Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
Nicenstein | 7.89% | 3 / 38 | 52m | 2024-04-08 15:36:41 | |||
Doc_Nurillys | 73.68% | 28 / 38 | 6h 59m | 2024-04-07 13:33:16 | |||
gymn99 | 100% | 38 | 25h 44m | 25h 44m | 2024-04-06 11:33:52 | ||
Mad Dog Torx | 5.26% | 2 / 38 | 20m | 2024-03-29 20:26:49 | |||
Maybesomeday | 78.95% | 30 / 38 | 9h 26m | 2024-03-12 20:26:28 | |||
🅸🅻🆈🅰 | 42.11% | 16 / 38 | 4h 16m | 2024-03-01 17:18:56 | |||
Kitsune | 97.37% | 37 / 38 | 161h 12m | 2024-01-31 08:04:24 | |||
Allie-Swinger | 71.05% | 27 / 38 | 11h 50m | 2024-01-26 20:41:10 | |||
Lance Manhammer | 71.05% | 27 / 38 | 5h 48m | 2024-01-25 11:02:14 | |||
Arxae | 2.63% | 1 / 38 | 27m | 2024-01-21 17:40:30 |
Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Acceptants
Welcome outsiders into your community |
91.0% | |||
First Cycle
Survive 1 Year |
85.6% | |||
Rural Nest
Have 25 completed structures in settlement |
80.6% | |||
A Palmful
5 new people join the community at once |
76.1% | |||
Town-like Density
Have 50 completed structures in settlement |
69.6% | |||
Rising House
Reach a population of 70 inhabitants |
69.2% | |||
Old World Tradition
Trade in barter for the first time |
68.5% | |||
Awakening of Power
Generate 1,000 electricity |
67.5% | |||
The Return of Mastery
First time Craftsman appear in your community |
67.5% | |||
Five Years Forward
Survive 5 Years |
64.1% | |||
Hope's Hamlet
Reach a population of 100 inhabitants |
63.0% | |||
One Squad
10 new people join the community at once |
56.2% | |||
A Center of Rebirth
Have 100 completed structures in settlement |
55.6% | |||
Say No to Death
Go 3 years without anyone dying |
53.9% | |||
Chubby Chef
|
50.7% | |||
Ten Years of Fortitude
Survive 10 Years |
48.5% | |||
Dynamo
Generate 5,000 electricity |
47.4% | |||
Onward to Delphi
|
47.4% | |||
Non-modern Expansionism
Settled in a regional for the first time |
45.5% | |||
City of Second Chances
Reach a population of 200 inhabitants |
44.5% | |||
Reflexive
Activate 1 action |
43.1% | |||
Wrapper
|
42.0% | |||
Where All Roads Lead
Have 200 completed structures in settlement |
40.8% | |||
Persistence Symbol
Survive 15 Years |
39.0% | |||
High ratio
15 new people join the community at once |
35.4% | |||
Bringer of light
Generate 20,000 electricity |
35.0% | |||
Extra Limbs
Complete Basic Machinery development |
33.4% | |||
Cement Roots
Survive 20 Years |
32.3% | |||
Beacon of the Broken World
Reach a population of 350 inhabitants |
32.3% | |||
Muted Mortality
Go 5 years without anyone dying |
31.3% | |||
Belter
Complete Conveyor System development |
29.6% | |||
Cauldron of Attraction
20 new people join the community at once |
29.2% | |||
Post Academia
First time Specialists appear in your community |
28.0% | |||
Quarter-Century Mortar
Survive 25 Years |
27.1% | |||
Core Power
Generate 40,000 electricity |
25.3% | |||
Metropolis of Mankind's Might
Reach a population of 600 inhabitants |
21.2% | |||
Regular interventionist
Activate 10 actions |
10.0% | |||
Iron Horse
Produce your first locomotive |
9.2% |