- +3
- Par
- 34
- Threshold
- 346h 23m
- Last Unlock Playtime
- 156h 20m
- Estimated
- 11h 10m
- Average
- 2022-04-23 16:11:32
- Last Played
- 2022-04-23 16:07:25
- Last Unlock
- 2019-11-05 18:30:13
- First Unlock & Started
- 2 years 5 months 4 weeks 1 day 21 hours 37 minutes
- Time Taken
Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
Markus395 | 13.33% | 6 / 45 | 11h 45m | 2024-04-18 04:01:21 | |||
HellFire | 8.89% | 4 / 45 | 11h 5m | 2024-04-04 11:07:01 | |||
DarkBladeNemo | 28.89% | 13 / 45 | 109h 6m | 2024-04-03 18:55:55 | |||
goodmine | 4.44% | 2 / 45 | 36h 34m | 2024-03-31 11:57:03 | |||
GlowGreen#1835 | 53.33% | 24 / 45 | 556h 39m | 2024-03-25 07:36:13 | |||
Gabaghoul | 35.56% | 16 / 45 | 280h 19m | 2024-03-23 07:22:13 | |||
Blaust | 77.78% | 35 / 45 | 561h 35m | 2024-03-22 04:46:38 | |||
Я ТРЕНИРУЮСЬ | 2.22% | 1 / 45 | 2h 25m | 2024-03-20 23:25:18 | |||
Lappro | 91.11% | 41 / 45 | 119h 20m | 2024-03-18 23:04:28 | |||
preston | 20% | 9 / 45 | 23h 23m | 2024-03-14 20:34:02 |
Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Home Sweet Home
Establish your permanent home by fulfilling the requirements of the Colonize Imperative. |
2022-04-23 16:07:25 | 2.0% | ||
The Great Escape
Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative. |
2021-10-17 08:36:43 | 1.3% | ||
Super Sustainable
Generate 240,000kJ of power without using coal, methane, petrol or wood generators. |
2021-08-21 11:42:58 | 2.1% | ||
Down the Hatch
Produce 10 t of refined metal by ranching Smooth Hatches. |
2021-07-25 10:05:06 | 2.8% | ||
Critter Whisperer
Find and tame one of every critter species in the world. Default morphs only. |
2021-07-06 17:43:12 | 0.6% | ||
Moovin' On Up
Find and tame a Gassy Moo. |
2021-07-05 16:59:34 | 0.8% | ||
Not 0K, But Pretty Cool
Reduce the temperature of a building to 6 Kelvin. |
2021-07-02 15:40:49 | 2.6% | ||
Tune Up For What?
Perform 100 Tune Ups on power generators. |
2021-06-27 16:58:59 | 5.5% | ||
Totally Tubular
Have Duplicants travel 10,000m by Transit Tube. |
2021-06-21 10:12:12 | 5.8% | ||
Honorary Doctorate
Unlock every item in the Research Tree. |
2021-06-10 07:09:03 | 2.3% | ||
No Place Like Clone
Have at least 20 living Duplicants living in the colony at one time. |
2021-06-04 15:05:04 | 6.5% | ||
Some Reservations
Improve Duplicant Morale by designating 4 areas as Nature Reserves. |
2021-05-30 10:56:33 | 2.9% | ||
And Nowhere to Go
Have 8 Duplicants wear non-default clothing simultaneously. |
2021-05-30 09:30:01 | 7.4% | ||
Space Race
Launch your first rocket into space. |
2021-05-29 13:10:02 | 5.0% | ||
Get a Room
Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable. |
2021-05-28 17:26:57 | 3.1% | ||
Immovable Object
Block a meteor from hitting your base using a Bunker Door. |
2021-05-18 13:57:32 | 4.8% | ||
Pulling Back The Veil
Reveal 80% of map by exploring outside the starting biome. |
2021-05-17 10:35:40 | 5.6% | ||
Ghosts of Gravitas
Recover a Database entry by inspecting facility ruins. |
2020-02-08 10:54:33 | 24.3% | ||
One Year, to be Exact
Reach cycle 365.25 with a single colony. |
2020-01-08 02:57:07 | 7.7% | ||
One Bed One Bath
Have at least one bed and one toilet for each Duplicant in the colony. |
2019-11-22 03:52:18 | 70.4% | ||
Slick
Enter an oil biome for the first time. |
2019-11-18 18:56:57 | 14.6% | ||
Oxygen Not Occluded
Distribute 1000kg of Oxygen using gas vents. |
2019-11-15 03:50:53 | 29.9% | ||
They Got Better
Cure a sick Duplicant of disease. |
2019-11-10 18:47:51 | 32.0% | ||
Turn of the Century
Reach cycle 100 with at least one living Duplicant. |
2019-11-10 18:47:06 | 22.7% | ||
Red Light, Green Light
Automate a building using sensors or switches from the Automation tab in the Build Menu. |
2019-11-10 14:33:48 | 26.3% | ||
Art Underground
Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting. |
2019-11-08 14:06:46 | 12.0% | ||
It's Not Raw
Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range. |
2019-11-08 10:37:23 | 45.6% | ||
Good Egg
Hatch a new critter morph from an egg. |
2019-11-07 20:44:47 | 42.9% | ||
Royal Flush
Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks. |
2019-11-07 06:00:55 | 35.0% | ||
To Pay the Bills
Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree. |
2019-11-06 08:50:56 | 52.8% | ||
Outdoor Renovations
Construct a building outside the initial starting biome. |
2019-11-05 18:30:13 | 52.2% | ||
First Teleport of Call
Teleport a Duplicant and defrost a Friend on another world. |
4.7% | |||
Locavore
Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms. |
3.8% | |||
Job Suitability
For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit. |
2.8% | |||
Easy Livin'
Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles. |
2.6% | |||
Soft Launch
Build a launchpad on a world without a teleporter. |
1.7% | |||
Radical Trip
Have radbolts travel a cumulative 10 km. |
1.6% | |||
Carnivore
Have Duplicants eat 400,000kcal of critter meat before the 100th cycle. |
1.5% | |||
Morale High Ground
Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher. |
1.3% | |||
Sweeter Than Honey
Extract Uranium from a Beeta hive without getting stung. |
0.9% | |||
That's Rad!
Run a Research Reactor at full capacity for 5 cycles. |
0.7% | |||
Cluster Conquest
Land dupes or rovers on all worlds in the cluster. |
0.6% | |||
Cosmic Archaeology
Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative. |
0.4% | |||
GMO A-OK
Successfully analyze at least one seed of all mutatable plants. |
0.3% | |||
Mine the Gap
Mine 1,000,000kg from space POIs. |
0.3% |