Technobabylon

Updated 4 years ago

Game for
Technobabylon
Title
Developer
Publisher
Adventure, Indie
Genres
Family Sharing
Categories
Released May 08, 2015
Release
USD 14.99
Price
89.58
Game Rating
82
Metacritic Score
8
Steam Review Score
+30
Par
30
Threshold
2017-08-28 23:45:16
Last Played
2017-08-28 23:45:16
Started Playing
3,746
Owners Including hidden & invalid profiles
2,115
… Players
34
… Expired
346
… in Progress
148
… Completed
18h 20m
Completion Playtime Avg.
13h 24m
Completion Playtime Median
5h 28m
Playtime Average
3h 32m
Playtime Median
59.9%
Completion Average
61.25%
Completion Median
Players
Player Completion Achievements Completion Time Playtime Last Unlock
istavzev 100% 40 20h 27m 20h 27m 2024-05-01 17:41:12
Smyrnaff 100% 40 16h 8m 16h 8m 2024-03-30 15:54:27
Alice 35% 14 / 40 10h 29m 2024-03-03 14:30:25
Brunden 10% 4 / 40 5h 29m 2024-02-21 03:39:31
sparkofash1129 67.5% 27 / 40 5h 52m 2024-01-03 23:18:16
Flasky 100% 40 12h 2m 12h 2m 2023-12-21 15:45:02
Salo 100% 40 9h 11m 9h 11m 2023-11-24 11:18:28
Slipgate Tourist 20% 8 / 40 5h 24m 2023-11-19 17:12:35
echo 7.5% 3 / 40 2h 28m 2023-11-12 12:01:52
Jauska 100% 40 7h 36m 7h 36m 2023-10-12 20:11:28
Achievement Unlocked Visibility Global Unlocks
Prisoner of Consciousness
Part 1 complete
57.4%
Suicide City
Part 2 complete
45.5%
Silver Tongue
Successfully talked the bomber down
41.1%
Fission
Part 3 complete
40.4%
Meeting of Minds
Part 4 complete
38.8%
Hippocratic Oath
A career in medicine awaits
37.5%
Germination
Part 5 complete
35.9%
Crisis of Consciouness
Part 6 complete
35.1%
Jahiliyyah
Part 7 complete
33.9%
I don't need no ticket
Find another route into the Trance Den
33.4%
Flesh Drive
Part 8 complete
32.6%
Dramatically cleaned a screaming pile of biscuits
Cured Martin Niester on the first try
32.4%
Ripper
Part 9 complete
31.8%
Runtime
Game complete
30.0%
I Needed That
Don't blame him one bit
29.2%
Bombs Away
They shouldn't have left that there in the first place...
28.7%
Three-in-One
Subject Chantelle to all three personalities
28.7%
Civic Continuity
Returned city control to Central
26.4%
Justice for all
Successfully arrest the Mindjacker
25.8%
Ninja
Entered the Trance Den using the power of shadows
25.3%
Middle Management
Got the door code at Animus
23.9%
Dave Goldfarb
Only give Stepford's personality to the restaurant guard
21.1%
The Right One for the Job
Make use of Lao's skills to open Van Der Wall's door
19.5%
Super Latha Bros
Entered the trance den by fulfilling the bouncer's request
18.9%
Mental Arithmetic
Get the crate-weight correct by the second attempt
18.8%
Elliot Ness approach
Bust Van der Waal's door open
18.0%
B&
Disconnected the dancers via non-destructive means
16.9%
Brave New World
Nina's argument was most persuasive.
15.2%
Official Procedure
Call Central for Help
11.5%
Mincemeat
The Mindjacker meets his gruesome end
11.0%
Guilt Trip
Remind Dr Chigwa of what's really important
10.9%
Hopeless
Neutralize the bomber
10.1%
Sorry wrong number
Make ten calls to random numbers
7.7%
Shooting Gallery
Got through the conveyor room and back undetected
7.6%
Winners don't use drugs
Win a game of gravball without sabotaging your opponent
7.5%
Microbiologist
Didn't analyze a single incorrect sample at Vickerman
7.1%
Placebo Effect
He won't know the difference...
6.8%
Guarded by Fate
Survive up to Part 9 without dying once
4.1%
Unpersuasive
An explosive result
3.9%
Talking Heads
Played through the game with the commentary on
3.0%
Completion Playtime
Including hidden & invalid profiles