Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Combat (Experienced)
Raise fleet level to Experienced |
2021-03-15 17:23:40 | 53.8% | ||
Colonist (Tier 2)
Upgrade a colony to Tier 2 |
2011-01-06 21:19:40 | 76.1% | ||
Colonist (Colony HQ)
Found a new colony |
2011-01-06 17:26:08 | 88.8% | ||
Colonist (Tier 1)
Upgrade a colony to Tier 1 |
2011-01-06 17:22:08 | 92.4% | ||
Builder (Government Building)
Build a Government Building |
21.0% | |||
Builder (Nuclear Reactor)
Build a Nuclear Reactor |
13.8% | |||
Colonist (Tier 3)
Upgrade a colony to Tier 3 |
33.4% | |||
Colonist (City)
Upgrade a colony to a City |
21.1% | |||
Colonist (MegaCity)
Upgrade a colony to a MegaCity |
17.6% | |||
Complete (10%)
10% of objectives complete |
32.2% | |||
Complete (100%)
100% of objectives complete |
0.6% | |||
Complete (20%)
20% of objectives complete |
17.1% | |||
Complete (30%)
30% of objectives complete |
8.0% | |||
Complete (40%)
40% of objectives complete |
5.3% | |||
Complete (50%)
50% of objectives complete |
3.5% | |||
Complete (60%)
60% of objectives complete |
2.4% | |||
Complete (70%)
70% of objectives complete |
1.8% | |||
Complete (80%)
80% of objectives complete |
1.4% | |||
Complete (90%)
90% of objectives complete |
1.0% | |||
Combat (Hardened)
Raise fleet level to Hardened |
33.4% | |||
Combat (Veterans)
Raise fleet level to Veterans |
28.2% | |||
Combat (Dangerous)
Raise fleet level to Dangerous |
15.3% | |||
Combat (Deadly)
Raise fleet level to Deadly |
8.1% | |||
Combat (Elite)
Raise fleet level to Elite |
1.3% | |||
Winner (Normal)
Win all missions on Normal difficulty |
6.2% | |||
Builder (Aeroponics)
Build an Aeroponics Dome |
18.1% | |||
Winner (Hard)
Win all missions on Hard difficulty |
1.1% | |||
Builder (Atmospheric Converter)
Build an Atmospheric Converter |
6.6% | |||
Builder (Goods Factory)
Build a Goods Factory |
15.7% | |||
Builder (Hyperspace Gate Stabiliser)
Build a Hyperspace Gate Stabiliser |
8.5% |