | 2024-04-24 22:25:41 | |||
Ekzael | 33.04% | 38 / 115 | 14h 19m | 2024-04-24 18:30:21 | |||
slash | 0.87% | 1 / 115 | 1h 43m | 2024-04-23 18:30:33 |
Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
The Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork |
2018-09-25 14:31:34 | 12.5% | ||
Autonomous City
In a city of at least 200, have automatons working in more than half of workplaces |
2018-09-25 14:08:07 | 8.4% | ||
City of Steam
Have 15 automatons at the same time |
2018-09-24 18:57:11 | 19.5% | ||
Winterhome
Finish the Fall of Winterhome scenario. |
2018-09-24 17:19:31 | 10.8% | ||
All children on board
Finish the Fall of Winterhome Scenario, sending all children to Dreadnought. |
2018-09-24 17:19:31 | 5.4% | ||
Shai Hulud Summoner
Have 4 Coal Thumpers working at the same time |
2018-09-24 17:04:04 | 27.1% | ||
Please, Sir, I Want Some More
Give child workers extra rations |
2018-09-24 14:01:42 | 37.5% | ||
Refugee
Finish the Refugees scenario |
2018-09-24 13:39:25 | 19.4% | ||
The Union
Finish the Refugees scenario, accepting all the lords and resolving the class conflict |
2018-09-24 13:39:25 | 13.6% | ||
Unknown Ship
Find the unknown ship in Frostland |
2018-09-24 13:18:52 | 17.0% | ||
Search and Rescue
Rescue all of your people coming to the City |
2018-09-24 12:54:36 | 20.6% | ||
Technocrat
Finish The Arks scenario |
2018-09-24 11:56:07 | 25.1% | ||
Conservationist
Save all the Seedling Arks in The Arks scenario |
2018-09-24 11:56:07 | 24.6% | ||
Everybody Lived for Once
Finish The Arks scenario, saving both cities |
2018-09-24 11:56:07 | 13.5% | ||
Better than London
Finish a playthrough without building a single Tent |
2018-09-24 11:56:07 | 3.7% | ||
Central Heating
Finish a scenario without building a single Steam Hub |
2018-09-24 11:56:06 | 5.5% | ||
Bad at Politics
Keep every promise made during a playthrough |
2018-09-24 10:24:21 | 25.5% | ||
Worse than London
Finish a playthrough without building a single House or Bunkhouse |
2018-09-24 10:24:21 | 5.6% | ||
City of Man
Have more than 650 people in the city at the same time |
2018-09-24 09:47:57 | 21.6% | ||
Advanced Designs
Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time |
2018-09-24 09:02:12 | 20.6% | ||
Hyperefficient
Have a workplace with efficiency greater than ... [200%] |
2018-09-24 08:53:55 | 20.0% | ||
Leader
Finish the New Home scenario |
2018-09-23 19:07:26 | 44.4% | ||
Carnivore
Having a choice, finish a scenario using only Hunters |
2018-09-23 19:07:26 | 22.5% | ||
Power Overwhelming
Have a fully upgraded Generator (power, range and overdrive) |
2018-09-23 18:20:47 | 40.3% | ||
Compassionate
In the New Home scenario, accept all groups of refugees |
2018-09-23 17:53:08 | 33.1% | ||
Lost Souls
In the New Home scenario, save every person in Frostland |
2018-09-23 17:35:27 | 53.5% | ||
Promised Land
Have maximum hope and no discontent |
2018-09-23 17:23:55 | 39.8% | ||
United
In the New Home scenario, don't let anyone leave for London |
2018-09-23 17:23:55 | 29.2% | ||
Oxbridge
Have 4 Workshops doing research at the same time |
2018-09-23 17:17:33 | 35.0% | ||
The Scientific Method, vol. 1
Finish the Automaton Project |
2018-09-23 17:13:47 | 41.7% | ||
Negotiator
Deal with the Londoners' thievery peacefully |
2018-09-23 16:57:07 | 5.8% | ||
Built to Serve
Build an automaton |
2018-09-23 16:53:05 | 52.5% | ||
Banksy
Deal with the Londoners' graffiti peacefully |
2018-09-23 16:33:50 | 51.3% | ||
Expats
Set up 2 Outposts in one playthrough |
2018-09-23 13:46:34 | 35.6% | ||
Politician
Stay in power after your people threatened to overthrow you |
2018-09-23 13:42:02 | 44.0% | ||
Once More unto the Breach
Provide an amputee with a prosthesis |
2018-09-23 12:45:55 | 51.6% | ||
The Scientific Method, vol. 2
Improve Radical Treatment |
2018-09-23 12:24:26 | 43.9% | ||
Bread and Games
In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena |
46.0% | |||
Notting Hollow
Have over 600 population living in Houses only |
24.4% | |||
Tis but a Scratch
Finish a playthrough without an Infirmary or House of Healing |
23.7% | |||
A Tomb for Memories
Build the Archives |
21.1% | |||
Satellites
Finish a scenario never expanding the range of the Generator |
15.7% | |||
This is New London, Over
Contact New London |
12.6% | |||
It Was Me All Along
Find generator parts meant for Winterhome and keep them |
11.9% | |||
Let There Be Light
Build 10 Street Lamps |
10.4% | |||
Builder
Build the Generator in The Last Autumn scenario |
10.1% | |||
There was no Waldo
Explore all Frostland sites between the storms |
9.6% | |||
First Steps
Build a safe route |
9.6% | |||
Rise of the Machines
Have 20 working automatons |
8.7% | |||
Bald Mountain
Cut down all the trees in Outpost 11 |
8.4% | |||
Hi Marek!
