- +20
- Par
- 24
- Threshold
- 4h 21m
- Last Unlock Playtime
- 78h 0m
- Estimated
- 1h 5m
- Average
- 2023-07-20 06:00:56
- Last Unlock
- 2023-07-20 04:42:25
- First Unlock & Started
- 1 hour 18 minutes
- Time Taken
Players
Player | Completion | Achievements | Completion Time | Playtime | Last Unlock | ||
---|---|---|---|---|---|---|---|
Tex | 39.47% | 30 / 76 | 65h 27m | 2024-01-13 21:48:30 | |||
Lautarosolol | 13.16% | 10 / 76 | 5h 3m | 2023-12-08 21:29:38 | |||
BaverBMD | 2.63% | 2 / 76 | 9m | 2023-11-22 16:31:23 | |||
Grimer | 18.42% | 14 / 76 | 23h 14m | 2023-11-15 02:27:17 | |||
Timmy TooThicc | 27.63% | 21 / 76 | 33h 11m | 2023-11-07 07:26:34 | |||
Monge | 3.95% | 3 / 76 | 102h 45m | 2023-11-06 04:14:08 | |||
audaxx | 80.26% | 61 / 76 | 41h 39m | 2023-11-04 14:44:20 | |||
[FR]Mamouthe | 6.58% | 5 / 76 | 8h 40m | 2023-10-23 19:14:20 | |||
TheLegend69 | 3.95% | 3 / 76 | 2h 32m | 2023-10-16 19:20:53 | |||
NewtonGR | 14.47% | 11 / 76 | 9h 10m | 2023-10-13 18:03:54 |
Achievement | Unlocked | Visibility | Global Unlocks | |
---|---|---|---|---|
Level: Charlie's Circuits
Play the level 'Charlie's Circuits' and earn the first trophy. |
2023-07-20 06:00:56 | 60.8% | ||
Level: Returning Home
Play the level 'Returning Home' and earn the first trophy. |
2023-07-20 05:37:32 | 57.7% | ||
Returning Home: Quick Learner
Wow, quick off the mark, aren't we? You managed to finish the level before March Y1. |
2023-07-20 05:37:32 | 35.6% | ||
Data Churn Type I
Freeplay: Generate 500 research data I per month |
2023-07-20 04:42:25 | 20.6% | ||
High Five!
Design a product with a market appeal of 5★ that has at least 10.0 feature points. |
42.7% | |||
Level: Rising Markets
Play the level 'Rising Markets' and earn the first trophy. |
24.5% | |||
Level: Extra Life
Play the level 'Extra Life' and earn the first trophy. |
21.3% | |||
Peddler
Freeplay: Complete Milestone 2 |
20.3% | |||
Rising Markets: Avoiding the Reds
Not a single time dipping below 0G? Finally a meaningful achievement. |
19.7% | |||
Millionaire
Freeplay: Reach 1 000 000 G net worth |
18.7% | |||
Data Churn Type II
Freeplay: Generate 500 research data II per month |
11.2% | |||
Extra Life: Wish Granted
Did you grant Anishka her 5.0 Appeal toy? That was sweet of you, keep it up! |
10.7% | |||
Speedy
Have an employee with a speed bonus of 100% or more. |
10.5% | |||
Modular Progress
Freeplay: Produce 5 000 Modules per month |
9.5% | |||
Salesperson
Freeplay: Complete Milestone 4 |
8.8% | |||
Campaign: Lesson Learned
Earn all 12 trophies from the FBI training levels. |
8.1% | |||
Level: Bet On Bots
Play the level 'Bet On Bots' and earn the first trophy. |
6.9% | |||
Modular Performance
Freeplay: Produce 10 000 Modules per month |
6.2% | |||
Level: Merry-Go-Around
Play the level 'Merry-Go-Around' and earn the first trophy. |
5.8% | |||
Natural Talent
Have an employee with 4 traits. |
5.4% | |||
Multi-Millionaire
Freeplay: Reach 10 000 000 G net worth |
5.3% | |||
Sales Expert
Freeplay: Complete Milestone 6 |
5.2% | |||
Data Churn Type III
Freeplay: Generate 500 research data III per month |
5.0% | |||
Overproducer
Sell 50 000 Modules. (over all game sessions) |
|
4.7% | ||
Modular Peak
Freeplay: Produce 15 000 Modules per month |
4.7% | |||
Module Maniac
Analyse 10 000 Modules. (over all game sessions) |
4.4% | |||
Extra Life: Knowledge Cap
There is no such thing as knowing too much. We just need to research everything! |
3.7% | |||
Keen Eye
Earn 5 000 Discovery Points. (over all game sessions) |
|
3.3% | ||
Contender
3 Challenges Completed |
3.2% | |||
Merry-Go-Around: Debt-Be-Gone
Well, that's one less task Takeda can give you before reaching the trophy. Good job on paying that debt off early. |
3.2% | |||
Data Churn Type IV
Freeplay: Generate 500 research data IV per month |
3.1% | |||
Trophy Collector
19 Trophies Earned |
2.8% | |||
Entrepreneur
Freeplay: Complete Milestone 8 |
2.6% | |||
Level: Topple The Top
Play the level 'Topple The Top' and earn the first trophy. |
2.3% | |||
Rockstar
Hire an employee with a rare trait. |
2.2% | |||
