Achievement Unlocked Visibility Global Unlocks
Blacksmith
Equip a population of over 200 adults with steel tools for 4 years.
5.9%
Builder
Build a town that has at least one of every possible structure.
14.5%
Built from Stone
Build a town with 100 stone houses.
8.9%
Educated
Have a fully educated population with 200 adults for 4 years.
4.7%
Established
Build a town that has a population of 300 after 100 years.
4.4%
Exports
Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats.
3.5%
Farmer
Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types.
7.8%
Firefighter
Build 20 wells in a single town.
2.3%
Foodie
In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards.
10.7%
Golden Gate
Build a bridge that is at least 50 units long.
7.4%
Healthy
Maintain high health for 10 years in a town with at least 100 citizens.
19.5%
Highwaymen
Build a town with 2000 stone paved road tiles.
5.9%
Immigrants
Allow 200 nomads into a single town.
6.2%
Isolationist
Reach 300 citizens without building a trading post.
1.9%
Jack of all Trades
Build a town of over 200 people that has someone working in every profession for at least 5 years.
8.7%
Livestock
Build a town that contains 60 cattle, 75 sheep, and 180 chickens.
4.3%
Lumberjack
Produce 50,000 logs within a 100 year period.
6.6%
Mason
Maintain 2 quarries with 30 workers each for 3 years.
2.6%
Master Builder
Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall.
2.4%
Master Trader
Use trading posts to trade 100,000 units of goods in a single town.
7.2%
Miner
Maintain 2 mines with 30 workers each for 3 years.
4.1%
Mountain Men
Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.
2.3%
One with Nature
Reach 400 citizens without building crops fields, orchards, or pastures.
1.5%
Food Variety
Grow and harvest 8 different plants and 8 different orchard tree types in a single year.
5.3%
Ready for Anything
Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food.
6.4%
Settlement
Reach a population of 300 citizens.
13.5%
Smelter
Produce 10,000 iron within a 100 year period.
3.5%
Smiles all Around
Maintain high happiness for 10 years in a town with at least 100 citizens.
20.8%
Stonework
Produce 10,000 stone within a 100 year period.
6.5%
Stylish
Cloth a population of over 200 with warm coats for 4 years.
5.4%
Tenure
Build a town that has a population of 500 after 200 years.
1.2%
Tombstone
Fill graveyards with at least 400 graves.
2.7%
Town
Reach a population of 900 citizens.
3.1%
Trader
Use trading posts to trade 50,000 units of goods in a single town.
12.6%
Uneducated
Reach a population of 300 citizens without building schools.
1.8%
Village
Reach a population of 600 citizens.
5.7%