Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
The Mad
Win a game as the Mad. |
2021-09-15 08:06:29 | 6.7% | ||
The Great Winter
Complete The Great Winter on Standard difficulty or higher. |
2021-09-14 08:22:02 | 1.7% | ||
The experiment
Have a die with all faces of different classes. |
2021-09-14 08:21:10 | 0.8% | ||
Listening to the crowd
Have 3 Pleased dice classes at the same time. |
2021-09-14 08:20:15 | 18.7% | ||
Knowledge is Power
Have at least 3 workshops active at the same time. |
2021-09-14 07:55:47 | 3.0% | ||
Oktoberfest
Hold a festival for at least 3 different dice classes at the same time. |
2021-09-14 07:49:24 | 1.0% | ||
Aesthetics
Have a mill surrounded by 6 farms. |
2021-09-14 07:34:11 | 1.7% | ||
The Council
Unlock all the original rulers. |
2021-09-14 07:13:58 | 6.4% | ||
Greedy
Have at least 30 gold. |
2021-09-14 07:13:48 | 13.8% | ||
The Greedy Ones
Discover the origin of the Merchants Encampment. |
2021-09-14 07:02:06 | 9.4% | ||
Full house
Have at least 5 dice classes at the same time. |
2021-09-14 07:00:00 | 20.8% | ||
Incredible Strength
Get a construct die with at least one face at maximum power. |
2021-09-14 06:52:20 | 13.0% | ||
Hidden Secrets
Fully explore a ruin. |
2021-09-14 06:48:05 | 13.8% | ||
The Stranded King
Win a game as the Stranded King. |
2021-09-10 04:52:30 | 25.5% | ||
Ascended
Ascend a die. |
2021-09-10 04:11:48 | 16.8% | ||
The City
Find the source of the attacks. |
2021-09-10 04:00:00 | 34.0% | ||
Manipulating Fate
Obtain a Construct Die. |
2021-09-10 03:32:54 | 31.2% | ||
Burn and Pillage
Completely destroy an encampment. |
2021-09-10 02:58:51 | 23.8% | ||
We made it
Survive the first winter. |
2021-09-10 02:12:23 | 72.1% | ||
Fate is against us
Destroy the Harbor on Extreme difficulty. |
0.7% | |||
Despite everything
Destroy the Harbor on Hard difficulty or higher. |
1.0% | |||
Like the dream
Destroy the Harbor on Legacy difficulty or higher. |
3.9% | |||
Accepting the Prophecy
Destroy the Harbor on Pacifist or higher. |
22.1% | |||
Prophecy Fulfilled
Destroy the Harbor on Standard difficulty or higher. |
18.4% | |||
The Flail
Win a game as the Flail. |
2.0% | |||
The Vicar
Win a game as the Vicar. |
0.4% | |||
The Foul
Win a game as the Foul. |
1.5% | |||
The Incarnate
Win a game as the Incarnate. |
1.8% | |||
The Corrupted
Win a game as the Corrupted. |
2.0% | |||
Ice and Fire
Complete Ice and Fire on Standard difficulty or higher. |
0.8% | |||
Escaped
Complete Hunted on Standard difficulty or higher. |
0.3% | |||
The First King
Complete A New Leader on Pacifist or higher. |
3.3% | |||
Six Faces
Complete Six Faces on Standard difficulty or higher. |
1.1% | |||
Red Tape
Complete Red Tape on Standard difficulty or higher. |
1.2% | |||
Mad Engineers
Complete Bizzarre Requirements on on Standard difficulty or higher. |
0.3% | |||
Charismatic Leader
Complete Building a Following on Standard difficulty or higher. |
0.5% | |||
Metropolis
Complete Metropolis on Standard difficulty or higher. |
1.7% | |||
The great fire
Have at least 5 buildings on fire at the same time. |
9.0% | |||
It's spreading
Have at least one corrupt face on everyone of your dice. |
0.8% | |||
Just Chilling
Have 12 frozen dice at the same time. |
7.3% | |||
Break the chains
|
0.3% | |||
Purist
As a Stranded King reach the true ending without starting with any ascended dice on Legacy difficulty or higher. |
0.2% | |||
The Penitent Ones
Discover the origin of the Priests Encampment. |
12.5% | |||
The Unruly Ones
Discover the origin of the Warriors Encampment. |
6.7% | |||
Hear me out
Prevent a riot. |
19.7% | |||
Discover the truth
|
0.5% | |||
King of the Dice
Unlock all achievements. |
0.2% |