Bet On Bots: Safety First
The only fuses that blow up should be in your bots. Well done for saving Bob's day. |
2.1% | |||
Level: A Happy Workforce
Play the level 'A Happy Workforce' and earn the first trophy. |
2.1% | |||
Level: The Machinery
Play the level 'The Machinery' and earn the first trophy. |
2.1% | |||
Tycoon
Have sold products for 100 000 000 G. (over all game sessions) |
|
2.0% | ||
Merry-Go-Around: Self-Made
Linda was right, you have employees, you know? There was no reason to craft 20 conveyor parts yourself. |
1.6% | |||
Bet On Bots: Inspector's Favorite
Yang was quite impressed on how many safety goals you completed early on. |
1.6% | |||
Level: Eye In The Sky
Play the level 'Eye in The Sky' and earn the first trophy. |
1.5% | |||
Trendsetter
Unlock or progress markets 100 times. (over all game sessions) |
|
1.4% | ||
Super Rich
Freeplay: Reach 100 000 000 G net worth |
1.4% | |||
Charlies's Circuits: Artist
This level was about logistics, but you somehow found a way to express yourself by creating 10 new work zones. |
1.3% | |||
CEO
Freeplay: Complete Milestone 10 |
1.1% | |||
Campaign: Man vs. Machine
Earn all 12 trophies from the Machine and Employee levels. |
0.8% | |||
Level: Heating-Up
Play the level 'Heating-Up' and earn the first trophy. |
0.8% | |||
The Machinery: Energy Saver
Short term profit can hurt you and your peers in the long run. |
0.8% | |||
Fully Packed
Design a product that fills up 40 slots. |
0.8% | |||
A Happy Workforce: Interior Designer
Your employees may not always appreciate having diverse decorations around them. But I do, take an achievement. |
0.6% | |||
The Machinery: Goal Orientated
Well done, the charities got more than enough visibility thanks to you! |
0.6% | |||
Happy Hour
Your company reached a happiness score of 500. That is amazing! |
0.5% | |||
Champion
5 Challenges Completed |
0.4% | |||
Trophy Hoarder
38 Trophies Earned |
0.4% | |||
Prestigious
Earn 100 000 Success Points. (over all game sessions) |
|
0.3% | ||
Rising Markets: Designer
We get it, you like the Blueprint Designer, but was it necessary to design 10 products? |
0.3% | |||
Level: Mayor Trouble
Play the level 'Mayor Trouble' and earn the first trophy. |
0.3% | |||
Heating-Up: Triple Ace
You might not like it, but this is what peak performance looks like. |
0.2% | |||
Eye In The Sky: Paranoid
We can never have enough tools for our own production, right? ... RIGHT?! |
0.2% | |||
Topple The Top: Outperformed
You beat Monsieur Vaillant, well done. Is there anything that can stop you now? |
0.2% | |||
A Happy Workforce: Overtime
Don't you have any shame eavesdropping on other peoples conversations? |
0.2% | |||
Welfare Survival: Extra Workforce
It's questionable why you would hire additional work force if you get them assigned for free. But you did. |
0.2% | |||
Achiever
Finish 200 company goals. (over all game sessions) |
|
0.2% | ||
Know-it-all
Have 500 techs researched. (over all game sessions) |
|
0.2% | ||
Across the (circuit)board
Design a product with a drawback reduction of every type. |
0.2% | |||
Trophy Enthusiast
57 Trophies Earned |
0.1% | |||
Efficient
That is close to cheating. You have an employee with 20% or more efficiency. |
0.1% | |||
Rocketspeed Science: Top Level Scientist
Wasn't a requirement. But how else to prove you are dedicated about researching when not achieving for the highest tiers? |
0.1% | |||
Money Rush: One Loan
One Loan to rule them all - you totally ignored the option to take another loan in this challenge. |
0.1% | |||
Campaign: In Hot Waters
Earn all 12 trophies from 'Topple the Top' to 'Mayor Trouble' |
0.1% | |||
Lucky
You got yourself one lucky employee with 20% of any luck modifier. |
0.1% | |||
Pocket Conquest: Top Notch
You managed to get 20 points for one of our products! |
0.1% | |||
Mayor Trouble: Overwhelmed
Not only did you beat Goodman, you also had to make a fool out of him a year early. |
0.1% | |||
Reliable
Fulfill 200 assignments. (over all game sessions) |
|
0.1% | ||
Grand Master
7 Challenges Completed |
0.1% |