Lose in Serenity mode |
8.1% | |||
Backup Plan
Stockpile 35 000 Coal and 10 000 Food Rations |
7.6% | |||
We Are In This Together
Save New London in On The Edge scenario |
7.4% | |||
I Feel Lucky
Always take the risky choice on Frostland in On The Edge scenario |
7.1% | |||
Full House
Have over 700 population |
6.5% | |||
Green Thumb
Complete all improvements in Hot Springs |
6.3% | |||
Defender of the Oppressed
Complete all improvements in Shipwreck Camp |
6.1% | |||
Master Archivist
Fill the Archives |
6.0% | |||
Unskilled Labour
Finish any scenario without constructing Steam or Advanced buildings |
5.9% | |||
Hyde Park Corner
Have a Town Square of each size |
5.8% | |||
Perfectionist
Build a Generator with all upgrades and no construction faults |
5.4% | |||
Walk on the Grass
Have a Garden of each size |
5.4% | |||
Vegetarian
Having a choice, finish a scenario using only Hothouses |
5.0% | |||
Messrs Gabriel
Use Telegraph Station 20 or more times |
4.9% | |||
All Your Base Are Connect To Us
Build all safe routes |
4.8% | |||
Frostland Explorer
Explore all Frostland sites in On The Edge scenario |
4.7% | |||
Weathering the Storm
Build the Generator with no damage from storms in Endless Mode |
4.6% | |||
Contractor
Develop all settlements to the highest level |
3.9% | |||
I'll Be Home for Christmas
Build the Generator in The Last Autumn scenario before the last shipment |
3.8% | |||
Marathon Medium
Survive 50 days of Endurance mode on Medium or higher difficulty |
3.7% | |||
Ducks in a Row
Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours |
3.5% | |||
Winter Ready
Build the Generator before the weather changes in Endless Mode |
3.4% | |||
Full Dreadnought
Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people. |
3.3% | |||
Iron Man (New Home)
Finish the New Home scenario on Hard difficulty |
3.2% | |||
By the Sweat of their Brow
Survive 75 days without having automatons |
3.2% | |||
No Crunch
Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts |
3.1% | |||
Sprinter
Find New Manchester before Day 15 |
3.1% | |||
Guardian
Complete all improvements in Children's Mine |
2.9% | |||
Charcoaled
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal |
2.8% | |||
Bonus Pater Familias
Build the Generator in The Last Autumn scenario without anyone dying |
2.7% | |||
Social Activist
Make all other settlements loyal to you |
2.7% | |||
Urban Planner
Have 300 people living in the heat zone of a single Steam Hub |
2.5% | |||
Ultramarathon Medium
Survive 100 days of Endurance mode on Medium or higher difficulty |
2.2% | |||
Unforgiven
Let New London fall in On The Edge scenario |
2.2% | |||
One More Day Syndrome
Build the Generator and reach day 100 in Endless Mode |
2.1% | |||
Iron Man (The Arks)
Finish The Arks scenario on Hard difficulty |
2.1% | |||
My Turn to Speak
Let the Londoners speak and have the last word |
2.0% | |||
The Iron Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty |
1.8% | |||
Fisher King
Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps |
1.8% | |||
New Home Survivor
Finish the New Home scenario in Survivor Mode. |
1.8% | |||
Iron Man (Refugees)
Finish the Refugees scenario on Hard difficulty |
1.6% | |||
Golden Path
Finish the New Home scenario without passing severe laws and using harsh abilities |
1.6% | |||
Endless Social Activist
Make all other settlements loyal to you in Endless Mode |
1.6% | |||
Marathon Hard
Survive 50 days of Endurance mode on Hard or higher difficulty |
1.5% | |||
I See Friends Holding Hands
Have an ally send Emergency Aid to another settlement |
1.5% | |||
The Arks Survivor
Finish The Arks scenario in Survivor Mode. |
1.4% | |||
Refugees Survivor
Finish the Refugees scenario in Survivor Mode. |
1.2% | |||
Marathon Extreme
Survive 50 days of Endurance mode on Extreme difficulty |
1.2% | |||
Iron Man (Fall of Winterhome)
Finish the Fall of Winterhome scenario on Hard difficulty. |
1.2% | |||
Iron Man (The Last Autumn)
Build the Generator in The Last Autumn scenario on Hard difficulty |
1.1% | |||
On the Waterfront
Have 4 Advanced Docks and 12 Reloading Stations working at the same time |
1.1% | |||
Ultramarathon Hard
Survive 100 days of Endurance mode on Hard or higher difficulty |
1.1% | |||
Ultramarathon Extreme
Survive 100 days of Endurance mode on Extreme difficulty |
1.0% | |||
The Winterhome Survivor
Finish the Fall of Winterhome scenario in Survivor Mode. |
1.0% | |||
You Had To Do It
Rename Outpost 11 to you-know-what |
1.0% | |||
The Last Autumn Survivor
Build the Generator in The Last Autumn scenario in Survivor Mode. |
1.0% | |||
A for Effort
Build a Generator with all construction faults in Endless Mode |
1.0% | |||
Not great, not terrible
Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces |
1.0% | |||
Emissions Reduction
Build the Generator in The Last Autumn scenario using no Coal consuming buildings |
0.9% | |||
Iron Man (On The Edge)
Finish On The Edge scenario on Hard difficulty |
0.9% | |||
On The Edge Survivor
Finish On The Edge scenario in Survivor Mode |
0.8% | |||
Arise Ye Workers
Build the Generator in The Last Autumn scenario with only workers left at the end |
0.8% | |||
All Along the Watchtower
Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end |
0.8% | |||
Slave Driver
Make all other settlements distrustful towards you |
0.7% | |||
Endless Slave Driver
Make all other settlements distrustful towards you in Endless Mode |
0.6% |